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Everything posted by xlolxlolx
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fastest ive been able to do it with the 5c is a few frames off from being able to buffer od claw
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new max dmg tager only od>madao>ct>5c>5d(1)>cs>DID kick>gh>ka>tk ds>5d(2)>bs>6d>j.d>air bs>claw 9297
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corner d dp>6c>ice car>5b(1)>sekka>5b(2)>sekka midscreen d dp>ex ice car>dash 2b>5b(2)>5c>3c>ice car midscreen to corner d dp>dash ex ice car>dash 5c>sekka>2b>sekka works, if youre too far you can just do dash 6c>sekka or 6c>c dp, if youre closer you can do some other stuff but it doesnt really matter midscreen to corner/corner ex ice car>dash 6c>ice car>5c>sekka>5b(2)>sekka new corner throw combos straight up dc tk hizansen seems to be the most reliable and does enough dmg to make it worth going for on chars that you dont need to delay it on(havent tested on everyone) throw>dc>tk hizansen>3c>ice car>5b(2)>sekka>5b(2)>sekka tager and rachel only throw>dc>tk hizansen>dash 5c>6c>6d>5b(1)>5c>sekka>5b>sekka,easier version throw>dc>tk hizansen>dash 5c>6c>6d>5b(1)>sekka>5b(2)>sekka, need to delay tk hizansen on rachel charged ex fireball enders: for situations youre too slightly too far from corner off of crouching hit normal starters stuff>5c>2c>6c>2d>6c>ice car>delay 5c>6c>charged ex fireball off c dp inside corner ch c dp>dash 5b(1)>5c>6c>delay 2d>6c>charged ex fireball ch b dp at awkward height/distance ch b dp>(5c)>dash 6c>6d>6c>ice car>delay 5c>6c>charged ex fireball
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lets see...... some new corner throw combos throw>dc>2c>6c>c dp>5b(2)>5c>sekka>2b>sekka throw>dc>tk hizansen>3c>ice car>5b(2)>5c>sekka>5b(1)>sekka back throw>dc>crossunder j.2c>j.c>dash 2b>5b(2)>5c>3c>ice car 3c>ex fireball and 6c>charged ex fireball works, charged ex fireball lets you do freeze oki setup d dp>6c>ice car>5b(1)>5c>sekka>sekka d dp>ex ice car>6c>delay sekka>sekka
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
then you haven't seen enough footage of the game, because plenty of people blow it up -
uhhh what are you talking about.....the go to dp is SVV and most combos end with air SVV.......in combos its mainly because the delayed followup will blackbeat most of the time if you use HSVV
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
hes a regular at a-cho -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
well keep in mind guts is much more difficult to determine especially where the cut-off points are -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
pretty sure weight classes are the same with ramlethal being light and bedman heavy kedako's gonna have to spend a fuck load of money if he ever wants to try to figure out guts ratings -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
alright let's clear up the whole abare thing 暴れ(abare) in gg strictly refers to mashing, it can be a reversals, jabs, or throws 牽制(kensei) refers to throwing out moves at neutral based on what you think the opponent will do(aka what we know as yomi), and this specifically refers to moves with a combination of fast startup, very strong hitboxes, long active frames, short recovery, and sometmes large rewards on CH that can be converted into damage(ex. Faust's f.S/2HS/rerere, Ky's 6P/f.S/2S/2HS, Sol's Fafnir(Xrd)/GF/sweep, etc), -
if you don't let her play her bullet hell game she can't do too much, staying right outside of throw range with pokes shuts down almost all of her options definitely not good for ky at long to mid range since her hitboxes are fucking gigantic i dont know how to deal with tk s michael sword without fishing with 2hs or 5hs but you can forward jump fd and catch ground s michael sword if it whiffs when your jump is right over the sword
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i think netplay still has my fraud hakumen as top dan char on the card
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5c zantetsu xN, Game is hard
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ride eats ALL projectiles in xrd and super fireball didnt change, powered up super fireball is gonna be better for combos though, probably can get a dust relaunch from the wallstick
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
that matchup diagram is far from accurate i mean.....millia's shit tier on that thing -
ch fafnir>6p>5hs>[j.d>kudakero]x3>6p>br is a thing according to machaboo, might be character specific
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
machaboo is one of the very best gg players with nearly 10 years of experience and sol is very strong in this version, he thinks sol can do everything ky can but better in xrd but the main thing that caused him to switch was how retarded fafnir is, it either has upper body invuln or has a hurtbox so far back it beats stuff like mappa cleanly, and ky doesnt have anything to compete with that ky being #reload base has the problem that he cant get knockdown without midscreen rtl from air to air confirms, and kudakero along with being able to yrc it puts ky in an unfavorable position where only a hard read with vt would beat it reliably, while sol could yrc kudakero and just catch him with a ch 5hs/6hs>bb>dust loop plus machaboo said he literally visualized the mistakes he made in his head and worked on what he was weak at in the previous set he did with ogawa, while ogawa didnt and was outplayed for the most part -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
machaboo vs ogawa ft10 10-2 machaboo -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
well alot of people are giving her the good ol' training mode test run, and 3 days vs 1.5 months, 0.51% usage rate is quite decent if you think of the total amount of matches that have been played and its not even the weekend yet -
im thinking valentine matchup will be either a keepaway game when she has swords setup mid range or a close up pressure game since she doesnt seem to have a dp, still too early to say though ky's still a basic easy to pick up character but there is still a bit of stuff you need to know unlike sol who is more straight forward last i heard of buppa was that he's still unemployed and playing pachislots all day, hayashi usually shows up in hachiouji tourneys but they dont stream it often, rozu haha no footage unless he travels
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what are you having trouble with? last time i checked this was closer to even or slightly in ky's favor
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[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
hes not, only thing i know about him is that he won a 3on3 ranbat at chariot his play wasnt really impressive or anything, you could tell he got lost on what to do from time to time and does alot of random pointless things like spamming j.d full screen and not actually doing anything with them -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
i dont remember seeing your match against taka bozac -
[Xrd] News & (Theoretical) Gameplay Discussion
xlolxlolx replied to Shinjin's topic in Guilty Gear General
ogawa went for casuals after the singles tourney and went 10:9 against machaboo -
not sure where youre getting that from and everyone knows in the past 7 years of ac that ky has a hard time winning plus hes saying that hes NOT like slash ky who was braindead as fuck