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Psykotik

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Everything posted by Psykotik

  1. It doesn't take good normals to punish hell's fang. Dash cancelled jump/air dash/a combination of the two blows it up for free as long as you're close enough (in which case, you probably are). Given that you're not an absurd distance away from Ragna, punishing HF is not very hard at all.
  2. Considering the horrible recovery on HF and how Carl can get in on Ragna during that time, it's a questionable punisher at best.
  3. Rin Rin http://www.youtube.com/watch?v=ZeQhXgF1cG8 (Sadei (TG) v Secchan (CA)) Hyougo Koube Ranbat http://youtu.be/iap2efTxIN0?t=6m52s (Harusuke (HZ) v Kichiku Megane (CA)) http://youtu.be/lqYsYNUED7c (Pachipuro (AR) v Kichiku Megane (CA)) http://youtu.be/lqYsYNUED7c?t=7m50s (Kisshi (JI) v Kichiku Megane (CA)) http://youtu.be/lqYsYNUED7c?t=19m4s (Payopayo (HZ) v Kichiku Megane (CA)) http://youtu.be/lqYsYNUED7c?t=25m46s (Mukai (TA) v Kichiku Megane (CA)) Kohatsu http://youtu.be/ZdT3G93fVpo?t=10m47s (Mikan Yarou (CA) v Rachel) http://youtu.be/ZdT3G93fVpo?t=24m10s (Mikan Yarou (CA) v Jager (RA)) http://youtu.be/ZdT3G93fVpo?t=30m (Hazama v Mikan Yarou (CA))
  4. A-cho: http://www.youtube.com/watch?v=JShmt_JLh_I (Ragna v Eesuke (CA)) http://youtu.be/JShmt_JLh_I?t=18m38s (Ito Sae v Ragna) (Needs confirmation) Gamechariot Ranbat http://youtu.be/zUwFgrQVDLw?t=8m (Roi (CA) v Arts (JI)) http://youtu.be/zUwFgrQVDLw?t=11m33s (Roi (CA) v Kyari (TA)) http://www.youtube.com/watch?v=_wYBMdH-4FQ (Roi (CA) v Joubutsu (HA)) http://youtu.be/_wYBMdH-4FQ?t=14m29s (Roi (CA) v Inui (MU)) Nisshinippori 2 v 2 http://youtu.be/dfMor6brFRI?t=35s (Irie (CA) v Mato (AZ))
  5. Maou (HZ) v Roi (CA) http://www.youtube.com/watch?v=YHvd6EdpwrU Urban Square 2 v 2 http://www.youtube.com/watch?v=G1cZ2YwYZ9A#t=9m37s (Carl v Tager) http://youtu.be/HEH4pkLWOPw?t=7m45s (Rachel v Carl)
  6. GGs to Toan and Uri
  7. I'll play, gimme a few minutes
  8. Kaqn (RG) v Dio (CA) http://www.youtube.com/watch?v=SVnU_FtqVKk Roi (CA) v Kyari (TA) http://www.youtube.com/watch?v=Ug-3pP3IzwI
  9. That looks great, Tong. Thank you very much, good sir!
  10. GGs to Shin's room
  11. I'm down for a few
  12. Hyougo Koube http://www.youtube.com/watch?v=Qg3PIe8RFYo#t=19m32s (Uchiyama (LI) v Kichiku Megane (CA)) http://www.youtube.com/watch?v=meKAryn2niI#t=3m40s (Due (NO) v Kichiku Megane (CA)) Rin Rin 24 http://www.youtube.com/watch?v=FDUj59wVzuY#t=3m53s (Secchan (CA) v Kisumaaku (RG)) http://www.youtube.com/watch?v=FDUj59wVzuY#t=8m47s (224 (RG) v Secchan (CA)) Gamechariot http://www.youtube.com/watch?v=6l39M0YRv1U#t=3m25s (Meshidoki (RG) v Roi (CA)) A-cho http://www.youtube.com/watch?v=ixxznpV_xvY#t=4m15s (Hakumen v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=9m35s (Hazama v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=14m17s (Hazama v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=18m44s (Hazama v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=23m05s (Hazama v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=27m09s (Hazama v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=30m42s (Hazama v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=34m05s (Litchi v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=38m27s (Litchi v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=41m55s (Litchi v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=52m50s (Litchi v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=58m44s (Bullet v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=64m04s (Litchi v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=68m15s (Tsubaki v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=71m57s (Tsubaki v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=74m27s (Jin v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=78m23s (Tsubaki v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=82m23s (Rachel v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=89m22s (Rachel v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=94m50s (Rachel v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=98m47s (Rachel v Carl) http://www.youtube.com/watch?v=ixxznpV_xvY#t=104m59s (Rachel v Carl) I'm not completely sure about the identity of this Carl. Apparently, his name is also Ito (albeit with some differences in his name) but he's clearly different from Itoh Sae (the really good a-cho Carl I posted vids of earlier). With that said, this Carl is still quite strong and I'd hate to put him down as a nameless player. If anyone can help me find out this dude's name, it'd be much appreciated. EDIT: The Carl's name in romaji is "Ito Eesuke" and the Rachel is N-Otoko. I'm almost 100% sure that this Carl is the same Eesuke that's been playing since CT so I'll mark him down as such.
