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psycofang2

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Everything posted by psycofang2

  1. yeah no problem. i had to show you how to use barrier to escape ground pressure, its something basic you were missing. now that you know, you can use it to lessen the danger others pose against you. ggs glad to be of service.
  2. you cannot combo of tsubaki in CP. unles in mugen. in CSEX you can if high enough jB>tsubaki>ad>jB>land>w/e closer toth ground itsalot tigter but tsubaku hop gurren or kishuu gurren.
  3. i placed some bolds in there. just a misunderstanding.
  4. because in a sense thats absurd. that forces the player to guess further than they can possibly react, im more than positive mostplayers cannot react to the autoguard of Zanshin, even the user or people with a DP could easily CH him out of a successful Zanshin (its doable even in CSEX) for example were ragna to run up and 5B you 5D he reacts to the auto guard and DPs, despite the counter being successful hakumen WILL get CH'd by IDs last remaining frames because his drive has CH state near the end of his invincibility. to remove the invincibility off the recovery would turn the risk reward almost completely out of favor for hakumen, for example (i forget which Azreal vsh aku vid it is) Azreal did a falling C on hakumen, haku 5D'd despite this being a C move (meaning its a sure fire catch) and hakumen successfully countering it, Azreal landed and blocked the counter and started his pressure. were the invulnerablity removed hakumen would have gotten horribly PUNISHED for using his tool correctly. even then holding D to stop the grab without some sort of safeguard (like carnage scissors) is asking to get hit (like carnage scissors) . even then the speed the user has to react to 1. the attack hes not even 100% sure hes about to counter, 2. the attack itself and 3. the autoguard to hold D and stop a possible successful counter or a possible failure.
  5. wish i had a decent connection with at least 1 tager. they are all oddball 2s which means i cant IB 2A my way out of their shit, which means if they touch me ill most likely lose. 22D 360 / 22D 5A 360 even when i hold up after teching i never jump.
  6. give a decentish rush down character good options. you guys are crazy. just play jin and haku, because hakumen is your new god and jin is...easily...accessible...
  7. i was expecting you to hit this wall a few more days from now. my insights gotten rusty. we can play together later if you want to actually spar. i advise you not to fight: koopaclaws, any tager at all well known players etc. even when they spar i see them go back into the body you mentality on beginners.
  8. last i checked our grab range was nerfed quite a bit.
  9. GGs to stars room. FFXI is starting to seem much more appealing than attempting to IB tagers stuff to escape repeated magnetized 360s. also how in the name of god, did jins 6b not only beat tagers j2C but forced standing? Tager is slowly making less sense than ever. ill figure out how to deal with online tager another day. GGS ALL WHO MURDERED ME.
  10. he and quite alot of the cast has always been able to do that.
  11. thanks now about that wall of lies....
  12. (  ̄ヮ ̄)~♪ あなたはチャンスを立って長い盛を倒す必要があります ☆彡 ☆ミ☆彡 ☆ミ☆彡 ☆ミ☆彡 ☆ミ(*´▽`*)
  13. You must defeat Shen Long to stand a chance.
  14. Becuase our power levels are higher, and random. dem swan lake combos.
  15. no it doesnt hes lying. your DP is and will always be shit. (and a free CH)
  16. dont you lie to me, i only have eyes...that are not on my face. v
  17. i thought it was haku vs everyone. 10-0 wwwwwwwwwwwwww
  18. whatsa lambda? i thought it was that 10-0 thing.
  19. Nigga quit lyin. NIGGAH QUIT LYIN. ya both know you try some ol bs whenever we play. also upload this to youtube, i wanna see this.
  20. Bow before your God Teir God. http://www.youtube.com/watch?v=N7Dr9DAII5s
  21. just wondered. all ive been seeing is hakumens land drivevs physical attacks and it never gets blocked.
  22. has anyone seen hakumens drive get blocked yet? i have yet to.
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