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Everything posted by Hatred Edge
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It would be nice if Axl could FRC the Kyokusa Geki followup.
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OMG! Hahahahaaha! Excellent 1st impression R20works! I love Grand Viper.
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- humor wasteland
- not even funny
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Yeah that level 2 is good. Out of bad habit I tend to aim for level 3 a lot more. WHich leads to me being zoned/pressured etc.. Many times I'll land a hit get a KD, CC to lvl 3 and then say"Damn! I had lvl2. I just blew a Rock It combo." The people I play hate lvl.3 but if I start using more lvl.2 combos they'll be pissed. Gotta make that lvl.2 a threat.
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What the hell are you talking about? The first one happened? Based on what? The fact that NO ONE knew where Dizzy came from so EVERYONE assumed it was Sol? OMG Necro Install? She must be Sol's kid. Funny I thought everyone also ASSUMED that if Sol had a kid, he or she would show traits similar to him. Yet Dizzy's powers are more like Testament's than Sol's. And Sol and I-no hate each other. Even in AC+. So where did you get they might have happened from? I-no's line about Sol not calling her? I-no isn't stupid. She knows Sol is Gear. It wouldn't be hard for her to figure out some crap went down.
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- down with naruto
- mod brown-nosing
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All your fantasies are wrong... Yes I know what I said. Mine is human form JusticexSol or SolxI-no. They would have babies strong enough to take over the world!!!
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- down with naruto
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Do you know what Mist Finer is? It's an attack not a weapon. You don't hear Sol yelling Fuuenken.... Paracelus isn't a Jinki either. Paracelus: A) Doesn't boost magic power and ABA has no magic power. B)Is alive whereas the other Jinki aren't. Exactly who puts these false info everyone's head? ABA has a unique weapon and it's automatically assumed to be a Jinki?
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- down with naruto
- mod brown-nosing
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[Accent Core] Sol Badguy General Discussion
Hatred Edge replied to Hatred Edge's topic in Sol Badguy
Done at the right distance, Potemkin can eat a CH GF is he tries to Slidehead. -
[Accent Core] Sol Badguy General Discussion
Hatred Edge replied to Hatred Edge's topic in Sol Badguy
You're a bastard Spirit Juice. I still remember. Potemkin can punish you at fullscreen with Slidehead if you use GF. FRC!!! -
What? Good combos to BEAT Zappa? What you're posting is more akin to fighting Zappa. Meaning macthup info. Not combo info. As far as I know Zappa doesn't require some major change in combos for Order-Sol. I have never fought a decent Zappa thus far so I can't give any info on that fight, but check the matchup thread.
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Ky is a BITCH. /discussion*hates Ky*Screw your stunedges.... I have a question for the yaoi fans especially the SolxKy fans. I have no problem with what you like. It's cool. People are different. It makes the world interesting. My question is:If you hate muscular guys so much, why do you all keep using Sol as the one to be gay with Ky? -Is it because of what Ishiwatari did? Meaning that if it was Testament not Sol, it'll have the same results? -Are you Sol fans/players? -Isn't Testament more fitting since he isn't muscular at all? -What makes Sol so special? I keeping reading about how so and so hate muscular guys yet you all keep using Sol. That's like hating muscular guys yet being a fan of the SF2 movie body type. Sol is a muscular guy. 100 years of battling Gears and weilding various heavy weapons will do that. If he wasn't muscular he'll look like Ky(READ:FAILURE). Sol isn't like SF Alpha Bison... And I thought girls liked that guys had muscle. I mean if I was dating someone I would make sure I have some strength to at least be able to put up a fight for her y'know?
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- down with naruto
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I never once said anything about getting more damage from SV.......
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Dammit!!! I haven't played I-no in aa while. so today I started again.. God.. my thumbs hurt from HCL FRC combos...
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Yes.. I-no throws are amazing. No..no..no.. You misunderstood. If I see an attack coming, I can choose to SV it. I never use SV out of anticipation. I use it as a counter move. Aka to build meter/begin my offense. SV does a lot more than just AA. Remember: INVINCIBLITY. And yeah I remembered getting airthrown after air blocking the Note... As for when I-no is within throw range on wakeup... 2P or 5K or throw. 6K's animation is really obvious to see coming IMO. To a degree yes. You have to remember I-no doesn't really have anything to lock down Order-Sol long enough outside of a close range VCL FRC and Order-Sol has fast attacks. He and Sol have so of the shortest startups for some of their normals. Dunno. It's some odd timing thing. I don't use it. 6K if I-no loves to throw but I-no can get thrown too.... I mean there are various tools. When to burst is to broad of a discussion to limit it to just signs... Remember, Koichi used burst at the beginning of a round against Isa in GGXXS and all Isa had done was a 6 hit combo. When to burst is more of a personal decision really. My sign is if I-no really beating my ass and she has meter. Titanium: Do you think this should be moved to the I-no matchup thread?