  13. The key component to an option select is that the inputs are ambiguous enough to the point where the game engine can interpret the command in multiple ways and depending on the situation, the game will automatically "select" the best "option" for you. http://www.youtube.com/watch?v=0aJHGgo-1gc (Yes, it's an AE video but the concept is still the same across all FGs) Note that even though Ken is doing different things to beat Akuma's options, he's actually doing the same pre-recorded input every time. It's the timing and buffering of multiple commands in his option select that enables the same command to do so many different things. With that said, a setup that beats multiple options is often functionally similar to an OS so I can understand why the line between the two can be blurry.
  14. That's not really an OS though. An OS is a series of ambigious inputs that can result in different actions and will produce different outputs depending on the context in which it's used. A basic example is the throw-barrier OS (4A+B+C) where if the opponent uses an attack, you'll barrier block but if they throw you, you'll tech the throw. In this case, Carl always does the same thing if you do this input. A setup that beats multiple options is different from an actual option select.
  15. I disagree with CT not being required for optimal combos. The bolded part is basically why it leads to higher damage; you're adding free damage without prorating the damage values (and assuming the hitsun calculation still based on damage proration in CP, hitstun proration may also be unaffected by CT). I do wonder about the 6C fuoco setup though. Even though it'll probably catch rolls, it looks like a lot of reversals can beat it clean. IMO, it's a bit flimsy-looking but we won't really know its effectiveness until it's applied in an actual match situation. Also, Brio doesn't have 120% bonus proration. wut
  16. Carl combo tutorial part 2 http://www.youtube.com/watch?v=yCEuTJhEG8g
  17. Guess I should've posted a reference :P http://images2.wikia.nocookie.net/__cb20120205155213/soulcalibur/images/a/ae/Sc5-elysium.jpg So yeah, could I get a recoloured Izayoi with that color scheme?
  18. Could I make a request for a recolouring of Izayoi's portrait with Elysium's (from SCV) color scheme?
  19. http://www.youtube.com/watch?v=c8GgWrVgNis#t=10m42s (Pine (CA) v Saki (AZ)) http://www.youtube.com/watch?v=c8GgWrVgNis#t=14m30s (Pine (CA) v Burea (NO)) http://www.youtube.com/watch?v=IzqOvZUtNak&feature=youtu.be#t=16m10s (Pine (CA) v Shinsekai no Kami Daiwa (PL)) http://www.youtube.com/watch?v=86KBoAMAVPA&feature=youtu.be#t=2m45s (Shiza (VA) v Irie (CA)) http://www.youtube.com/watch?v=86KBoAMAVPA&feature=youtu.be#t=5m40s (Burea (NO) v Irie (CA)) Hyougo Koube 2 v 2 http://www.youtube.com/watch?v=lbMaMhoLYM0&feature=youtu.be#t=14m47s (Oousoto (TG) v Kichiku Megane(CA)) http://www.youtube.com/watch?v=lbMaMhoLYM0&feature=youtu.be#t=17m25s (Seoika (TG) v Kichiku Megane (CA)) http://www.youtube.com/watch?v=lbMaMhoLYM0&feature=youtu.be#t=20m49s (Kisshi (JI) v Kichiku Megane (CA))
  20. http://www.youtube.com/watch?v=UQi4BB7xVPI#t5m22s (Muta-san (Carl) v Tomo (Tsubaki)) http://www.youtube.com/watch?v=WILTxpQRixw (Carl v Ragna) http://www.youtube.com/watch?v=WILTxpQRixw#t=7m10s (Carl v Bloodrayne (Bullet)) http://www.youtube.com/watch?v=GBJ2lt-RQkg#t=15m15s (Kon (Rachel) v Mikan Yarou (Carl)) http://www.youtube.com/watch?v=GBJ2lt-RQkg#t=18m20s (N-Otoko (Bullet) v Mikan Yarou (Carl))
  21. Eh, I'm still sticking with him no matter what. He's too much fun to play and he looks like he's going to be strong (or at least viable) anyways. I do find the fact that all these players are dropping him to be quite interesting though. I posted some videos of Ito not too long ago in the video thread. Admittedly, I haven't seen Ito play before CP despite having heard about him for a long time but his playing looks pretty top-tier to me. Eesuke's another Carl that I enjoy watching but idk if he's still playing Carl.
  22. His damage is actually about the same as previous versions with CT (meterless damage got nerfed). In other news, apparently Kyaku switched to Ragna Litchi. Today is a sad day for Carl players.
  23. Perhaps methodical wasn't really the right word but I'm saying Carl has to deal with an awkward moveset and can't really get his game started if Nirvana's not there or Nirvana's gauge is too low. It's not THAT much harder than other people and if he does get his game going, your opponent will have to try to block some of the dirtiest mixups in the game.
  24. Carl simply doesn't have the tools to rush down as his normals aren't very good and Ada is slowly and avoidable if improperly used. He has to be more methodical in his offensive approach and once he gets in, he's still not getting that damage unless he gets the sandwich. Compare this to characters like Jin and Mu, who both have better normals, better mobility and can get more consistent damage off random hits.
  25. I know lol, I'm just using X and Y as the name of two arbitrary characters. And don't apologize, discussion is good!
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