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kotokot

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Everything posted by kotokot

  1. what combos better to use from 5c and j.2c lv starters?
  2. afaik no. But on wallbounce on normal hit you can do whatever you want.
  3. i dont think using mugen as reversal is good idea, because it is 26+23F, maybe it usable after throw in corner.
  4. from framedata about mugen: 30% char combo rate, no breaking gp, after using 9 stars gauge consume quicker and shippu ends it, 100% guaranteed shippu damage. And something forgot.
  5. sent. Can someone finish bang(sent data to KayEff and shtkn)? i'm busy now and have problems with internet:gonk:
  6. done rachel finishing haku and bang upd: haku done, bang will be tomorrow
  7. http://www.rupan.net/uploader/download/1292490876.zip pass : cs2 all moves damage and prorate. Also calculating damage sample. btw same move proration on j2C 80%? am i mistaken?
  8. light combos, forgot accurate damage blah blah blah 5A→5B→3C→2B→2C→collider→low J2C→gadget 1900 something about timing correction 3C→2B→2C→collider→JB route 2800 6A→2C→collider→JB route 3000 can 2x collider, with 5C starter 3800, without 6A starter over 4000 A busta→gadget 2800 A busta→2B→collider 3400 B busta→2B→(2C)→collider→low J2C→gadget 4800 mentioned above JB route can lead to collider→6B if magnetized or to collider→6C→J2C route if starter 2C FC throw starter midscreen - spark→collier→gadget corner - various options, can do 2x collider 4B+C→5C→collider→safe tighting higher B busta damage B buster→2B→collider→collider(tighting)→6B→2C→collider→spark→wheel→break 6500 much mash but easy to understand
  9. love this explanation jin(lazy for translation now)
  10. http://www.nicovideo.jp/search/%E3%83%96%E3%83%AC%E3%82%A4%E3%83%96%E3%83%AB%E3%83%BC%EF%BC%A3%EF%BC%B3%EF%BC%92?track=videotop_search_keyword search link for bbcs2 on nikoniko. For newest videos select 9th option(blahblah日時が新しいblah) http://www.nicovideo.jp/watch/sm13006649 platina, 2 tagers, lambda, 2 arakunes, 2 noels, bang, makoto, hazama
  11. seems like 3C hitbox is higher, can pick up not all chars 3C>iris can be connected with 5CC sorry for my japanese:psyduck:
  12. rachel body lily - 1950 dmg bigger george hitbox 5b and 2b diffirent range(3:2?) 5b lower hitbox(not confirmed)
  13. where 5d/3d>backdash>5a/5b/throw can be usable? found only hakumens 4C/5C/6C.
  14. me too:psyduck: don't do airdash, i think C ice sword you can punish with hop>4C. Air blockstrings you can IB>hotaru(timing is hard, he can block it only after j.A and j.C) or IB>j.D. Really don't know about j.B and C ice sword stuff, my jin friend not using this much.
  15. what combos are better to use after 4b/2c/5cdc guard crash?
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