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[Accent Core] Sol Badguy General Discussion
Hatred Edge replied to Hatred Edge's topic in Sol Badguy
Experience really. I don't who you play or how they play. Just fight. Blocking you'll learn from battle. -
Wow... Slayers 6P reminds me of Sol's XXS VV. As for that combo. That was rape.
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At least you have matches....
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That was amazing. Nasty I-no there.... However it's best way to learn. Even if it means getting your face smashed in with a guitar. IMO I think Testy has a harder time dealing with what I-no has whereas HOS can has an easier time. But Testy can lock I-no down better than HOS can. Learning how to FD is something like learning another character. It's crazy...
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The thing I enjoy about fighting I-no is that I play Order-Sol. In other words I don't need tension for big damage. That tension for me, a important tool to get I-no out of my face. FD pushes I-no out automatically. That's how I tend to deal with the mixups. Oddly I enjoy I-no rushing me down... I have to see what the I-no player is capable of. My main AA tools are 5K at close range and 5HS mid range or SV. SV is what I use when I want some meter fast. It gets you out of my face and puts me a spot to gain charge. 5HS is great. Pretty much I-no's best way to beat that move is to either A)Block it or B)Air OD. Personally regarding the note, I prefer to block it or go airborne. Ground normals I use against I-no are 2S/5K/2P/2K/2D. And whatever you if do if you see HOS is the air, if he hasn't attacked yet DO NOT DO HCL/VCL unless he's far enough away you can't get hit. If you end up to close you'll just get SV or thrown. The air: If I'm in the air I'm going for either: A:Blocking/avoiding the note B:Air throw or SV C:Creating some space. Mainly jumping away. I don't want you in my face. If HOS jumps in on you, airthrow. FDing HOS..well I just CC if that happens. BMS, I remember you postin that HOS players tend to be overly aggressive. That's not really true. Don't think like that. That's assuming your opponents gameplan. Not all HOS players are like that. That's like assuming I-no will always do an VCL if she's in the air. Something to note though, if the HOS you play doesn't FD your offense that's something you really have in your favor. I-no's strength is her mixups. You must use it's potential. High/low/throws/airthrows all of it. Something I find really odd about I-no... sometimes if I do 5K to early, she'll do j.D and evade and punish my 5K.... I say the matchup is 5-5 or 5.5-4.5.... Weaknessess: HOS can't control space on the level I-no can. Both suffer from being FD but HOS can gain +Fs via CC in case that happens. I-no's mixups are high class but HOS can answer to a lot of her moves. Neither can be reckless in this fight. One KD is all either one of them needs to gain control. They are kinda alike in a sense.
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[Accent Core] Sol Badguy General Discussion
Hatred Edge replied to Hatred Edge's topic in Sol Badguy
He can still do that in AC? I heard back in XX, P teleport owned GFs. -
[Accent Core] Sol Badguy General Discussion
Hatred Edge replied to Hatred Edge's topic in Sol Badguy
Here's a few: -Order-Sol within range can just stuff GF before the flames comes out with 2S... which combo into lvl.3 BRP and Rock it since the 2S will be a CH. Or he could SF it. -Chipp can Gamma Blade it or do Zansei Rouga or Banki Messai. -Potemkin has Megafist(foward). -Axl has Resengeki and that one move in which he goes off screen. -Eddie has Drunken Shade. -Baiken has the Superman GC. -Anji can autoguard right through it. -Slayer can DOT you. -I-no has HCL and her ground OD. I don't play/go against enough of the cast so that's what I got. So aside from just jumping/IAding over there are multiple ways to punish GF. Jumping/IADing is just the most common reliable way to do so since you won't always have meter. -
http://www.youtube.com/watch?v=txx1e6B-uMo Chipp vs Venom
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Looks like there's a few things I need to test out myself. CC > throw is something I never really tried before.
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So that's why 2P is better?
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The reason I wanted to know about 5K is: that it does give +F's on block correct? Thought that would/could help since throws come out instantly.
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I would go and post how various members can punish GF besides just jumping/IAD over it but... This is an Order-Sol discussion thread. Anyone uses tick throws for Order-Sol? I'm trying out 5K and 2P. I tend not to use c.5S