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Posted

For anyone here that has used Litchi so far, and has played Johnny in Guilty Gear, how is it using Litchi's Straight Through? Is it kind of hard to remember to press another button for the attack when you're used to Johnny's way? Or is it easier over all?

Posted
You can just treat Litchi like not Johnny.

Well, yeah. From what I've seen of her, you can't treat her like Johnny at all. It's just that one move that's similar. It was an idle question I was curious about, if anyone forgets to press a second button for the actual straight through attack to come out. I wasn't trying to claim she plays like Johnny or anything. Sorry if my post wasn't clear enough there.

Posted

why not just treat her straight through like an entirely new move that you have to learn? no point in comparing it someone else's move.

Posted
why not just treat her straight through like an entirely new move that you have to learn? no point in comparing it someone else's move.

Yeah, I hear what you're saying, as well as the person above you. I'm probably going to use it as I would Johnny's slightly, in so far as going into the stance, waiting for the person to come, then strike (not all the time, of course, as that'll make me predictable, but from time to time). Anything else I can do, I'll figure it out.

On that note, lets just kill discussion on my question about that.

Anyway, a new, and hopefully more legitimate question here about straight through....

Is there any kind of time limit on how long her pose for it lasts or will it stay there indefinitely until you hit an attack button?

Posted

For combo #9 in that list posted on the last page, the counter hit something is the fireball super, just in case any one was wondering.

Posted

Question about Unicorn Horn (aka FLAME SPEAR, BIZZITCH!!!):

Does the input have to be exactly 6428C, or can it be something like 64128C or even something retarded like 64123698C?

Posted

i cannot do flame super on 2P side. it's ridiculous. i pull it off pretty easily on 1P...i guess i'll try LK's method on 2P next time.

skati, i suggest you wait until you play the game before drawing conclusions like that.

Posted
i cannot do flame super on 2P side. it's ridiculous. i pull it off pretty easily on 1P...i guess i'll try LK's method on 2P next time.

skati, i suggest you wait until you play the game before drawing conclusions like that.

I definitely will. I thought maybe I could plan ahead of some things I could do (especially from the way the description sounded), you know? But yeah, you're right. I'll just have to wait til I actually play it.

  • 4 weeks later...
Posted

I picked up Litchi today (my 2nd time back at that arcade in Houston, Planet Zero), and I frikkin love her.

I have also come up with a few very unorthodox combos off of counterhits that i'll post here after I figure out exactly what I mashed =D. (Uh oh, looks like this thread has grown since I last lurked.)

Looking at the vid's up on youtube, it also looks like I spend a LOT more time staffless than those japanese players do... What's up with that?

Posted

It has large range and beats a lot of moves. It's rather useful. Manakan even gets to the point where he occasionally uses it out of tech.

  • 5 weeks later...
Posted

I'm a little new to Litchi, myself... barely played her for the second time in the arcades and already did some pretty wierd stuff.

5B 5C(2hit) 3C

During the manten return state... does she count as having the staff, or not. I followed this with...

(non-equipped)5C 236+A, 236+B, 236+C

during those final frames and it all connected. The staff kinda lingered there on her back and didn't move while this was being done, allowing me to finish the combo. But the staff still did seem equipped. :sweatdrop:

236+C.

I realized after this move she tends to want to jump back to her staff. Is there a command that comes after this move, or is it automatic after hit she tries to land on her staff if it is placed.

Maybe I should just spend more time at the arcades and try to figure this stuff out... :vbang: ... She might have a better cross-up game than I first thought.

Posted

During manten return state, she's counted as being staffless. If you're still doing staffless moves when the mantenbou already completely returned, it will wait until you're done.

236+C.

I realized after this move she tends to want to jump back to her staff. Is there a command that comes after this move, or is it automatic after hit she tries to land on her staff if it is placed.

Don't really get what you mean here.

Posted

I think he is talking about when people do chun (236+ C) and then they usually use 624A/B/C and leap to the mantenbou and launch it or whatever

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