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Errol

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Everything posted by Errol

  1. just briefly, seems back now
  2. that's all true. twirl is the fraudversal and I feel bad whenever it works because it should almost never work. although I have played up to like 60 games with toan before, it was indeed a decent length session.
  3. better for you to drop combos than me <3
  4. dunno, last time it was just 'no plat until my icon shows up as jin'
  5. lol..... so you'll play platinum whenever I play tsubaki. ok, don't go back on your word.
  6. man up and play the loli
  7. yeah ggs and stuff. you still owe me platinum
  8. starlight condemned with silence moy when are we playing
  9. Y'all are fucked.
  10. I honestly don't think that is it. Some of these peeps have thousands of games in.
  11. Besides the whole making the match take 20 more seconds thing which was already mentioned, there's the question of whether you are really just seeing the opportunity to astral and doing it. Sometimes, it ends up being stuff like dropping killing combos so you can attempt an astral, etc.. and ggs to Akira-Shiro
  12. yeah it doesn't trade on hit. which is good, but the 1 slower invuln is unfortunate against hazama (felt like I couldn't use it against him when I felt like I would be able to). but overall it's better for sure..
  13. new shooting star doesn't feel very useful outside of combos. it needs something else. and if i'm not mistaken, 3c doesn't quite work against projectiles the same anymore. I wasn't able to 3c through tsubaki's projectile, which has foot attribute. but in EX we were able to 3c thru projectiles with foot, like spike chaser.
  14. it's not that you can't do 5c>delay>5cc in combos anymore. you can't do 5c>5cc, without a delay, if it is at the end of a long combo. This is why you are seeing more of 6c at the end of combos. like ending combos with 6c>corona at times. and yeah, you can really notice the time based decay of untech time.
  15. I think when I tried to do stuff like 2a>5b>6c>shooting star > 6a> 2d they teched between the 6a and 2d. to the degree that you do that much stuff between the jab starter and the 6a>2d they'll tech, I think. There're probably other ways to do stuff. but the standard seems to be to just doing 6a> jb > jd> 5d> oki if you did a shooting star. mid screen you can still do 2d2 combos off jab starter. but you can't do 2d2>5b>6a>2d3. still good though I think. but lunatic upper infinite rush ender is not so bad off a jab starter. on lunatic upper, it does feel like you can cancel quite a bit earlier. when I hit EX earlier, my upper kept not coming out at the timing I was doing it for CP. Not sure how much of a diff it is but it is nice.
  16. my impressions from cp. 2d2 is really big. the main reason shooting star is good is that it lets you end combos with 5d, imo. 5d has so much untech time that you can do oki afterwards with comet. I think you can followup combos from further from the corner than you can with shooting star, it's so long. combos can go a bit longer than they do but they're abbreviated quite a bit for oki. jab starters instantly break the 6a>2d route. can definitely feel the time stuff in combos. one combo I was trying was 5b>6c>shooting star>6a>2d>2c>comet>5b>jb>jd>5d. This actually works but it is tight. if you use a 6a after comet instead of 5b, they'll tech out of the jb>jd. Further I think this makes the combo go so long that they tech too soon for comet oki. the new combo system makes certain things that were pretty much guaranteed before no longer guaranteed. If you stretch your combo too long, they can tech between corona and meteor dive, regardless of any smp stuff. same for 5c>5cc. It feels to me like you kinda want to artificially end your combos early which kinda sucks.
  17. you out? had to do system update. nm, I'm sleeping
  18. i'll play just a few. back in the states again
  19. yeah, just played my first CP games the other day. Great trip.
  20. konan has been being flamed hard on jbbs. the arc revo thread is called the konan thread. He made an expedition to try to get a gold ticket somewhere and failed. and for hitting cabinets and the no-video thing
  21. guess there is also that you have to hold back to barrier. Forgot that one, pressing back and pressing button(s) can be out of sync too.
  22. I thought you'd be using some normal buttons on your triggers, but if it's a combo button (barrier), then attacks shouldn't ever come out right. Unless you were pressing it in a place where you can't barrier?
  23. Always so hard to understand you. let me try to interpret. 1. People press buttons after blocking something of yours. 2. You try to "disrespect" them by using gurren in your blockstrings or something and get thrown. this is independent of: 1. You never blocking on wakeup 2. Your infrequent use of disrespect tools after blocking (see #1) What button mappings do you actually use to be using r2 for barrier..
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