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Everything posted by zreb
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I'll be able to come to either one, more than likely the saturday one. I will bring my setup as usual + Mightfo's converters + his AH3.
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
zreb replied to Tong's topic in Zepp Museum
does she have dishwater blonde eyes too -
oh yeah it's fuckin' barfo for sure now spreadin' the word
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I only watched it for a day, but I didn't see any haku players at all.
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i'm gonna start calling barfights "barfo" just givin everyone the heads up
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6/7 Mizonokuchi Custom http://www.youtube.com/watch?v=CssIh4fQ2e4#t=4m16s sodomu vs. Tsubaki http://www.youtube.com/watch?v=GNmDB9fyyJw#t=0m08s vs. Jin http://www.youtube.com/watch?v=GNmDB9fyyJw#t=7m42s vs. Makoto http://www.youtube.com/watch?v=GNmDB9fyyJw#t=15m06s vs. Hazama
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oh nooo mightfo was too busy hogging me all to himself I actually felt really tired today anyway. many mirrors of characters neither of us play shit i wasn't aware there was a tourney going on but i guess it would make sense oh well. there's always barfights. i'm pretty shit anyhow i actually thought today was saturday for the longest time edits and one liners with no punctuation
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should i do it i dunno ~ you guys ~
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it's more than likely console setups. is anyone else planning to go to a-kon i am vaguely interested, especailly if a room is involved I GUESS THIS IS KIND OF LATE BUT YEAH i was not aware!!! or maybe i was but i forgot oh god actually the price on the hotel is $172 a night and it's some overflow location whoops maybe not.
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i shall be known as keeper of the converters until mightfo returns this sacred rite
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i will do it my ISP has been very shoddy lately so I probably won't be on for a few days. asdf that's not transient, that's the plat mod i linked it cause he asked about it on saturday..............
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Super jump -> Hotaru makes it significantly easier if you haven't tried that yet.
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6/3 Tachikawa singles http://www.youtube.com/watch?v=iGGndpolCe4 ukosu vs. Ragna http://www.youtube.com/watch?v=iGGndpolCe4#t=5m21s takosu vs. Taokaka 6/5 Hyougo Koube Ranbat http://www.youtube.com/watch?v=JRvTOXrpDuM kanimiso vs. Makoto http://www.youtube.com/watch?v=JRvTOXrpDuM#t=14m08s vs. Rachel http://www.youtube.com/watch?v=JRvTOXrpDuM#t=23m55s vs. Lambda 6/3 Chiba http://www.youtube.com/watch?v=yxdaxQ0geAY#t=4m40s Naoe (?)vs. Carl http://www.youtube.com/watch?v=yxdaxQ0geAY#t=7m47s vs. Taokaka http://www.youtube.com/watch?v=yxdaxQ0geAY#t=12m02s vs. Ragna NSB 26 http://www.youtube.com/watch?v=QdqRJnsri0g#t=15m06 gurei vs. Makoto
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You can't just block punish an active parry like you can a DP. You can't "punish" successful parries at all since he is fully invulnerable during the grab. That and it gives him 2-2.4k meterless damage and close to 2 stars, which isn't really playing against his weaknesses or anything. And yes, parries have very large (and meaty--10 frames active) grab boxes, but they aren't unavoidable if you know it's coming. Whiffing the throw portion is not horribly uncommon as long as you aren't like slamming normals right next to him.
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If they're trying to tech forward it would likely turn out poorly. It's also entirely possible to use AB to tech so you get barrier guard instead of accidental buttons. You might be able to get a little mileage out of it, but I'm skeptical that it would be overly effective.
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Haku's j.B is 8 frames startup now and makes competing with AA's easier. If the Haku j.2Cs a lot, then AAing probably isn't that difficult. j.D has 12 frames landing recovery, making it pretty hilariously unsafe for the worst damage of all his parries and no corner push at all without RCing it (also a terrible idea). Most Hakus aren't going to use it since the risk vs. reward is far too poor for him. tk.hotaru is 4 frames startup. Your mileage may vary online. Most smart hakus won't DP on wakeup unless they're absolutely certain it's going to work or if they feel the opponent is too afraid of parries to do meaties. Be careful with Plat's 6B. 20 frames is more than enough time to slip a 6D in it if the Haku is looking for it, especially if you're using it at close to max range to try and continue pressure. Using Swallow Moon for mixup can also make things easier to parry, but punishing being much easier for Plat in this scenario makes committing to a parry a far bigger risk for Haku. Plat's bombs are easy to cut, but it's worth noting that the easiest way to do so in most situations is when they're still in the air, and voiding them in the air will not stop the explosions when they hit the ground. Her 214D missiles have a gap in them even without instant block, so any Haku who knows his stuff will get a free 6D if you try to approach with them. Also: Plat's 5a hits Haku on crouching. Going for bubble oki can be really risky for plat if you aren't actively thinking about baiting a parry. At neutral however, it can be difficult to create a voidzone out of a bubble by cutting it, as more often than not it seems to simply be destroyed. 4C probably works the best there, so whichever bubbles don't path along the ground (I dunno the inputs just yet) are best if you're going to try to use it for whatever reason.
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dustloop lives again!!!!!!!!!!!!!!!!! transient (and others i suppose but mostly transient): http://www.youtube.com/watch?v=89HXQiAM-kg
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Has the Renka -> Gurren -> hop 2c -> Gurren combo for mid screen been brought up yet? It beats out both of the other 4 star midscreen combos listed easily for both damage and carry. http://www.youtube.com/watch?v=ym4dnHm8Dl4#t=54m52s It's something like (whatever) -> Renka -> Gurren -> hop 2c -> Gurren -> falling j.2c -> 5a -> j.2a -> AD j.2a -> j.C. It's 3467 damage off renka and 4262 off 5c. dante: It really depends on your starter of said combo. If it's something with poor proration you won't get a lot of the corner damage in. Best to just mess with it in training mode and see what the most you can get away with on a per-starter basis. In most cases you can get one rep of the corner loop out of a carry combo that ends in the corner (go to 2c -> loop instead of just j.C). There's also less common cases where you can j.C -> IAD j.2a, but you have to be pretty low to the ground when you j.C for it to work.
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6/1 Amegura 2on2 http://www.youtube.com/watch?v=UbpQyvbsy-M#t=5m02s HACO vs. Litchi
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it's the salt that counts this is me basically. i just accepted i'm going to mostly blow, got some basic stuff down, then started playing again and decided to worry about labwork later. it's been alright. (and im haku and not haz.............) my pressure game/corner control games need serious work need more jp vids.
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asdf i played cirno some last night and it makes me upset when i get under plat's pressure her 6b is terrifying
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They can't actually RC it. I don't know if it qualifies as a glitch or not, but even if they hit RC they aren't actually able to do anything because there are no frames for P2 between Yukikaze activating and Hakumen striking (or something of that nature). I suppose it probably shouldn't do the rapid anim or whatever, but then you wouldn't get the satisfaction that they tried :p
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before it was just "litchi lilica" he has transgressed since then
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5/28 Chariot ranbat http://www.youtube.com/watch?v=ZorH52pC2q8#t=11m24s vs. Tsubaki 5/29 Tougeki Qualifiers http://www.youtube.com/watch?v=u8m6sGzwSjg#t=7m45s A92SKT vs. Noel http://www.youtube.com/watch?v=E0XnVt_jJAI#t=8m30s A92SKT vs. Litchi http://www.youtube.com/watch?v=E0XnVt_jJAI vs. Bang (who was this again..?) http://www.youtube.com/watch?v=E0XnVt_jJAI#t=11m52s vs. Valkenhayn