bizarro Posted October 6, 2007 Posted October 6, 2007 i think there was an IRC channel for dloop, i dunno if it's still there or not ><
Merilyn Posted October 14, 2007 Posted October 14, 2007 Good gosh, there's really been a lack of good Dizzy videos lately. H.H didn't get much shine on videos for 23 vs 23, and there hasn't been a single Dizzy video on the exhibition part. Gotta get some more videos!
zaeris Posted October 14, 2007 Posted October 14, 2007 Just pray that they will make Dizzy broken in the next installment of GG, maybe lower hit ice spike.... the new Eddie xD I suppose this is evident of Dizzy's popularity over in japan in a competitive manner, awell its good cause I can use the excuse of how low tier dizzy is when i lose a match:v:
fatewalker Posted October 14, 2007 Posted October 14, 2007 or you could just player her like a Champ. i love Dizzy in this game. AC might be the best version of her ever. her full screen shenanagins turned into full screen pressure with mix-ups. do to j.2S being in the air became a good idea. Necros Anger is a legit move now. and for some strange reason her 6P pwns now. i couldt ask for more.
zaeris Posted October 15, 2007 Posted October 15, 2007 personally from experience Necro's angry is an overall decent move but nothing amazing. In a competitive match where you opponent has play against Dizzy many times it rarely works. Its an awesome reversal but laggy enough for experience players to escape. J.s2 is dizzy greatest asset, going back to reload without it just feels unnatural now 6P, I have mix feeling on this one. While I never had any anti air issue with the previous 6p, the addition wallbounce effect have positive and negative. I like how it gave dizzy an addition 6p--> Air spike combo which I would say is very cool looking. At mid screen it doesn't add much when the opponent is knock back into the corner with relative quick recovery time. Maybe with a well time 6p--> ice spike frc it might become a very good knockdown. In honesty I love Dizzy, Winning with her is even better since you can prove to someone how good your are, Skillwise but it can frustrating at times when you're up against someone who can easily counter Dizzy e.g. Fuast. guess im just peeved at jam, seeing how she only got buff and little to no nerft.
Merilyn Posted October 16, 2007 Posted October 16, 2007 I wouldn't say Dizzy is "better" compared to Reload, but she's definitely more fun. And all of you. Get AIM/MSN. Now. =(
Nehle Posted October 16, 2007 Posted October 16, 2007 #R Dizzy is better vs #Reload cast than ΛC dizzy is vs ΛC cast, but if you pit them against each other, I'm not so sure #R would win. #R Dizzy is easier to scrub for high damage, but AC dizzy has better lockdown/mixup/oki and can do very high damage from the right setups, though they are harder Also look in "view public profile" and you'll see most people either have MSN, AIM, or both
zaeris Posted October 16, 2007 Posted October 16, 2007 Added My MSN into my profile, does anyone mind if i add them to my contacts? anyway, AC is alot better in terms of versitility where FB, slide and wallstick makes the game play different then reload. I don't think the reload cast stands a chance vs the AC cast without giving them FB and such. I would say AC Eddie is more broken then reload Eddie but thats my imo. while reload is more easier as everyone else says the addition of holding air spike is probably the most fun I have playing dizzy for slash/AC, since it adds threat and is godly as it makes people want to throw you ^^.
Nehle Posted October 16, 2007 Posted October 16, 2007 Added My MSN into my profile, does anyone mind if i add them to my contacts? If people do mind that then they shouldn't put their MS[finput][/finput]IM in their profile to begin with
fatewalker Posted October 16, 2007 Posted October 16, 2007 agreed i don't think anyone would mind at all.
Merilyn Posted October 17, 2007 Posted October 17, 2007 Still needs more videos. I hope the next EX videos on GameChariot will feature some Dizzy AKSHUN. =(
excelence Posted October 17, 2007 Posted October 17, 2007 <--- cut ---> while reload is more easier as everyone else says the addition of holding air spike is probably the most fun I have playing dizzy for slash/AC, since it adds threat and is godly as it makes people want to throw you ^^. ^C Dizzy Fish is hell to use and to connect at first... ... and lol with air pike:yaaay: btw anyone interested to make slash back guide for Dizzy? i mean on each Character what's the easiest moves to slash back(mostlly on B&B)... i just started practicing slash back out of boredome and hatred of being heavilly pressured w/o any tension ... and her 2hs is godlike for come back(;^_^)>
zaeris Posted October 22, 2007 Posted October 22, 2007 Just watch some of Kazuki matches for A-cho 2004. My admiration level for kazuki has gone up, god how much I miss dizzy 2d in reload >.>
Kurumster Posted October 25, 2007 Posted October 25, 2007 Win button is scoring a throw into the corner.
excelence Posted October 26, 2007 Posted October 26, 2007 u still can do that on /\C (;^_^)> ... yeah i think 80% of my winning match was caused by corner throw
Anato Posted December 5, 2007 Posted December 5, 2007 Sorry for asking this, maybe you already post it but I didn't find it. The other day I saw a thing with Dizzy. After her j.2s she was able to airdash and make the j.2s again. But when I try in practice I can't make an airdash after her j.2s. How is possible? I hope I ask the question in the right place.
Nehle Posted December 5, 2007 Posted December 5, 2007 Sorry for asking this, maybe you already post it but I didn't find it. The other day I saw a thing with Dizzy. After her j.2s she was able to airdash and make the j.2s again. But when I try in practice I can't make an airdash after her j.2s. How is possible? I hope I ask the question in the right place. Do the j.2s really early in the airdash
woki Posted December 7, 2007 Posted December 7, 2007 Hi, I've been practicing the midscreen oki (throw -> H fish -> delayed IAD -> so forth) but it doesn't seem to work on Axl for some weird reason... I just can't get over to the other side. Is it just me or is there something about Axl that makes the oki hard to execute?
chun_li1 Posted December 7, 2007 Posted December 7, 2007 Hi, I've been practicing the midscreen oki (throw -> H fish -> delayed IAD -> so forth) but it doesn't seem to work on Axl for some weird reason... I just can't get over to the other side. Is it just me or is there something about Axl that makes the oki hard to execute? Try IAD P (or SB) or short ground dash into IAD. that should give you enough momentum to cross over.
woki Posted December 7, 2007 Posted December 7, 2007 Try IAD P (or SB). I never thought of that. Thanks a lot. EDIT: I just had time to test it and IAD SB works marvelously. I didn't know you could SB during AD. Good stuff.
excelence Posted December 27, 2007 Posted December 27, 2007 one question, what's the big idea of frc-ing ice spike in mid screen? i can't find any good follow up
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