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Tong

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Everything posted by Tong

  1. We can't help if you don't tell us which combo you're talking about.
  2. iirc, there were like 6 characters better than him. Considering that CS1 had 3 unusable/extremely weak characters, I'd say that Ragna was average when compared to the monster Top Tiers.
  3. This is not shitty, Twinkle Queens is. It's just not the quality we're used to, needs more polishment in order to be at least an average fighter. Yeah, the soundtrack owns.
  4. Works after CH Zaneiga lv2 however...
  5. Great Murki, yes only 2 left. Tager and Arakune to be specific. There you go man, sorry for taking long. Hope this is the right color. http://www.mediafire.com/i/?a656zm5vbdrxsyk Ok, from now on I'll focus on doing Persona 4 Arena portaits.
  6. Awesome, needed some kinda of reference to get the combos down. Ty Zeth Gonna stick with non-FRKZ Bang anyway, Dora doesn't care much about it too it seems. lol Nezu in other hand...
  7. That 6A is quite troublesome to get right, since it's height dependant, therefore, doesn't work with plain Zaneiga. Gotta work with dat 6C j.Cx5 2C timing :|
  8. Couple of combos I made, how good/optimized are them? P2 starting position: 623C(2) RC (5C) 6A (JC) j.B j.4C IAD j.4C j.623B dash 6D 623B 2B 6C (JC) j.4C j.C Damage:3700 Heatgain:25 Corner: FC j.623B 5B 5C 6D 623D 5B 5C 6A (JC) j.B j.4C j.C 5A 2B (HJC) j.A j.B j.4C (JC) j.4C j.C Damage:5249 Anything good with Fatal 623B btw?
  9. It's not 96, and yes 7/8/9 Neutral 6. Pretty easy if you're trying to just airdash, off moves with bigger hitstun it's easier to do jump 66. But you'll rarely see such instances.
  10. Dora combos are so frickin hilarious: http://www.youtube.com/watch?list=UU1cefQMPUW2NSmtYdeYTKYw&feature=player_detailpage&v=v0IBnTpSgbc#t=23s http://www.youtube.com/watch?list=UU1cefQMPUW2NSmtYdeYTKYw&feature=player_detailpage&v=v0IBnTpSgbc#t=127s
  11. Hm, you might as well on corner do: 5B 6A j.C j.D j.214C 6B 5C 5D(1) 214D 5D 22C. Easy good damage and it's not far from improved versions.
  12. It's all about Height and how Tsuika hits. Try ... Tsuika dash 3C Hell's Fang Tsuika DbD
  13. You can exchange most 5C's with 2C's. His damage will be lowered by around 10~13% with this nerf on most BnBs. It may hurt 5B 5C starter combos badly though.
  14. Oohhh CT Litchi!! This is awesome Murki~ Only 3 to go... And sure thing, there you go man: http://img189.imageshack.us/img189/8541/tsucolor10.png
  15. I want to nominate Murki for an Artist Award, afterall she's been helping me with colorings all this time and practically made half of them.
  16. Ahh, looking good. 4 more to go, but I still need to find the will to do the rest Very nice work~
  17. Oh no, Ragna was the next victim http://www.youtube.com/watch?v=lys3D8NhnUs Edit: k, 2month isn't old As for BK combos, it's all about speed.
  18. and is keeping it as a secret. YEP THAT'S BLAZBLUE RIGHT THERE. Spoiler tag is useless if you say that... Well, can't read japanese but THAT is a twist.
  19. On Video! http://www.youtube.com/watch?v=MwFiYDF5czs
  20. I was trying j.214B 5B 22C and couldn't get it to work :/ More delay on GH= ground tech and not landing fast enough for 5B Less delay on GH = air tech. Wasn't trying too much though, 22C is 7F startup, 5B 8F, so there may be some leeway in it for +1 Frame.
  21. FC 2C 5C 2D 5B 5C 5D(1) 214D dash 6B 6D j.214B 22C dash 5A 5C 6C (DC) 6B 6D j.214C dash 6B 2C 5D 214A brief delay 214D 623D(1)~Wallbound 5D 22C Damage:6911 What if combo: FC 2C 5C 2D 5B 5C 5D(1) 214D dash 6B 6D j.214B 22C dash 5A 5C 6C (DC) 6B 6D j.214C dash 6B delay 5C 2C 5D 214A 214D 623D(1)~Wallbound 5D 22C Damage:6997 On this last ,Theory combo, I couldn't grasp the delay for Tsuika but there is one. It's just a weird timing involving to delay 214A and 214D. Not sure how the extra 5C in the end will affect wallbound proration. Thanks to the 6D j.214B, and Lumin... maybe, it kinda allow you to spend an extra move somewhere in the combo to earn that extra damage.
  22. Yes, it works. Damage improved: 6911
  23. Nice try guys, but barely 6.9k is the meterless limit for Ragna
  24. Ragna must be aligned or lower than the dummy in order to Berial to launch. So yes, it's a timing issue.
  25. Well, dummy still techs right after 5B...
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