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Errol

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Everything posted by Errol

  1. fucking psn. I wnat to play toan more.
  2. i have a prior engagement with toan but if he's busy now I'll play you
  3. I'm saying that's a system change and not a weakness of Hakumen
  4. No chars get really high reward off starters like 2a anymore. You're saying he gets worse damage than others characters off 2a and stuff? Or is that just because people aren't spending stars.
  5. I think Jiyuna made the observation that if you combo Hakumen, he gets more meter from your combo than you do. Which is kinda funny.
  6. It sounds to me like you're advocating theory over results. Players playing characters is meaningful when you have standout players, like Goro or Konan. But when a character like Tao, or Valk, has 10 players that are on the level of the standouts from other characters... combined with the fact that Valk is one of the least played characters...? I think theory should then start trying to explain the results. Like how Hak players are here trying to understand why Hak is still S despite feeling weaker than EX, right?
  7. What do you call a character that has one of the lowest populations, but has some of the best results overall and in tournaments? S. Hakumen is fun to play against. He's just very strong.
  8. I don't know, he might have showed up A in 1 out of 10 tier lists so now Valk players are saying he's A? There hasn't been real tier discussion in months because people are just looking at dan statistics.
  9. Just saying, Valkenhyne is still S, and Ragna might not be S but he's as good as anyone who isn't S. Of course Hakumen is still S.
  10. You guys should be getting ready for CP. You know. By using a PS3 pad.
  11. GGs. I must adapt.
  12. Anyone want to play?
  13. did I read that right? 8v8, 2/3, every match is streamed? Isn't that going to take like..............
  14. GGs to cookie. Could've played some more but that's ok
  15. who is fucking with me now
  16. this is the way to play tsubaki in CP anyway, with 2c nerfed and her DP buffed.
  17. Ok, so wolf anti-air isn't good and tsubaki's anti-air is hands down the best in the game. I won't take the bait.
  18. on initial dash speed and acceleration. For makoto Ithink it is all about the initial dash speed, because that initial dash speed is what gives your pokes extra range. gundashing across the screen is less important I think.
  19. What BJ said pretty much. Hakumen likes to approach from the air, and he has gigantic hitboxes. Tsubaki's 2c works well against that because it has a good hitbox of its own. 2c fits well into her game of charging at neutral or after neutral too, which again has nothing to do with how good 2c is itself, except that 2c is good at fending off long range, big old jump/iad forward stuff. Makoto has a high hitting 5a in addition to her 6a. It just works better in my experience. I don't actually find tsubaki's 2c to be crap. It is good, but it is more that it has a key role in her game that makes it particularly important for her. Plus a lot of her other shit is so terribly lackluster it makes it shine even more. Rachel's 6a is, in my opinion, better in every single regard.
  20. Tsubaki's 2c is very good against Hakumen. I still like Makoto's much better overall. Don't need to play anyone though. I've played Kiba plenty. Tsubaki's 2c is good for reasons that have nothing to do with the move itself, like her playstyle, too.
  21. Tsubaki's 2c is less spammable than others because you have to be careful about avoiding 2cc, and because the invuln is a bit slow (worse in CP). Dunno what to tell you about getting hit by tsubaki's 2c when crossing up except that you'd get tagged by virtually every anti air if that's the case. This is one thing that's for certain, it is not good against crossups. the hitbox is big, but it's totally forward. The typical 6a works much better. I'm much more comfortable with people jumping in on me as Makoto than I ever was as Tsubaki. But w/e.
  22. I guess you don't know what it is like to use a 2c anti-air. 2c is 2c either way, but you get a 2c that whiffs, instead of a 5a that whiffs. I know what I would prefer. Crossup immune is Mu's, whose hitbox hits behind her and always comes out from the input. Tsubaki's AA is *TERRIBLE* against crossups. Makoto's 6a is infinitely better for that.
  23. These don't belong. Crossup immune. you gotta be kidding me. rofl.
  24. Using Makoto for 2 months has made that clear to me. Tsubaki's 2c in particular doesn't function well vs Tao.
  25. sure did, that thing is just ass compared to makoto's 6a
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