some mixups/pressure:
5В->2В->5В
5В->2d j.a->j.c
5В->2d j.a->dj.a->j.b->j.c
5В->2d j.a->dj.a->j.a->throw(can be purple if done wrong)
5В->2d j.a->jc->2B/throw
5B->2d jc->2B/throw
5B->iad 1d->throw/5B/2B
5B->iad j.[c](whiff)->1d j.a/1d 2b
5B->iad 1d j.2c
5B->sj->2d(delay)->j.2C/j.2C lv2/j.C(delay)(crossup)
6C->j.c>2d dj.a/dj.b->j.c
5B/6C->TK sword iris(3d)->throw/2b
(when you have pumpkin)5B/6C->TK george xiii->pumpkin hit->5a/5b
guardcrash expample: george xiii active(blocking)->236a->tempest dahlia lv5->236a->dash->bbl(5 gp), can be very useful after green burst on
2a is pretty good, it has nice range, quickest recovery of rachel pokes, i think best option on wakeups, pickup rolls and safe. 2b/5b have tons of recovery, if you whiff, you eat combo. Lobelia is good on wakeups vs chars without reversal, if it hits on last active frames, you have good frame adventage.
airdash+wind is very quick, i'm using it with throw or j.c on opponents in air.
needs more info about bbl hits on all chars after 3c and j.2c lv2, i'm too lazy for testing it.