Jump to content
Dustloop Forums

Volpe-de-Glacio

Members
  • Posts

    776
  • Joined

  • Last visited

Everything posted by Volpe-de-Glacio

  1. Great idea. I'll definitely get around to everyone's stuff. I love seeing people's different tastes in music. Probably gonna go overboard with mine, but oh well. I fucking love music. (I'm not well versed in genres, so yeah) Electronic- DANGER http://www.youtube.com/watch?v=9OObpP13ovY http://www.youtube.com/watch?v=0Ol8s80qFlk http://www.youtube.com/watch?v=Y2JR5Rc-LuA Big Gigantic (They're pretty interesting in that they record beats with one playing actual percussion instruments while the other plays sax) http://www.youtube.com/watch?v=OaX3lNTVmk4 http://www.youtube.com/watch?v=gt11bTWEjyE http://www.youtube.com/watch?v=EpDTa6M9vAw /Chill: More Purity Ring http://www.youtube.com/watch?v=Xqw4wo8vdY8 http://www.youtube.com/watch?v=wVcOwVD4V30 http://www.youtube.com/watch?v=wFFAsBIw_QY Pretty Lights http://www.youtube.com/watch?v=nemNxuc_Bfs Signal Path http://www.youtube.com/watch?v=BXFlTr0iltY Flying Lotus http://www.youtube.com/watch?v=VYyghPbtjMI /Hype: The Bloody Beetroots http://www.youtube.com/watch?v=7lIjLI1pzuY http://www.youtube.com/watch?v=k7JKwZ-Dyl0 http://www.youtube.com/watch?v=jsg_OfF3sFE Zedd http://www.youtube.com/watch?v=lw97SWRo70I http://www.youtube.com/watch?v=3-L7fe2b3SM http://www.youtube.com/watch?v=oN4oZtRKlPA Instrumentals - Clam's Casino http://www.youtube.com/watch?v=XhdgyJDBnfk http://www.youtube.com/watch?v=a3Sn8n0DOs4 Nujabes http://www.youtube.com/watch?v=Z-tTmSY4m4M http://www.youtube.com/watch?v=A2GEdPSfGP4 http://www.youtube.com/watch?v=YHdyS3jf3vQ And just so it's not all electronic/instrumentals - Two Door Cinema Club http://www.youtube.com/watch?v=r_sERAnqHng Woodkid http://www.youtube.com/watch?v=vSkb0kDacjs The Pillows http://www.youtube.com/watch?v=lTM_Me312S4 Buckethead http://www.youtube.com/watch?v=C0-8oMHq3d0 http://www.youtube.com/watch?v=T4PQKP5p_e4 I'll throw in some of my favorite orchestrated stuff too - Vivaldi http://www.youtube.com/watch?v=nGdFHJXciAQ Prokofiev http://www.youtube.com/watch?v=Z_hOR50u7ek
  2. He's got Bang and Kanji colors, too. As far as I know about the palettes, there's a spot for each reference. One's anime, one's BB, one's GG, one's Persona, etc.
  3. Y'all got it all wrong. Clearly the only Ragna colors worth choosing are Ichigo and Narukami.
  4. I'm missing the point of the analogy because you made an analogy that doesn't fit in the context of the situation. The ones you've made so far imply that I'm stating I can master a character and their tools just because I've seen them play. Whether that's what you meant or not is irrelevant, because that's what your analogy draws connections to. If we're going by your analogy, you fail to realize that I already know how to use a scalpel, and just because this other scalpel is a different size and shape it doesn't mean I'm going to be at a loss as to how to use it. I'm not going to be able to grasp a point if you can't deliver it clearly, concisely, and in a manner that is actually relevant. I can understand how to apply a new character's tools because tools have usages that are universal to all fighters. Just because a character is new and their tools are slightly different doesn't mean an experienced player can't see how to use their tools just by being aware they exist. If you can't see that, then that's your personal failing as a player. It sounds like you're telling me that even though I've made use of the same kind of tools in other games and with other characters, I can't comprehend how they're used with a new character simply because of the fact that they're a new character. This doesn't really make sense. Your point would make more sense if a character had brand new tools never before seen in a fighting game, but that rarely happens. Izayoi has basic projectiles and teleports. It isn't difficult to figure out how to use them effectively. I agree that we're going in circles, but it's because you aren't properly countering my points. You're just saying that I can't do things, and I'm pointing out that I can. First you said that I can't learn anything from simply watching a character's gameplay. I disagreed and pointed out that you can learn a character's toolset by seeing it in action. Then you said I can't learn how to practically apply a character's tools just by watching them. I disagree, since when you watch a player who knows their character use their tools, you're practically receiving step-by-step instructions on the usage of that tool. For example - I've never played Makoto, but just from watching her I understand how I can use her orb to my advantage. It controls the space in front of her if she doesn't launch it so the opponent can't jump in at will. Now, this is just a rudimentary usage of this tool, and I'm sure as I actually learn her I'll figure out ways to apply it more effectively, but I've still figured out how I can use it. I've also already figured out a possible way to use Izayoi's teleports to make her transformations safer than they already are, (dem frames be ridiculous) because it's a basic usage of that tool that anyone with experience playing a fighter can take advantage of.
