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Warhound

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Everything posted by Warhound

  1. I tend to use 5B for pressure. Like 2A > 2A > 6A > 2A >5B It's also good for close-mid range. As for 5C, I used that as an impromptu form of AA in CT. Don't use it that much in CS though.
  2. Still waiting on where Zong gets dem pictures.
  3. I don't think you ever gained meter from cutting projectiles in CS. CT I'm pretty sure you got a star back for doing it.
  4. http://tvtropes.org/pmwiki/pmwiki.php/Main/BigNo
  5. Being a Carl player gets you some fine ass bitches, but what about fine-ass ho's? Cuz Carl ain't really my playstyle.
  6. Zong, where do you get your avatar photos? They are quite fap worthy if I do say so myself.
  7. Well, that's true. Just so long as it doesn't stay in the 2 position it should work. I just do 2C, let go of the control stick real quick then super jump. EDIT: Btw, has anyone started to use 6D a lot more in preparation for CSII? I've been trying to do it a little more.
  8. You have to return the control stick to a neutral position before doing a super jump after 2C.
  9. + mid screen combos are pretty much 3C>214DA or Jayoku>214DC>6C>dash2B Can someone explain how 6C works in a combo?
  10. Wasn't being entirely serious about that post. I do realize the dangers in Kishuu'ing up to your opponents. But if you can condition them to block a lot more, mix-up might become an option. Not a big one mind you, just an option.
  11. I would personally find 6D to be an annoyance move, since that seems to be its only use. But require the move being somewhat good in the first place.
  12. Sounds like Haku mind games are gonna get intense. 4C > Kishuu > Renka or Zantetsu? Make sure to clean that mind up off the floor.
  13. 5C's change isn't that much of a nerf. I think it's just so it prevents 5C > 5C from happening. Renka's change is both good and bad. Good: 2nd hit wall bounces, possible combo without use of any stars. Bad: 120% Proration gone, don't know what we'll get instead. Hotaru I see that as an improvement over previous loketests where there weren't any known combos for it outside of the corner. 623A moves less, is just all around bad, it was great for getting in on zoners. Also, why decrease 6A's distance? It's already useless as an anti-air.
  14. I'm glad Haz will be harder to use. And helloooooo Jabaki corner combos :3
  15. Woah, where did it say that 4C is gonna be cancellable? My god, the posibilities... I'm gonna be rolling when I see how fast 4C and j.C are gonna be.
  16. + 5B is stronger, can be used as anti air. http://www.youtube.com/watch?v=WWaLxFIVX1s
  17. So, Haku's throw slides now. That'll look cool at least... Could combo in the corner without use of any stars. That might be cool.
  18. I've tried his throw > 6D > 66 > 6D > Jakou and I can say it's not easy to do. Although that's speaking from someone who's by no means a pro. I also know that Jakou > j.6D~D > 5C > air BnB is possible. But I think it requires you activate Jakou at a certain distance and the timing is very tight.
  19. XBL: Warhound07 Saint Louis, MO
  20. I tried a landing Zantetsu last night, it worked out pretty well.
  21. That Hakumen is crazy. All I can say about that. Fully charged 6C at the beginning of the match? Lots of 6A and even a Zantetsu mix-up!
  22. Oh yeah, I saw that PC CT vid before. Crazy japs are crazy. Just thought about unlimited rapids in Mugen as far as it would sound. 15(rapi- rap- rap- rapi- rapi- rap) = SHUT UP!!!!
  23. Is there any way we can organize it to prepare for CS2? Because the main issue here is that the Haz forums are a mess, so while we can't do a major overhaul we can at least do something.
  24. It'd be better if we could wait for some CS2 stuff, but I guess if it's really going to be that difficult and there are no promises of us getting it on Dec 9th, I would be better to continue stuff for CS1. But either way sounds like it's going to be a pain in the ass to do. But the point is to clean up the Hazama forums right? Even if the patch does come Dec. 9 that's still another month of this forum being a mess, and thus more difficult for any beginners to start learning. I guess I'm not sure what you're going to do as far as the combo section goes and why it takes so much time on your part. Could you specify, please?
  25. I know it isn't useless, but "useless" is just easier to say.
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