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HexaNoid

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Everything posted by HexaNoid

  1. Says the closet Makoto main~
  2. 236B and 236C are -1 and -6 respectively. While unsafe, they're both still a little bit difficult to punish without an instant block due to space created between Lambda and her opponent from the push-back (especially if you've barriered it).
  3. I thought 6A was the normal of choice to use after a corner ender due to the fact that it forces emergency tech? Like you said, 2A puts your opponent in the air which allows them to tech away safely and possibly even punish you if you already started charging 22D (although I'm not 100% sure of this). But yeah, check out the third unblockable set-up in the list since I think it's pretty much the same as yours albeit slightly more reliable.
  4. Welcome to the forums, Fealow. Don't forget to post your XBL details here so you can get some games in with other UK heads. There's quite a few regular tournaments/offline sessions being held in the UK as well which I'd be happy to tell you about if you're interested. They all happen in London though which can be a trek from Hertfordshire, but its well worth coming down to. Best of luck improving your play even more and I'm sure these forums will help you out just as much as you need.
  5. Anything we want, huh? Guess I'll start. Fuck this thread. :3
  6. Only the first part of that quote is needed really. Unless the star by your name actually does make you feel super special or something. :3
  7. But then what would be the point of being a moderator?
  8. Found something slightly better. Tested on Ragna, so damage may vary depending on how many Silencer shots can connect with X's hitbox. 5A > 6A > 6C(2) > 6C > 4D > d.6C > Assault Through > 446C > j.D > d.4D > Bloom Trigger > 6C > 22C~66 > 6C > j.D > d.6B > d.5B > d.5C > Bloom Trigger - 3,974/59 Edit: Your combo does 3,903/59 when you let the last BT hit twice, by the way.
  9. I haven't even got PSR. Way to make me feel massively inadequate guys. :c
  10. Yeah, that's fine. Or better yet, you could collaborate with Ryuu and have him do section X while you cover section Y or something. That way we won't have more than one video all trying to do the same thing.
  11. Well, Ryuujinx is meant to be handling the recording of the video, but feel free to contribute anything you find too. Or if you want to create your own videos showcasing some of your findings you can do that too and I'll see if we can put some of the good stuff in the main tutorial video as well if that's okay?
  12. Thanks for all your hard work guys. I have the game now, so I'll be testing/compiling all the combos in the thread as well as adding in some new ones and updating the first post. Expect to see a revamped thread within about a week. Corner FC combos [FC] 214A > 214D > 5C > 6C > 236D > 214D~C > 214D > 5C > 6C > 236C > 44B > 2DD > j.DD > j.2DD > jc > j.DD > j.2DD > j.214D/Calamity - 5357/61 Cresent Ender 6397/(-50)11 Calamity Ender [FC] 214A > 236D > 214D~C > 214D > 5C > 6C > 236C > 445C > 4B(2) > 2DD > 2147D > 6DD > 2DD > j.DD > j.2DD > jc > j.DD > j.2DD > j.214D/Calamity - 5820/63 Cresent Ender 6845/(-50)13 Calamity Ender
  13. What's the max damage you guys have gotten from 6C in the corner? This is what I've come up with so far. [CH] 6C(2) > 66C > 4D > d.6C > d.214D > 446C > j.D > d.4D > d.236D > 6C > 22C~66 > 6C > j.D > d.5C > d.6B > d.236D/632146D 5,897/60 [bT Ender] 6,764/(-50)3 [Fenrir Ender]
  14. Kappa-10 or nothing.
  15. I prefer Lambda. Kappa-10. Sword Summoner III. Act Parser Drei. Callin' it.
  16. Sounds cool. GT: xHexaNoidx Character(s): Noel, Lambda Location: England Contact: Skype - xhexanoidx
  17. I.. have no idea. :v If I was asked I'd probably just call 'em "sword thingies" and be done with it though~
  18. Too powerful. How do you get quadruple jumps and all that anyway? I don't remember being able to do that in the PSP version. Aw. :c
  19. Gdlk. I wonder if you can do a Cresent cancel after the first j.DD > j.2DD and still fit in the rest of that combo. Might have to switch to a U.Nu Abyss main. :3
  20. Yup. Totally got this.
  21. Well I know what the first thing I'm gonna check out when I get Extend is.
  22. Yeah, what Raptor said is right which means you'll have to delay the 22B on certain characters to get it to connect.
  23. I dunno. I guess some people find it more difficult to pull off than others? It's not one of the harder things Lambda has in her arsenal execution-wise though, I have to agree. Lol. To be fair, I wasn't the one who said it was an impractical combo ender, so coo' shades at max.
  24. Pretty much what you've done. :3 You could probably tack on a 214A > TK Cresent > 6A > 6C after the first 5Cx8 for a bit more damage, but yeah that's close enough to optimal I reckon.
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