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Posted
Which kind of bugs?

Noel's neutral stance animation where she hops around a little bit goes through Hazama's 6A. Stuff like that I'm guessing.

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Posted
Noel's neutral stance animation where she hops around a little bit goes through Hazama's 6A. Stuff like that I'm guessing.

Sent from my SAMSUNG-SGH-I747 using Tapatalk

Stuff like that has been in Blazblue for a long time. Certain characters have invin frames during certain idle animations or have weird hit boxes. I remember Hazama being fully invulnerable when he was fixing his tie for a couple frames.

Posted

So is that a glitch or not? I remember that we discussed for 10 pages about if that's a glitch or not, but no one actually reached a solid conclusion.

Posted
Question, is there a list of all of the changes to Unlimited or what?

I don't think so. If there is one, it's probably on Blazblue wiki.

Posted
It looks like the first anime dvd will have no DLC.

It's only been advertised as a bonus for the LE Blu-ray, what made you think it would be included with the DVD?

  • 2 weeks later...
Posted

Down at the bottom of the patch notes:

▼その他の修正

英語ボイスの不具合を修正しました。

They fixed a bug with the English voices (probably the stuff with Litchi being silent in certain cases). It strikes me as odd that they would fix that when the game isn't even out in English yet but oh well.

Posted (edited)

Quick rundown of patch notes if anyone wanted it:

- Lobby improvements: You can now see the network status and color of players sitting at stations near you.

- In Player Match, you can now send invitation messages to multiple people at once.

- Player information has been added to the VS screen shown before Ranked Matches (titles, etc).

- Players you DCed with in Ranked Matches can now also be added to your player list history.

- Character color, stage, and BGM selections now carry over between matches in Player Match and Online Lobby (until you decide to change them).

- Adjusted the Replay Theatre list display order.

Character-related bug fixes:

Relius

- Fixed bug with "Altar of the Puppet"

Terumi

- Fixed bug with Messenga

- Fixed bug with Zanrouga

- Fixed bugs with jB, jC

Kokonoe

- Fixed bugs with jA, jB

Unlimited Noel

- Fixed bugs with Unlimited-exclusive moves.

Unlimited Bullet

- Fixed bug with certain DDs in OD.

- Fixed "After Burner"

Unlimited Azrael

- Fixed bugs with Unlimited-exclusive moves

Animation fixes:

- Fixed various bugs regarding the entrance and win animations of some characters

Other:

- Fixed bugs with English voices.

Edited by hakimiru
Posted

They changed Noel's winning animation after her Astral against Kagura, no more waltzing off into nothing for us. (A shame considering I managed to do that hours before the patch hit online)

Posted

Does anybody have any further explanation on top of what's in those notes?

I've heard people mentioning something about Kokonoe's changes being counter hit related. Is it possible that they now counter carry where they don't seem to have done so before?

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