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xlolxlolx

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Everything posted by xlolxlolx

  1. huh? people arent going to pick up zato because they lose to him, it takes months to years of practice to get good at him
  2. yeah he picked up faust like a week ago only because he got annoyed at how faust is the only character he has <85% win rate against
  3. bug and glitch patches sure, but balance patch unlikely
  4. according to kedako, rc forced proration changed from 79% to 80% lol.......well played arc
  5. everyone at mikado got destroyed by machaboo when dogura went up like 2 weeks ago, nigga got 17 dan twice that day
  6. maybe, but it does have like 15 frame startup so its not exactly that fast and the little hop looks like its close to the end of it oh and theres also the possibility that it just has low invuln
  7. yeah this has been known for a good while now, you can dodge slidehead but not on reaction so its still just a guess meaty 3hs run up ciel might be legit i guess and its only like -1 to -3 with big pushback tho wouldnt try it on millia still possibly late meaty star ciel off hsvt or sweep
  8. id say we have a pretty good lead with amazon listing 27 tracks in the game, thus leading to at the maximum of 2 characters being added, 1 if it is sin because of the obligatory ky vs sin
  9. what? 2d fighters always run 60 fps in japan unless mentioned otherwise, i dont know what makes you believe the game is incapable of running on max settings on both ps3 and ps4 when there are far more resource intensive games
  10. wait.....there's no digital release for this?
  11. hopefully they're removing the current forced proration when you combo during rc slowdown
  12. why would it not work, nothing changed that would stop the combo from working but i stopped because 4 extra points of damage and slightly more corner carry wasn't worth the effort
  13. most likely impossible because there shouldn't be 10 frames of followup time to tk svv, not even on lightweights.
  14. hm? he got a great deal of close range buffs that lets him stay in, stronger frame traps, and better mid-long range game with the new charge tackle,that also lets him get in, i guess that makes him the same eh so, where is that place she accels in with her "new" stuff and decreased damage
  15. you know.....the fact that she hasn't changed her gameplan much from p4u means she's still going to get shit on by almost the entire cast, footage doesn't change the fact that she still can't deal with the characters that completely dominate her
  16. it's actually 24 currently, unless you count MOM mode's gg2 char select, personally i dont think they will. main menu theme makes sense and new char theme and if it really is sin then ky vs sin theme to fill the 27th spot.
  17. arc revo qualifier schedule is up http://arcsystemworks.jp/arc-revo2014/schedule/gg_primary/index.php#linkTab
  18. considering how she looks like she got shafted harder than p4u1 i dont think giving her a shadow version would make much of a difference, maybe some ghetto shit like reversal berserk>fc ex coffin>stuff>ex bufu>rc>buffed ex coffin?
  19. yes ch bb combos into bb as it causes a very long untechable ground bounce on ch, though it only happens about once every blue moon
  20. gg's controls are actually very simple, 5 buttons and plays fine on pad i don't know about yearly iterations but looking at asw's release history recently, i think it's safe to assume every 1.5 - 2 years, more likely that they'll add in more characters before actually making a new version with balance changes altogether
  21. dog looks like a cross between little eddie and zappa's dog summon to me
  22. "Fall 2014" is pretty ambiguous, it can mean they can drag it out till the very end of november for all we know
  23. wtf they wont let me burn my bread without paying them?
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