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shtkn

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Everything posted by shtkn

  1. GGX1 had dust bound to S+H. maybe p4arena will follow the same path and next game it'll be a dedicated button.
  2. my friend got a hitbox that he said i could try out so i'll be using that this friday. i'll bring my other stick for ppl to use.
  3. yeah go for it blargh
  4. yeah, it's my fault. i sincerely apologize for my mistake. unfortunately i don't think there's a way to get this data back... and we don't have a recent backup to go to. gonna look into having the site do nightly backups of the forums and wiki.
  5. maybe p4arena training session and a small invite-only exhibition tournament specifically for exhibition purposes? how many of us would actually be competent enough in a character for a day 1 tourney?
  6. shoutouts to everyone for showing up to the tournaments. wish i did better in singles, but ppl actually complimenting my play for my team match vs brkrdv was a nice consolation prize. edit: also forgot to mention thanks for giving me your money so i could put it in my hat
  7. thread closed. look for the appropriate category (and if an appropriate thread already exists) before making a new thread.
  8. except it's impossible... jin doesn't have 10 moves with SMP. iirc i'ts just A ice car, B fubuki, and D ice car (both hits iirc) so that's 4. that's a looooong ways away from 10.
  9. one change i'm not sure about is charge drive base damage 70%... is this minimum damage? i don't remember this mechanic ever existing in gg. 70% minimum damage would be insane! tha'td be like 100 damage enders for 50 meter.
  10. http://www.dustloop.com/wiki/index.php?title=Controls_(P4Arena)
  11. that's sad to hear. if you need a place to stay after a meetup (so you don't have to drive back home at like 2am) you're welcomed to stay at my place.
  12. untech time refers to air "hitstun" so ground hitstun should remain unchanged meaning 6K > 2K still exists.
  13. jin with hotaru and tsubaki would be heavenly
  14. special cacnelable on hit only and unsafe on block (i forget how much). edit: -16
  15. pretty minor stuff overall, which is fine by me. seems about hte same as vanilla AC to me. hopefully charge drive won't be useless now.
  16. 6/28/12 changelist changes 6k during air hit, now blows opponent away horizontally untechable time from 25 to 18f 3h new move: the old 6H from ggxx, #R, slash 6h decreases guard bar from 17 to 12 j.d recovery lessened by 4f can not be done more than once charged stun edge distance increased lightning strike can now be frc'd. now bounces s lightning javelin new move blows opponent away and downward. wall sticks fb greed sever new addition lightning sphere larger hitbox now vacuums grounded opponents command changed to 4d charged drive now wallsticks base damage now 70% ride the lightning can now be frc'd around the frames where ky stops charging in air ride the lightning startup changed to 7+1f. can now be frc'd around the frames where ky stops charging in sacred edge ball speed now increased credits to coolest for translations
  17. Chie: http://www.youtube.com/watch?v=SSLKwCd7RVI&list=UU7hgDFSPvJVIUx_b8i1cILA&index=1&feature=plcp Kanji: http://www.youtube.com/watch?v=1d_FEMnqm9Q&feature=BFa&list=UU7hgDFSPvJVIUx_b8i1cILA Naoto: http://www.youtube.com/watch?v=GsBAk3LT2w4&feature=BFa&list=UU7hgDFSPvJVIUx_b8i1cILA Yosuke: http://www.youtube.com/watch?v=6VfWuZglCSA&feature=BFa&list=UU7hgDFSPvJVIUx_b8i1cILA Yu: http://www.youtube.com/watch?v=NDjaZOSaNsQ&feature=BFa&list=UU7hgDFSPvJVIUx_b8i1cILA Yukiko: http://www.youtube.com/watch?v=E6SYMXnTV6U&feature=BFa&list=UU7hgDFSPvJVIUx_b8i1cILA voices are a bit soft, but i assume that's a sound mixing problem for hte video
  18. didn't ASW say they'd have some annoncement at or right after SBO? is it going to be taht XBlaze thingie?
  19. i've noticed taht if i do it too fast, it wont work (at least for me). try doing it slower, then as you get more comfortable with the motion, do it faster.
  20. whoops, i was wrong, i'm going to leave early NEXT week. also dana, am i picking you up?
  21. dana, i will most liekly need to leave early friday so you should probably find someone else to ride with
  22. i might go seeing as i plan to head up to visit friends this weekend and i think my copy of extend is at super arcade somewhere.
  23. yeah.... i really don't think that ever worked seeing as astral startup is 6+50 and 2D max freeze length is 50. and that's not even counting the recovery of 2D at all. i have no idea how you thought this was possilbe in the first place.
  24. you are correct. more details here. http://www.dustloop.com/wiki/index.php?title=Damage_(BBCSE)#Hitstun_Decay
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