Jump to content
Dustloop Forums

Recommended Posts

  • Replies 525
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Good gosh, there's really been a lack of good Dizzy videos lately. H.H didn't get much shine on videos for 23 vs 23, and there hasn't been a single Dizzy video on the exhibition part. Gotta get some more videos!

Posted

Just pray that they will make Dizzy broken in the next installment of GG, maybe lower hit ice spike.... the new Eddie xD I suppose this is evident of Dizzy's popularity over in japan in a competitive manner, awell its good cause I can use the excuse of how low tier dizzy is when i lose a match:v:

Posted

or you could just player her like a Champ. i love Dizzy in this game. AC might be the best version of her ever. her full screen shenanagins turned into full screen pressure with mix-ups. do to j.2S being in the air became a good idea. Necros Anger is a legit move now. and for some strange reason her 6P pwns now. i couldt ask for more.

Posted

personally from experience Necro's angry is an overall decent move but nothing amazing. In a competitive match where you opponent has play against Dizzy many times it rarely works. Its an awesome reversal but laggy enough for experience players to escape. J.s2 is dizzy greatest asset, going back to reload without it just feels unnatural now :keke: 6P, I have mix feeling on this one. While I never had any anti air issue with the previous 6p, the addition wallbounce effect have positive and negative. I like how it gave dizzy an addition 6p--> Air spike combo which I would say is very cool looking. At mid screen it doesn't add much when the opponent is knock back into the corner with relative quick recovery time. Maybe with a well time 6p--> ice spike frc it might become a very good knockdown. In honesty I love Dizzy, Winning with her is even better since you can prove to someone how good your are, Skillwise but it can frustrating at times when you're up against someone who can easily counter Dizzy e.g. Fuast. guess im just peeved at jam, seeing how she only got buff and little to no nerft.

Posted

#R Dizzy is better vs #Reload cast than ΛC dizzy is vs ΛC cast, but if you pit them against each other, I'm not so sure #R would win. #R Dizzy is easier to scrub for high damage, but AC dizzy has better lockdown/mixup/oki and can do very high damage from the right setups, though they are harder Also look in "view public profile" and you'll see most people either have MSN, AIM, or both ;)

Posted

Added My MSN into my profile, does anyone mind if i add them to my contacts? anyway, AC is alot better in terms of versitility where FB, slide and wallstick makes the game play different then reload. I don't think the reload cast stands a chance vs the AC cast without giving them FB and such. I would say AC Eddie is more broken then reload Eddie but thats my imo. while reload is more easier as everyone else says the addition of holding air spike is probably the most fun I have playing dizzy for slash/AC, since it adds threat and is godly as it makes people want to throw you ^^.

Posted

Added My MSN into my profile, does anyone mind if i add them to my contacts?

If people do mind that then they shouldn't put their MS[finput][/finput]IM in their profile to begin with

Posted

<--- cut --->

while reload is more easier as everyone else says the addition of holding air spike is probably the most fun I have playing dizzy for slash/AC, since it adds threat and is godly as it makes people want to throw you ^^.

^C Dizzy Fish is hell to use and to connect at first... :vbang: ... and lol with air pike:yaaay:

btw anyone interested to make slash back guide for Dizzy? i mean on each Character what's the easiest moves to slash back(mostlly on B&B)... i just started practicing slash back out of boredome and hatred of being heavilly pressured w/o any tension ... and her 2hs is godlike for come back(;^_^)>

Posted

Just watch some of Kazuki matches for A-cho 2004. My admiration level for kazuki has gone up, god how much I miss dizzy 2d in reload >.>

  • 1 month later...
Posted

Sorry for asking this, maybe you already post it but I didn't find it. The other day I saw a thing with Dizzy. After her j.2s she was able to airdash and make the j.2s again. But when I try in practice I can't make an airdash after her j.2s. How is possible? I hope I ask the question in the right place.

Posted

Sorry for asking this, maybe you already post it but I didn't find it.

The other day I saw a thing with Dizzy. After her j.2s she was able to airdash and make the j.2s again. But when I try in practice I can't make an airdash after her j.2s. How is possible?

I hope I ask the question in the right place.

Do the j.2s really early in the airdash
Posted

Hi, I've been practicing the midscreen oki (throw -> H fish -> delayed IAD -> so forth) but it doesn't seem to work on Axl for some weird reason... :psyduck: I just can't get over to the other side. Is it just me or is there something about Axl that makes the oki hard to execute?

Posted

Hi, I've been practicing the midscreen oki (throw -> H fish -> delayed IAD -> so forth) but it doesn't seem to work on Axl for some weird reason... :psyduck: I just can't get over to the other side.

Is it just me or is there something about Axl that makes the oki hard to execute?

Try IAD P (or SB) or short ground dash into IAD. that should give you enough momentum to cross over.

Posted

Try IAD P (or SB).

I never thought of that. Thanks a lot.

EDIT: I just had time to test it and IAD SB works marvelously. I didn't know you could SB during AD. Good stuff.

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Upcoming Events

    No upcoming events found
×
×
  • Create New...