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psycofang2

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Everything posted by psycofang2

  1. i do hop when they think they are out on my range then bam they die. TK is when you are already on top of them.
  2. MICKEY MOUSE CAN EAT A DIIIIIIIIIIIIIIII-sup bruh :v:

  3. haku forums, we block overheads.
  4. kinda pretty much every where. you stood out because you were gold. haku beating Nu was completely normal under any and all circumstances. :v:

  5. i was ninja'd!? FFFFFFFFFFF-i want the ferret too...

  6. gold hakumens beating up on NUs? what madness...

  7. i guess they either forgot to put it in or they just said "no he has enough now" EDIT: woops i ment vs bell bug.
  8. O_O??? please clarify in detail.
  9. woman i am no married now gtfo :v: also i like steak, hop to it.

  10. ok as a fellow aggressive haku i can help you some. with my own experiences vs good hazamas. you were fighting the match up correctly : Zoning until you can get in. barrier, get 1 step closer. heres what i saw that lead to your loss. 1) no mix ups, dude as an agrro haku who was sitting on 5 stars you can turn that match so far in your favor. mix up with renka or TK tsubaki 2147C. if TK tsubaki lands go 5C enma combo or 2B gurren combo. 2) waaaay too many grabs he was grabbed so much he was conditioned into expecting them. so that option became almost useless after the 1st few times. no overhead? i mean yeah 6B is ok to make ppl guard high so you can go for a renka (because it hits low) into a combo but dont hesitate to use it because you can D cancel it or leave it alone, once he gets hit by the D cancel enough he most likely wont try to punish it anymore. 3) you poked good job but you did nothing off of it. also about that constsant IADing into his chains, dude when you have a barrier dont IAD unless they whiff a move, just move in slowly. ppl expect haku to IAD when he has a barrier. 4) spacing, oi i saw too much getting near him or behind him and doing nothing but jumping back. dont GIVE hazama distance, close it the distance slowly. 5) i saw you get hit be ol' hazamas invincible DP while you left the barrier. inside the barrier id use 6C to eat 2 of his primers 3 if you are fast enough while IN the barrier at that range. 6) too much IADing in general, that hazama started jDing at every chance knowing you would jump. 7) hazamas command grab is only good at very close distance. try pressuring with hakumen 2A at max "2A" distance. you'll gain stars and he cant do much. also control you urge to jump. 8) vs hazamas jayoku in the air Barrier in the super flash and watch his meter. if you are pressuring him and he has meter expect a jayoku so be prepared for it. you are not as aggressive as you may think, you are but you share a similar trait with another haku friend of mine in this forum he conserves too many stars and does nothing with it. you are more agile, and defensive. also never enma in block strings. either mix up with renka <---- mostly guarded against due to it being a low or zantetsu or tsubaki they are both highs and are usually least expected. grab less, more overheads, pressure with 2A, remain at a close and safe distance, and IAD when its safe not when you can. oh and mind yorself an aggresive hakus play style is probably the most dangerous so do be careful.
  11. its broken by itself all i do is pull the trigger. yes i agree with you.
  12. shes a stripper. she uses dem legs 24/7 it makes sense that if she kicks you, you're not getting up for a minute. shes like chun-li...the ugly tank leg chun-li. also nothing else on hakumen? if no then i will baw.
  13. real talk we have the most broken tool ever. its name is hotaru.
  14. a timer bar? you get maged for 5 seconds, then itsover or do you mean the magnetism resets?
  15. cant you CA your way out of guard crush? i think this happened once between a fight with yaya vs someone...shinsyn was there too. though this was in CT.
  16. no...
  17. im completely unsafe. its way more fun. i only put in effort or intelligence when i feel like it. winning while being unsafe is an awesome feeling.
  18. well they never really left they just said enma combos are much harder to do. enma lifts higher.
  19. it does but i have also notices say i barrier her 6D if she continues that logical D follow ups it homes in on the barrier and not you, i have escaped death so much because of that it catches lambdas off guard.
  20. and ive done it alot, its given me a heavy edge vs yaya and krazex. trust me.
  21. fact of the matter about set ups as well. some lambdas will throw out a long distance spike chaser then *knowing you will 4C it* use 4DD into zwei parser into a "goddammit" combo. there are a few traps like bakwards axe wheel into TK cresent saber. axe wheel into spike chaser. they have a ton of traps to either hit you or eat your primers. vs long distance spike chaser, i would advise, if you can, to hop closer and 3C it or walk slightly and 3C so her 4D(s) will misss and you have a safe place. 4cing vs competent lambdas can be your grave. vs reverse axe i have found a simple back jump>j2c barriers it so easily. vs forward axe just 3c and get in it. in the air vs spike chaser, if you are high enough, j2C if your are too low just block. im more suicidal so i IAD jC it and its worked for me, (dont do this, its crazy). also learn to 5C her 5D, (yes i have been able to do this on reaction and good predictions) vs her 6D and 2D i empty jump Ib and/or barrier he 6A/2C.
  22. i have a favor to ask. please delete that "SOME SAY" thread in the hakumen general forum. i dont even know why its there or how to begin calling it some form of the word stupid.

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