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gli

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Everything posted by gli

  1. No problem. Ranbats tomorrow. I'm game.
  2. @Nirage: Who do you play in BBCP?
  3. Yeah really good set. I will find you again after I look over my notes. Bullet hitbox has to been accounted for on certain hitconfirms of mine.
  4. Heading home in a bit. ETA: ~1 hour See you at the arcade lobbies.
  5. Easiest Answer: Pull out the Kokonoe. True Warrior Answer: There's a couple of stuff I noticed but yeah, won't know until I get more games in.
  6. ggs mcshadow17, JVCRaven, Kubel99, others I cannot recall but GGs. @mcshadow17: GGs. Saw some stuff I had not noted before. I'll be ready next time with some stuff to test out. @JVCRaven: I am rewriting my Kagura notes. Next time it won't be so easy :P @Kubel99: Platinum looks like 5-5 with Rachel. But I think Rachel has a slight advantage. Just need to show you that advantage sometime haha
  7. I have work tonight so I probably won't be able to make it. My brother will probably go though. Good luck to everyone.
  8. On now... Mrgrgr room...
  9. I guess the colors make sense. Light blue = losing = battered and bruised. Pink = winning = harem ending
  10. GGs. I plan to make a player match room tonight. Look for "Mrgrgr Casuals". I will only be playing Rachel tonight. See you guys there.
  11. GGs. Thanks for making it out to ranbats. See you all in 2 weeks. Results: 1st - SkyKing 2nd - gli 3rd - Tacky Takeru (Steve aka SA Jin)
  12. ggs jyosua, redsilversnake, others. Need to revamp Jin match-up notes. It should still be an even match. Just need to take care of the new stuff.
  13. If I had to make a guess, it'd be more about j.B's cross-up properties and less about damage. If you want gapless, you should stick with j.A.
  14. Yeah had two long sets against Errol and you. Literally just grinded until I got a few good replays to mull over later. vs. Tsubaki doesn't look too bad for Rachel. vs. Nu has always stayed the same ever since CT -- Nu has advantage but it can really go either way. Usually if one character wins a round, it's always, always one-sided due to the momentum based game both characters have. Tomorrow morning = review replays + come up with some kawaii loli moe tech mk.II
  15. Optimal combo route depends on the starter you hit confirm with. Generally, the weaker the starter (VS property being the lowest), the shorter your combo will have to be to get the knockdown at the end (look at frame data in wiki to see these values).
  16. Alright, will try to make it out Friday night again. Need to test some stuff on people offline.
  17. Same here. I have weird page issues. Anyway, need to keep up with 1.1 stuff now...
  18. ggs tyguy, azrael army, jin players I'm a super note-taker now
  19. gli

    [CP] Rachel vs. Kagura

    At round start Kagura can do a low-hitting normal that will connect at that range. So yes, get out of that range and give yourself some space to work with.
  20. Back in business. So my assumption was wrong. Instead it is the opponent who is constantly switching characters and the Rachel player just goes "okay whatever." So basically the other guy is counter-picking against your Rachel hoping that you won't know the match-up. In tournament play sure but in the long run you are not really learning the match-up as fully as you would running a long set with the characters staying constant.
  21. This guy wow. Obviously he should have won TXSD. But yeah, I was using my Rags and he ate a lot of IDs. He one and done'd me claiming that "IDs, IDs everywhere" is justification enough to do so. (this isn't even my final form)
  22. shoutouts to top player WaltzingGaleWolf
  23. ggs Reyvyn777 gotta push so you can adapt faster (same with me)
  24. GGs HyperMarth room.
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