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HexaNoid

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Everything posted by HexaNoid

  1. Firstly, you're going to have to clear this up. If your opponent is teching the instant 6C(2) comes out, then that means they aren't being wall bounded. If this is the case, I'm going to assume that your opponent was too low for it to connect and you just need to do your dash cancel > 6C(2) faster in order for you to get it to connect. If they are being wall bounded and still tech before hitting the ground then I don't know what to say about that...
  2. The original list was taken down since the person responsible for it is no longer active. We decided it'd be best to start from scratch instead of keeping all the possibly out-dated information, which is why you were no longer on the list (same story as everyone else).
  3. 12/10/11 BBCS:EX Nakamurabashi Fun Factory Tamo (Relius) Vs. Kurono (Noel) BBCS:EX Roppou Game Chariot 12/10 Ranbat Eljin (Noel) Vs. Uido (Hazama) Eljin (Noel) Vs. Buppa (Ragna) 11/20/11 BBCS:EX Shinjuku Sportsland Takeyama (Noel) vs Memai (Rachel) Takeyama (Noel) vs Yuuto (Taokaka)
  4. You're welcome. :3
  5. I am indeed. Just send me a FR and I'll find/upload the video for you as soon as possible.
  6. No word of a lie, CH AA 2A. Lol'd pretty hard that day. Bang's 6A has a hitbox up to his abs. That shit's legit.
  7. I wouldn't be surprised; I've seen dumber shit work as AAs.
  8. Anti-air EX Ryu Concerto is far more hype though.
  9. -Learn your move-set and how/where they can be used -Learn simple pressure strings and hit-confirms -Learn some combos -Watch other Noel players and see if you can emulate/pick up anything from their styles -Ask questions and seek advice when you're stuck -Practice Naturally, there's no set order to doing these things and you may still need to do more to become a 'legitimately good Noel player', but this is probably a good enough start. Good luck learning Noel.
  10. You can quite literally mash out 6C after a 22C~66 dash cancel, so don't be afraid of trying to get the timing down to a tee or anything. You might need to delay the 6C a little for certain combos (like haidas), but for the most part you should be fine just mashing it out. And like Raptor said, haida loops will be taken out of CSX so whether you think they're worth learning or not is up to you.
  11. Firstly, a lot of Noel's combos have parts that are timing specific, but you'll usually find that you want to be getting your attacks out as soon as possible for the majority of your combos. The only things that might give you trouble with timing are 6C throw loops, haida loops and d.4D > d.6C in the corner (although this is more of a height issue than a timing one). To deal with your second problem, let me just start by saying the challenge #8 combo is a bitch. It's a stupid combo that you should never use outside of challenge mode and you honestly shouldn't feel bad about skipping it entirely. But yeah, getting it down is all in the timing and here's how you should handle it: -Do everything normally up until 22B > 22BC~66 > 6C (the computer doesn't dash cancel in the sample, but it makes it easier to connect the 6C and is also a good habit to get into for her other combos) -Delay the OpticA and the following 66C for as long as possible; you want to be delaying the OpticA for quite a while, but the 66C not so much. This is to make the next part (j.D > 6D) easier to land. -Super jump cancel your j.D to make it easier to connect the d.6D. Landing a j.D at the highest point in your jump is usually the best way to go about using the j.D > ender combo. You'll cross up when you sjc, so make sure you adjust your combo accordingly. I hope that helps you get it down, but honestly I would be using this version of the combo (as well as the other optimised challenge combos found in that video) instead. Hope this has helped. And also, Don't worry about it, dude.
  12. 12/3/11 BBCS:EX Central Hachiouji Intrasquad Game Hakumen vs. Noel 11/13 BBCSE EXH Aksys Sponsored BBCSE Exhibition Huey253 (Bang) vs. Bobby (Noel)
  13. If you're having troubl connecting the 6C properly after a dash, try doing 66 > 6~6C instead. The break between the first dash and the second dash allows you to position yourself better and connect the 6C at the right height to avoid blue-beating and stops you crossing under your opponent too. It might be a little awkward at first, but that's the method I use and I find it really helps.
  14. Accepting your fate as crap-tier is the "mighty power of an MC"?
  15. I'm adding the new videos to the front page after every page/40 posts. I'll post saying "Updated" just so you guys now. EDIT: Updated~
  16. I know what you mean, but he pretty much did nothing except get hit in those two rounds. I wouldn't mind it if I saw him do something wrong so I could go "Hmm.. Maybe X would've been a better option" but I couldn't really take anything from that match sadly.
  17. Can't wait to see it.. :v
  18. *Watches Obanda video* You know you don't have to upload any more videos of that guy, right?
  19. There's no real 'set time'; some people pick it up in minutes and some never do no matter how hard they try. If it's just combos you want to get down at moment, then you'll just learn them when you learn them really. All I can say is good luck. (:
  20. Peak. But yeah, I'll be at LGC so I'll beat the crap out of you until you learn help you get back into the game again if you want. I might even give you a few games on KoF too, but I stand by what I said about GG. And I'm only doing this for you because you fed me steak, just so you know. We'll be even after this. :3
  21. If I had a penny for every time I've heard you say one of these two things...
  22. From what I've seen, it looks like the change is with 6C more than 6C(2). Opponents seems drop quite a bit faster than they did in CS2 after 6C so, if they're too low to the ground, they'll just hit the floor and emergency tech the 6C(2).
  23. Sorry~ :3
  24. 11/12/11 BBCS:EX ADX Mami-Kariya Mise 2on2 Noel vs. Hazama Noel vs. Tager Noel vs. Relius
  25. OpticB oki is very reliable. Your options will obviously vary depending on your opponent's habits/character, but it is a good oki tool and you should be able to set-up things like 5A pressure after it. Not too sure about MF at the end of a combo, but I would say you might as well just go for OpticB oki.
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