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Everything posted by excelence
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yeah, that's the sux part of 5k =(... and that's why i post on which character that combos have been tested by me =) doing 2k occasionally was also good ideas to nail Dizzy 5d once in a while
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i do h(3) loop on ABA in point blank range and i still can't make the 2nd hit of h(3) loop to connect =(
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on the second combos, the 2k can be substitute with 5k to maximize the damage it's easier to do the old combo movie version thought imho hp fish, dash 5k, laser, dash 5k,2d,bite,iad j.d(1hit)+bubble,bite + bubble pop, air pike ... that 2k scale damage like crazy i've test that combo on Ky, Tes, Jam & Johnny anyway doing bubble loop on pad is a big pain in the ass ... i'm macroing p+k button to do it correctly
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i think he talk about the pin and her air dash cancel =|
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B blade non frc punish
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good against Chip
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no... some of my friend use a decent Potemkin ... and as far as i can remember the last time i go against AI is when i got my copy of /\C last year lol
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instant FB ... i've never thought about it ... i'll test it tonight
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i want that knock down, however that other way does work
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yeah the 6p work's better on her but still i missed the 2nd hit of the 5hs and the 6hs won't combos
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on which part u mess up? try to take more attention to the character positioning and their height when splated to the wall for the lighter character sometimes we need to skip the 5k/2p/2s on the loop and go straight directly to 2hs(1hit),6hs>hs talking about the loop i'm trying 5hs,6hs,6p/c.s,5hs.... on ABA and i screw a lot on the finishing the second 5hs,6hs>hs and cannot seems to connect the 6hs on the combos (hell, on the second 5hs she missed the 2nd hit and still combos)... what the heck i'm doing wrong?
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i'm thinking of 2p-ing his attempt on PB and connect it with 6k if he do BDB =| and his FB... i swear last week is the first time i got pawned by his FB so badly ... maybe i'm playing to aggresive =(
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err i mean 6:4 is to much for her imo... thought i didn't have any good Axl player here. on neutral i think none of this character're holding a real advantage and Dizzy eat special Bomber combos from him i would say 5.5:4.5 on Dizzy advantage
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i'll give it a try ... it's BDB btw
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@Reaver : that pot BDB my 6k god i hate his guessing game, he has all the answer of OS option, and btw not exactlly all character. Jam can punish it pretty bad with 6hs>hs, only 3 frame window to hit is a big pain in the ass thought for the FB dunno i always got caught on counter hit with it, only once i manage to reflex and cancel my poke with Tyrant Wave
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that because of Dizzy hit box lol ... i've read Axl match up thread and looks like they hate this match up and said a retarded 6:4 on Dizzy advantage
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err... yeah this is the hardest part playing Dizzy and btw not only on Slayer match up, on most of her match up i believe Dizzy will stick on her small ice spike kd combos scoring a ch for bubble combos is hard on a good player
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ice spike his pokes and kill him after u get that knock down
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OK 2 question... how the fuck OS deal with Potemkin 1. Back Dash Buster 2. FB ... that 2 moves kill my OS
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we seriously need specific character match up last week i go against some random pot and i forgot to use my bubble air space controling on this match up is something Dizzy musn't ignore, and totaly forgot with my option when i'm get kd on his "oh shit!! zone" ... as a result, i got my ass handed over me
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err yeah, i need that one to... it seems like an easy match up but i'm not realy sure ... anyway his normal jump in is an easy parry & punish
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i use 1 most of the time, but recentlly my oponent has stupid reflex for tick throw unless i give them stupid setup, any dry tick throw attempt i use dash->sb->throw... and pray that i don't get caught on VV
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that exactly what crossed on my mind
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i read that as "a lot of blocking and baiting"... and it's still her bad match up for her in my POV and lot's of your option u give is very situational, like TK bubble... i doubt it's a safe option unless i did it on 3/4 of the screen or more, i believe any slayer can punish that with bbu/dot/mappas on reaction, the slayer j.hs v Dizzy j.s scenario also mostlikely it'll never hapen on his ideal spacing just a piece of my mind who never actually fight any real slayer ... anyway this started from "what kind of match up Dizzy has against slayer" few said Bad match up, few said decent... whatever i don't realy care but for the strategy/gameplan on this match up is what i'm looking for
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i don't think the match up thread is a place to justifying what's wrong/right @kurum it'll be more proper if u said that if u do agree with nehle rather than "he is right" ... i've never fight any real slayer on /\C before but based on paper/what i know Slayer has the upper hand on this match up, because of the comparison of risk and reward ratio between him and Dizzy and i hates mappas similar to the case before, based on my analysis on Chip match up, i say it's horrible match up. but on reality i do pawn the best Chip player on my area and i do think he play his games right (safe pokes, hit and away, waiting patientlly for any random summon i did)... what does makes this hapen?... other than Dizzy option that i believe we all already know, i think it's strategy/better mind games... Double may have a decent strategy that does work with his slayer match up like i have against my Chip match up that makes him said Slayer match up was a decent match up