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LunaKage

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Everything posted by LunaKage

  1. Yeah, because you need them sometimes during combos, and against an opponent that isn't just hitting buttons. However for standard low level netplay, I have yet to find a use for them :P But seriously though, don't just D without reason or purpose, just because her drives are her best moves doesn't mean they are GOOD moves, spacing and knowing how to RTSD correctly are very importants and you will get blown up if you don't know them. Also, a Noel's skill level is not in the length of their Haida, but in the girth of their knowledge.
  2. 1. You don't know her pressure strings unless you know how to stagger, and even then, she doesn't really have "Pressure" :P 2. Yes I'll get to that in a second. 3. No such thing as drive pressure, hitting an opponent's guard while in blockstun is only asking to get hit at higher levels of play.(d.6B after a blocked reversal drive works wonders on scrubs, newbs and players who don't like to mash out of everything Noel does though) anyways here are a couple of ways to combo off of normals: 5B(Counter hit) > 3C > 22C > combo 5B(Crouching hit) > 5C > 3C > 22C > combo 5C(counter hit OR crouching hit) > 3C > 22C > combo 2C(Counter hit OR crouching hit) > 3C > 22C > combo 2B > 6A > 6C > j.D > combo 6C(Counter hit) > 2D > combo 6C(crouching hit) > 2C > 3C > 22C > combo 6B > 6C > 2C > 3C > 22C > combo (Safe option for those who don't feel comfortable risking the optimal starter) 6B > 3C > 22C > combo (Optimal combo off of 6B) 3C > 22C > combo 2A(Crouching hit) > 5B > 5C > 3C > 22C > combo 5A(Crouching hit) > 5A > 2B > 5C > 3C > 22C > combo
  3. She has a "Liberal" DP now? perhaps my fears have been cemented even further :P
  4. You mean her BnBs? I'm not sure if Hex knows them :P nah I'm sure he'll send you something practical, if not I'll have to infract him for trolling
  5. I saw some Tsubakis doing IAD crossups, and since 5B has a good level and is jump cancelable, I'm betting they wouldn't be able to mash out or jump out too easy.
  6. Haida loop is a tad overrated, not even I like it, the Rachel only variation though is quite pimpin. When I watch the match I look at neutral, pressure, defense, and hitconfirm > damage off of hitconfirm, CS2 Noel can do crazy damage without the loop, so I'm only gonna loop characters that I want to see suffer, or the aforementioned Rachel variation.
  7. Everything you are experiencing is perfectly normal. Online is a good way to gain basics and all of that kind of thing, but be sure to post in your regional thread to see if there is a serious scene near you, because offline play will always be better than online play, assuming your offline opponents know what they are doing.
  8. Funny how we used the same move as an example too :P
  9. Hey Agi-San-Sama, I thought Pulsr was/was also Mu mod, I do know he's a mod of something, but Mu is not it apparently
  10. it means "while in drive state" for example, d.6B, is Noel's overhead kick while in drive.
  11. Really? That shit gets old real fast though, just to know that you lost because your character can't recover from ONE mistake?
  12. Haters, the lot of ya, that's ok, because after suffering through CS1, I don't care if she's boring to watch, revenge is sweet. Also, I don't find her boring to watch because I play her, and can spot all the little nuances of what she's doing, I mean hell, I get pretty bored watching matches without Noel in it too, so I can see where everyone else is coming from, hell I didn't watch any BBCS1 streams from the past 6 months because I knew there would be no Noel.
  13. How bout dat Noel blowin' errbody da fuck up?
  14. I hope to all that is motherfucking holy that you are right.
  15. Mu is part Vegeta and part Yusuke? gdlk guys, keep up the good work.
  16. You guys call 63216C Shotgun? That's awesome, why didn't I think of that?
  17. Right, but the problem is its not giving me that option, I get two options, one with an optional check box. "I have a slow connection. Never play higher-quality video." "Always choose the best option for me based on my player size." -"Always play HD when switching to fullscreen (when available)" I have the second option, along with the optional box selected, but it always gives me automatic 360p.
  18. On that subject Cor, does anyone know how to get youtube to automatically playback in 720p? the closest I can get is to have them automatically SWITCH to 720 whenever I go into full screen mode.
  19. Jin Vs Noel was a fucking boxing match, fuck neutral, just trading blows.
  20. Nah, I'm judging by videos of the arcade version, I had thought about it before the PSP version came out, but when I got my hands on it, it even felt faster, so I'm just gonna assume its true, wont know for sure until we compare the frame data from the two games, but they haven't released the translated system data for the mook yet.
  21. Yeah, Noel feels faster too, even Hakumen dashes faster, I think they just gave the entire game a speed boost maybe.
  22. Yeah, pretty much.
  23. Tager/Noel Has to be one of the worst.
  24. Exactly, like CS1 Ragna. That's what I was saying from the beginning =w=
  25. Well let me put it this way: Midscreen she is just as bad as everyone else combo wise, she gets about 1.8k off of 5B maybe more +Corner carry, however that same combo doubles as an autopilot scrub blockstring that has enough pushback to be almost unpunishable, that would take an IB, and someone with a long range 5 frame move to punish, and even then they have to dash for only two frames and hope they are within range of their move to punish it. My first time in training mode with the character, I got 4.5k in the corner off of 5B into that same easymode autopilot combo, except SoD wallbounced, so I was able to 6A > 6B > 6A > stuff I was just hitting buttons and it gave me 4.5k, meterless. I'd like to note that I'm not hating, or even belittling Mu players, especially because I'm pretty sure my character is gonna take the cake for this very same thing in CS2, I'm just stating what my impressions are.
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