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Everything posted by xlolxlolx
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lol i dont really care about winning as long as im actually learning and having fun, but thats if its netplay or casuals :P
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^lol yeah that happened to me once also only char i asstrolled was naoto lol nigger's fault for mashing dat pistol yukiko's a pretty dumb matchup tho, shes got a good keep away game and forces you to approach with her stupid heal meh idc about win rate but i started off at like 11% after playing against the jap elizabeth and now im around 65? i think im respecting a mashers too much zzzzz.....
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pretty ez, they love pressing buttons and i yomi lazor them when they try to approach with command dash lol kids love mashing supers man.... ex agi blocked>2a>delayed 2a frame trap attempt = i eat 2k+ super >_> but yeah....i had alot of rage leavers yesterday when i started killing them in 2 combos lol had a really good start on netplay tho, lost 20 matches straight against a 790 psr jap elizabeth player but it helped me adjust to the game really fast oh and i dunno if this is problem with my internet, but after like 15-20 matches against the same person who i had 3 delay against it started lagging pretty badly
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its pretty retarded how auto combo mashers take off 1/3 my hp everytime they have 50 meter >_> but ive gotten a hang of the game and rarely lose on netplay now lol went like 26-4 on day 1 then 18-2 yesterday :D
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~6.6k with 2c buff, meh not big of a deal imo hmm post 2c.... 7-8 hit fc air d garu>sweep>d garu>[2a>5b>sweep>d garu]x2>2a>5b>5c>2c>b bufu x2>j.c does around 6.8k, replacing end b bufu with ex agi>j.c does around 7.1k 5b>[d garu>2a>5b>sweep>]x2>2a>5b>5c>2c>b bufu x2>j.c does like 4.5-4.6k 2 loops looks pretty standard if used really early, other than for 5d/j.d starter d garu[2~3] works on hanamura, sanada, both axe robots, naoto, and elizabeth d garu[9~2] works on everyone but chie it seems, meaning you must use it on main char, mitsuru, aigis, kanji, kuma, and yukiko d garu[9~6~3] looks like its for chie, fuck her :/
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^yup, that pretty much sums it up and try to never whiff 5b cuz youre in counter hit state throughout like the entire move lol ex garu>d garu combos works on everyone just fine but sweep air hit>d garu you need [9~2] on main char mitsuru aigis kuma kanji and yukiko
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you get to crossup for free, he actually puts himself into a guessing game lol if he does it fullscreen then you can lazor
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uh dont forget that gg's guard bar also replaces proration, thats why theres so many moves that forces it
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^u shud read the list of changes discovered so far so...madao can be dash cancelled....lol......madao>dc>5b worked in corner you can activate OD in air and from special cancellable moves 3c>5d confirmed good old cs1 amirite
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lol youre playing really dangerously then.....you shouldnt be in their face at all if you dont plan to spend any meter you gain immediately.......and building 100 meter means nothing for elizabeth you should be going for frame traps more anyways
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j.a>dash 5aa>5b>3c>ex garu[9~2]>d garu[2]>2a>5b>5c(2)>2c>b bufu x2>j.c you can do air turn j.b or d garu gimmicks but theyre not as safe
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you get like 4k off it with 25 more meter
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yeah i know, doing delayed 9632 smoothly on pad is rather difficult
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on chie i think i was about 1 frame off from connecting 2a.....might be possible?
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so....we gonna call 214d ice truck now?
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hmmm couldnt get d garu loop off on chie main char mitsuru kanji and kuma needed [9~2], the timing is really weird on kuma and main char
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well sadly theyre only stable on like half the chars =/ d garu[3]>[2a>5b>sweep>d garu]x2>2a>5b>5c>2c>b bufu x2>j.c does 6210 so yeah 2a is better proration
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its really easy on sanada too, easy enough to connect 5b after wards
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^how to make sanada eat shit for using vortex lol
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cor's combo pretty much same char specificness as 5aaa one
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naw its good to have it but only for the chars where its much more stable on
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hey man....ice shake means hes back up at least 1 letter on netplay tier :D
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i dont have a mixi account so i cant go straight to the community pages to get info =/ ill check bbs later
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yukiko is kinda dumb....you have to like walk back if shes doing the derp persona falling down thing then kill it, only fought 1 yukiko tho and he was a run away healer....you can lazor her if shes recovering from fan throws akihiko i slammed about 40 times yesterday, his fc charge you get free ch 5b>4.5k elevator combo, ib his stupid fake crossup punch rekka and it looks like youre at frame advantage, use d garu rc if hes using vortex thing cuz you can cross them up and they dont even know it, be wary of command dash it can go through everything except for 2c at close range and 5d sometimes, oh fc charge goes like fullscreen also and eats thru everything but gyakugire so.....yeah bait it alot lol, forgot if ex agi can punish his fullscreen super but all lazors can for free naoto you can lazor after she shoots all her bullets but she recovers fast enough to be able to block, ex agi catches her if shes trying to spam it twice in a row? her j.c is really anti elizabeth and youre kinda screwed in corner if they set traps and you dont have a burst or meter to dead angle out, d garu rc to fuck her anti air bullets and get a nice combo, air turn j.b seems to work rather well against her? kanji you can zone out all day long, 5c beats his leap thing? ex agi catches alot of stuff, fought a few of them yesterday only had trouble before i started getting a pretty good grasp of the game 790 psr elizabeth player helped me learn alot in under 30 mins the real problem is mitsuru and main char...... high jump sword dive and slide, overhead i baited with backdash a few times and slide you just have to limit lazor use alot.....mitsuru's j.a and j.b....if you get caught in corner youre kinda fucked unless you can get off a gyakugire but even then she gets in your face again with charge tho you can rape her with ex lazor if she tries to do it on wakeup and you generally want to get in and stay in.....use all your meter for mixup/combo cuz you probably wont get another chance
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tbh guys.....that meterless combo is only good at like the very 1st few like 5 seconds of the match lol