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LunaKage

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Everything posted by LunaKage

  1. no it was always 5, one starter, four follow ups, one finisher.
  2. She can do 5 moves and one finisher, just mash backdash and you'll get out, Chain Revolver sucks for blockstrings unless her opponents is an idiot.
  3. This is old news man, get with the times. Really though, apparently haida loops are still possible, from what I heard the change to the silencers aren't even noticeable during haida loops.
  4. I'd say it plays like a "good game" lolpuns. He might mean, normals that gatling, air dashes, forward running etc. So really when I hear someone ask "Does it play like gg?" what I really hear is "does it not play like SF?".
  5. I was thinking they may have done it MvC2 style when they released it on XBA. I seen a video of AH3 played at some japanese event where they used 16:9 and it looked pretty slick.
  6. I've been saying this since T6 hit my arcade, plenty of people there bitching about how TTT was better, so I always shot out the comeback "Maybe since TTT came after T3, TTT2 will come after T6.".
  7. Arcana Heart: Advent Angels(AHAA), cheesy titles are so easy to make up.
  8. Went there, saw nothing but a poll and a petition. Voted and Signed :D
  9. So how are we doing in here? What are our chances of seeing this game stateside?
  10. lol that girl riding the green thing has the Arakune pinwheel. In other news, I need this game :3 Kamui *less than three*
  11. well is there anything ArcSys hasn't ported over to the US?

  12. Thats assuming its coming out in the US. Or at least not being region locked for the 360, I need this game, BlazBlue pisses me off so much.

  13. Arcana Heart, who's your character?

  14. I usually throw in a 2D before spring raid for a bit of extra damage, makes the 66C link a tad harder though, not that big of a deal though.
  15. I just want my normals back ;-;
  16. All of them, but not while crouching.
  17. I got STUFFED by a masher, I don't recall saying I was beaten. I ended up eating the guy for breakfast, it was 5am after all. But thanks for assuming things, really nice of you.
  18. That kind of thing may work in Japan, but using Noel's normals in America(and Canada by proxy) will only get your normals killed by people mashing a random move. my 5C was stuffed at max range, by Lambda's 5A, and I sobbed.
  19. This right here xN Seems like no matter what attack they connect with, its over for Noel. Litchi's anti-air into 5k and corner oki especially pisses me off. Then there's Bang's 5A...
  20. Fuckin saved. All of us stuck in the stoneage with Standard Def monitors appreciate your services :D
  21. You guys have to forgive me, I miss her normals so much that I have a great disdain for her drives. I'll start trying some of this though.
  22. I call d.6B useless because its reward is pretty low, and its risk is high, because you have to be in drive to pull it off. Hell if you are far enough away from your opponent I can't imagine you can even get a combo off. I guess "eternally Useless" was a bad way to phrase it, maybe more like "situationally useless", I guess I might have to start using j.D in blockstrings to learn to appreciate d.6B more?
  23. This is true for every Normal overhead, the only way for Noel to get any true mixup is if they gave her a second overhead option other than her normal 6B and the eternally useless d.6B. Like I dunno giving 2D overhead properties. Or at least a special move overhead, like Ragnas Gauntlet Hades. Or at least make 3C cancel into something on block, every other character has a safe 3C for fucks sake.
  24. Know whats fun? 5A > 5B > 5C > 623C(EX) > 623C(EX) > 623A does shit damage and wastes Meter, but its really entertaining :P

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