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HexaNoid

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Everything posted by HexaNoid

  1. I've moved the posts regarding the critiquing to the appropriate thread. And yeah, please keep all critique in that thread otherwise it'll be kinda useless having it.
  2. Is this okay, Lucien?:
  3. While I don't promote bear-hugging people into the next dimension, I have to admit that I'm very much looking forward to seeing what you come up with for Lambda in Extend too, Overheat~
  4. Welcome to the forums, Cecilia. Firstly, the combos in challenge mode aren't useless but they aren't the best combos Noel has either. Challenge mode should teach you a lot of fundamental skills required to do Noel's combos (how to chain drives strings together, 22C into dash-cancels, etc.) so it's definitely a good idea to try and get the hang of them if you can. But like you said, the combos here are different from the challenge ones since there are usually ways to get better damage from certain combos that aren't shown in challenge mode, so don't feel disheartened if you can't do a specific challenge or anything. Second, since we don't have a completed combo list yet, I would recommend going through this video as well as this one for BnB material as well as a few more advanced combos for the time being. Of course, once the US/EU release of the game comes, we'll be focusing on optimising the combos in those videos and completing our compilation, so don't forget to check back later. And third, if you have any more questions later on down the line, we have a Beginner Questions thread that you can post in. I'd like to think we're fairly patient around here, so feel free to ask as much as you need. Good luck improving your game.
  5. Wish I could practice EXTEND HAIDA LOOPS. :c
  6. Oh yeah. Missed the second RC. Still, I love this guy so much right now.
  7. That combo was pretty fucking awesome. 9k for 100 heat isn't bad at all.
  8. Bigger versions~: Gelbooru too powerful. :3
  9. CH 6C(1) does I believe, but not if the other hits connect.
  10. If we time it right, we might be able to 5D through a 6A on our wake-up but someone will have to test that out that since I'm not sure. But yeah, 6C will beat that out for sure anyway.
  11. http://www.dustloop.com/forums/showthread.php?13208-BBCSEX-Match-up-chart Because the resulting posts are always just as hilarious~
  12. You seem to have become lost on your way to your true home. Here, let me redirect you. >:3 All my money on Sakaku.
  13. Yeah, the first one was really good. Makes me glad that they didn't decide to have the sequel on the 3DS. Apparently Aion is going F2P in February too, so I'm just hoping I don't get too addicted to that and forget about all the other games I wanna play lol.
  14. Devil Survivor 2 for the DS. Can't wait for it~ Your list looks pretty similar to mine, except I'll probably be getting HDN mk.2 and SSX and not Max Payne.
  15. I say you do Rachel anyway. Or are you just gonna let Chao have all the fun? >:3 Details~
  16. So good~ Now, who wants to do Lambda's? :3
  17. Blue beat combo. Well usually if an opponent emergency techs 3C > 236D they'll get caught in Sickle oki, so I think he just did that to show you how to combo off that if someone decides not to tech.
  18. It was for some reason. Must've made it so by accident. I've fixed it now anyway.
  19. AchedSphinx asked me to upload a replay for him for critique, so here it is: http://www.youtube.com/watch?v=LBXkd-sy-yI
  20. I doubt that would work since the repeat proration on Cavalier wrecks our combos now. If you could adjust it so you only have to use one Cavalier, then you could probably get it to work though. Also, I'm not sure if 3C(CH) > 236C works, but I know 3C(CH) > 236D > 236C does.
  21. This. Plus I would expect my friends to bring their own sticks if I have a session. I'm not made of money. :3
  22. 4 sticks? Why do you need so many?
  23. Oh, my bad. I should've been clearer there. What I meant to say is that our 6C cancel window has been reduced as well so we won't be able to cancel as late as we did in CS2, which'll mean that we'll probably run into the same purple grab problem as CS2 if we cancel too late. Also, if the recovery on 6C isn't any better, then it'll be even more dangerous going in with a 6C as it'll be easier for our opponents to hit us out of it with the decrease in level to our C moves.
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