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Everything posted by Tong
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This match is pure horseshit. According to BBS, this matchup is 5.5 in Ragna favor, which I honestly, cant just buy. First of all, Ragna doesnt have a reliable solution to his Rushdown, as in: -Bang dashing 5B will beat/stuff CLEANLY every normal, even your famous 5B. Absolutely, dont try anything stupid while hes pressuring you. -Not even IB'ing or Barrier will save you from dash 5A/5B pressure resets, Ragna just CANT counter that shit without spending meter with ID. -Watchout for his D shurikens, If you're near, prepare to fucking block a lot. Even If you're airborne and block some, he will get you on your way down. Thats what I felt. /NaCl
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
Chaos, I only have Noel's template atm, you gonna have to wait for Platinum -
My friend translated the notations from said tutorial, and Im re-translating it again. I believe it wasnt posted, this stuff was very helpful for me Most troubling parts : 1)After 6C, If you input dash 5C too fast the dummy will be too far.Instead, do Dash, then 5C 2)From the backjump, if the dummy is too near, the j.8D will not "bite".After 6D~A, hold back to backoff a little before doing 4D~A.Or do dash 5C faster(Yes, its a contradiction to the above, I believe (1) is needed only for certain chars) 3)Back jump j.8D comes out too late(opponent techs).Despite being j.8D, you can J.7D.After 4D~A, do 7 and as soon Hazama leaves the ground press D. 4)After landing, Jakou misses.After any D, wait a bit for the dummy backoff and fall abit before sending 4D~A or Jakou. 5)J.6D after Jakou doesnt work.Hold 7 to jump immediatly after jakou, as soon you see Hazama airborne, press 6D. You can train this by backthrowing Makoto then J.6DD. 6) 6C after j.6D doesnt hit.If 6C doesnt come out, you're pressing way too early.If the dash doesnt come out, you're doing 66 way too fast.Do 656.If the opponent is teching before the 6C, do 656[C](hold). 7)5C wont hit after j.C 5x.If your dash 2C before j.C was too long, you'll be very close to your opponent.In this case, wait a bit before pressing 5C into j.C. Character-Specific: vs. Platinum: Instead {6DA, 4DA} do {4DA, 6DA} vs. Rachel: After Jakou, use backjump for the j.6DD.
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The Official Tabs Thread (2016-03-02: The Man!)
Tong replied to Beast of Fire's topic in Zepp Museum
That was so godlike Beast, indeed you are one. This stuff "aint tabs" anymore, they are becoming full, not remixes, remade songs! Keep it up -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
This is the one I believe...Already had done, pheww. Right click for true size -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
Yeah, just like ripped BB art, only ASW will have the real deal... Tho, I found these Hi-res #R art, oddly couldnt find the rest, but its outhere, somewhere... Probably someone asked for Aksys for these: They are even bigger, 2mb, Photobucket resized them. Too good eh? Also, Ky is done, since you didnt ask for any specific color, so I put this one because reminded me of CT Jin -
If you dont some bullshit/risky stuff, you will never hit Noel. Dont be 100% safe, or you wont get a chance to condition her to do something stupid. Hurts so much on her when she whiffes something.
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I know we're not Japan level but I believe Noel can get pretty much free pressure on the corner after ending combos with 6C(1) then Air Grab. If Tager techs(obviously he will) Noel will just Airdash j.A xN then everthing starts all over. Cant tager escape this? None of his air moves has priority to beat her j.A.
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Ragna Critique and Self-Improvement Thread
Tong replied to Bandit Revolver's topic in Ragna the Bloodedge
Dont let the dummy be beneath you. This depends on how well you hit 5C after Deathspike. If you are aligned/beneath the opponent, the last hit will never fail. -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
I know man but the quality is awful.Low-res, Jpeg, white background etc.Cant even compare to the AC Fankit. #R artwork stuff can be ripped tho. -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
Didnt wach Toy Story eh? Changeable faces, like this. -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
About the Story art, well, they are very specific because of the potato face thing...so someone would have to request them the wanted way Btw, a #R Fankit would be superb also, I love those artworks. Anyway, there is your I-no @Hamakusa, yeah no prob, use it anywhere you wish... Well, I believe this was the color requested right?The pic is actually bigger. Right click, Show Image for Shin Size. -
After 6C 5D(1) 214D 5C (HJC) j.C j.D (JC) j.C 214C corner variation deals more damage than 6D (JC) j.C 214C I think;
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
Yeah, sometime, someday I'll do it. I need to rest alot after this tour >: -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
Color+PSD -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
You mean these Kurushii? http://japan.gamespot.com/ps/photo/10459956/ Well, there SO MUCH stuff there http://justnopoint.com/lbends/ArcanaGallery/ Im trying to find the fullportaits but place's hellish. -
I already got it. I know i have to do 5C(1) 6C Bang was teching before 6C, the solution? Do a Level2 Zan'eiga, better proration. For the Jakou after j.8D, you need to delay 6D~A and 4D~A, like when you see the snake's bitting, wait 10 or so frames. If you wait too much, the 4D will completely miss. Then, wait for dummy to fall A LITTLE after j.8D(backjump) then Jakou.
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
I-no is gonna be a tough nut to crack, that guitar will be very hard to vector...I like that, I'll do it when I have time, but you wont have to expect much, today I shall deliver it. @Thunderbolt, I found these cut ins, they are full image but lower resolution. Maybe because of photobucket, but I couldnt find it in the sprite rips :/ -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
I heard theres a bigger one, I'll try to find it later Im gonna sleep now, stay on. -
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
Someone else not from here requested Baiken, so there she is. -
Oh, he got da mango Tager
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Tong replied to Tong's topic in Zepp Museum
With blade fankit in hand I shall reap the sins make more Guilty stuff and cleanse in the fires of destruction post here. You know the drill, click image, receive PSD. Next is Order Sol, unless someone suggests otherwise. -
This match is seriously bad for Tager, because Ragna is capable of confirming a painful Tager-only combo anywhere, anytime, like 3.2k from any hit confirm. You'll also get bombarded with 5C 2C chain, at medium range. The key to this match is watch for Ragna's jump cancels in pressure strings.If hes poking you with 5B/5C w/e, keep them honest with 5A/5C/4D. And try to not spam backdash on his strings, since Deadspike will start a combo If you're hit airborne.
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Awesome work Yashanyu! Your video editing skills are amazing, not to mention your creativity in the choice of music with the matching images. 10/10
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Hello there, im having trouble with these: Jakou after j.8D. Jakou just wont reach, but I heard I need to delay something, either is 4D/6D or j8D, I dont know... 5C 6C after Jakou Its a combo from #9 challenge I believe, opponent techs right before the 6C connects... Later...