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Everything posted by psycofang2
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i wish i could play you guys, i dont know any good hakus over on this side. but xbox minus soul6ookami but hes ins school and on RE6s nuts.
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when they do its like yo, i woulda did the same thing so i feel proud and sorry for them. its just like "MAH NIGGA~" CH death combo.
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wait how do you auto guard a grab? its a grab, you cant guard those...right?
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i think its a resonance thing.
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fun part, most people i play are getting hit with 3c or kishuu 3C. they blame his D. i cannot wait till CP. this will be fun. its just like in cs1 tsubaki players minus those small few lost alll the time, blamed it on her being bad. cs2 comes around shes dumb and they still lose. i fight hakumen all the time with ragna, jin, and relius. im not having these problems. whenever i get hit with D i always, ALWAYS blame myself. even when they mash it. "Shoulda saw it comin' fang get a grip"
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with me or what. also i dont even try opeinn up people anymore, everyone lately has just been getting hit by 3C 3C 3C 3C 3C zantetsu combo 3C 3C 3C ch 3C combo 6B x N then repeat. ive been playing jin more and more because yeah, at least i have to try.
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how does that work, hes inferior. in every way.
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but i wanted to use my jin on you...
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im already convinced because im a mster race hakumen main and i must teach you scum how to not be retarded. and stuff. OH MOY CAN WE DO THAT THING TONIGHT IF YOULL BE ON? my nets a lot better now, i have 3s with almost everyone.
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thats only IF: 1 he has to call you out on it by hitting D then holding A. which means he has to hold A BEFORE the auto guard happens. heres where the situation is worked: if you throw out an attack and it recovers before the enma comes out we are at -19 and i donot believe auto enma has the same properties as normal enma since drives are not special cancellable. or we could NOT hold A and get a catch we cant combo off of unless in OD. so its not the counters, think of it this way hakus D~A-enma is the brother of itsuu~A/B/C. it auto guards then hits you with an attack. where as D>catch is near instant. EDIT: but even then it doesnt matter if his drives is blockable because people are STILL getting hit because of 1 thing that made hakus D the go to hate machine in the 1st place. NOT. PAYING. ATTENTION.
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yo hes actually right, it really looks like the grab was blocked, even then he was REALLY deep in there. even then the fact that i missed from that range either shows its a possible glitch. kinda like how that hazama on the ground, while jin was really high in the air.
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5d "trades" 6D kills it. its some funny shit when it happens. toan why do you play with me no more? ;~;
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ggs to all the random rooms i joined. i know why people hate hakumen, its a really stupid reason too. his D. the mass majority of players ive talked to and listened to on mic hate him because of his drive., and because he gets "free"meter for his apparently "free" specials. thats retarded. you should all hate him because of renka and tsubaki. 5 stars in the corner off renka will net him 6700. tsubaki gets him like 5k if he pushes it. yet you hate the thing that stops you from being retarded. gg BB. i r confused. Tl;dr: you are hating him for the wrong reasons. i r confused.
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http://www.youtube.com/watch?feature=player_detailpage&v=y9VWofx5XG8&noredirect=1 touche, mu player.
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It was EVERY era.
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so he was a rank player who was bad. k.
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whoever told you that either is terribly mis informed or sucks and is making an excuse as to why they are losing.
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No.
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i can play~ (and lose)
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you will soon, rachel only needs a legit akward, weird, ground and air dp, and a super that doesnt give me free everything. make her DP have hotaru start up, bitch can fly and run, she dont need to be able to pressure like a hakumen. shit aint right. you all need to step in line, hakumen is SSSSSSS+++++/-(+) teir. the rest of you are B, if im feeling generous.
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im sorry but 1st place deserves the best shit in life. 1st place, best shit in life, get in line rachel player. :P especially since agito will lose its hate gernerating factor soon, and hotaru is weird now in a good way. it doesnt even need to be strong, just enough to make people rage. hate feeds me.
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but we are talking about how good he is.
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i think level5chan and batousaiJ were the originals who created the "tsubaki is fucking dumb, people who lose just cant play her right" thing for me. they made me think this, every time i barely won or everytime i got stomped. because seriously those guys knew how to stay on you and shut you down. you cannot get her off you, and her new command grab vs barrier oh god. why doesnt hakumen have a command grab.
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im happy about noels 2D nerf? it sends her really high and really far, now all noels can only mash 4D or tk j4d. both of which i can react to. her 2D just despite not being oan over heads beat haku 5A,B, loses to 6B...5/6D and 5C. no one ever mashes her 2D at 5C distance... ;~;
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i havent fought any litchis of note worthy skill level but ive fought enough with jin to figure a few things out. your neutral is decent but her range is far better, but feels slower. air to air your jC is faster, but dont try to challenge her if shes in the air 1st you may regret it. at neut you have your jC, 2D, 5C for spacing and working your way in. tK c iceblade as well. start of the match depending on your playstyle you can either play the spacing game or (like me) i tend to (i have a huge tendency to) run right in on litchi. 2B, 3C kill itsuu, if you end up blocking any of the straight throughs do not try to mash out, shits like 16+ and up for each 1. A is +20 i believe, so yeah you cant do shit. at best barrier when she starts her pressure, not before youll give yourself away, barrier after she does to push her ass back out. be smart about how you 2A, she has ALOT of tools. she has more tools than any other character ive seen so far. IB 5/2A 2B are good and friendly. DP is risky honestly, id only say DP whe you feel the risk is worth it, all things thought out. pressuring litchi? if she has that staff you are going to be playing it safe if you pressure for a while, mixing between 2A,2B,5B,6A even if you have no meter, tick grabs, 6d is really nice too use it sparingly because its slow as hell, 5c is she starts to get to far, 2d is good for beating jump outs if you read it. 6B 2A if you wanna be safe and 6B 66~6B if you try to bait a grab and are feeling ballsy vs the DP. staffless? bitch is almost free. as long as you can lock her down shes yours. Iad crossover stuff i wouldnt recommened honestly, it works but i dont think it should be used too often. at best try to not be predictable with your approach.v(thats goes without saying honestly) best i can say is keep her on her toes. if you anticipate a DP you can block 66 5A,2a,5B,2B. id really advise the 66 part so as to dash into the safe zone of her DP and avoid the second hit as well as hitting her before she recovers. for defensive jins? i have no clue how to help you. staff set, be careful, staff lauch try to run in and take control, if she actively tries to attack barrier if you are in the air, ground wise try to space her with 5C to hit her or get her to block, be wary of when the staff returns, because her DP becomes useable. thats all i got for now though.