  5. None taken. I don't do that bitch nigga shit where people aren't allowed to speak candidly. The thing is, I'm not claiming I understand all the ins and outs of a character. All I'm saying is I can look at a character's gameplay and tell whether or not their playstyle fits me. Failing that, I can tell which character is most fitting relative to the rest of the cast. This isn't to say that I fully understand that character and how they're supposed to be played. I just know that they'll be fun to play at a basic level, and eventually learn on a more proficient level. The analogy still doesn't fit. I don't know the first thing about medical practice in general, but I do know my way around a fighter. I know how a certain character can apply their tools in a match, and I can come up with basic tactics based on what options a character has available to them. If I was a med student, that might make more sense, but even then I've never once claimed that watching gameplay footage teaches me the ins and outs of a character. All I've ever claimed is that it teaches me enough about a character to know their tools and whether or not their playstyle is fitting for me. This isn't what I'm doing at all. I have enough data to conclude that Izayoi is his best option between her and Noel. What I know: -Star wants to play Noel -Star wants to play Izayoi -Star can relearn Noel in literally 30 minutes to an hour. He's done this before. -Star wants to begin CP with a single character to familiarize himself with the mechanics while he learns his character. -The mechanics, while new, probably won't give him much trouble either. -Starting fresh with a new character will take time. -Learning a new character can improve his overall skill as a player. It only makes sense to start with the character you're weakest with from the beginning, since the sooner you pick them up the sooner you'll master them. I'm simply telling him to tackle the more difficult project first and get it out of the way. In what way is my information weak? How is my conclusion flawed?
  6. I gave Star gameplay reasons because he had already decided he was interested in Izayoi. He had already made the decision that she looked fun to play. It only follows logically that if he intends to focus on one character to learn the game with from the beginning, it should be the character he has A) already designated as one of his possible choices and B) hasn't had prior experience with. The fact that she's GUNDAM is only icing on the cake. Also, that analogy is terribly inaccurate. It implies I'm entirely unfamiliar with fighting game mechanics and the way characters interact with them, and that I presume to teach Star how to play his character. In reality, maybe I don't know exactly how Izayoi will play, but I've watched her enough to know what kind of options and tools she has. I can already see some potential shenanigans you can pull with her, and that's just rudimentary gameplay. I'm not exactly claiming that I can master a character just from watching them play.
  7. I thought you were learning to be open to other viewpoints? In the end, everybody has their own method for choosing characters. What works for one person doesn't always work for everyone else, and vice versa. But a lot of people I play with can accurately pick out their mains from gameplay footage alone. Even after fiddling with the other characters, I find that one's first instinct when they feel that spark of "I want to play this character" is usually correct. After all, what was it that made you interested in subbing Jin and Hazama in the first place? Oh, don't worry about that. I'm going to rectify this error as soon as CP hits America.
  8. All I said was she has good tools, lol. But I think it's pretty easy to tell if a character's going to be fun for you or not, personally. Watching how their playstyle works in mid to high level matches can give you a feel for the character before you've even picked them up yourself. I've done this for Leona in KOF, Aoko and Archetype Earth in Melty Blood, Zenia in Arcana Heart, King/Armored King in Tekken, Hilde and Xiba in SCV, and Elizabeth in Persona. Aoko, Elizabeth, and Zenia especially ended up feeling like they were tailor-made for me when I finally did play them, and the rest were definitely fun. The only game I wasn't able to do this in was Guilty Gear, but I think GG isn't the kinda game I'll be able to just pick up and play. Izayoi's obviously gonna be retarded fun if you've got the execution. With her mobility, robust toolset, the fluidity of her normals, and the potential for crazy mind games due to her excellent teleports, I think you can tell if you're the kind of person who'd enjoy playing her or not even if you haven't actually tried her out yet. Never said it was; I'm of the same mind that learning multiple characters will help you understand your character's strengths and weaknesses even better, as well as give you a better appreciation of the meta game.
  9. I'm just saying since he's played Noel since CT relearning her shouldn't be hard, and it's pretty obvious Izayoi's tools in her current form are really good. The only way I can see her getting better is if they gave her projectiles multiple trajectories instead of just 2, and maybe beefed up her meaty capability with the ex(?) projectiles. Didn't you know? True prodigies always fully explore the meta in their mind's eye before they even pick up a controller. It's like that scene in Hero, Star and I have already logged 100 Izayoi mirrors. Alternatively? Man, everybody's gonna need a pocket Ragna.
  10. Then learn the character you don't already know by heart who has godlike tools while being a motherfuckin' GUNDAM. Shit ain't complicated, nigga.
  11. Holy fuck. 6k meterless off a non-fatal counter hit? Man, just main Izayoi AND Noel. We all know you're gonna play like 5 characters in the end anyway.
  12. Until life bitch-slaps the controller out of your hand. YOU BETTER PREPARE YOURSELF, JACKIE. WHEN CP COMES OUT I'M GOING TO ASTRAL THE SHIT OUT OF YOU. I won't have a real run-back for grand finals until I shatter the moon with your corpse mid-tourney. <3 I don't even care how annoying my posts get, I can't stress enough how great it feels to have that competitive flame rekindled after I thought it was going to be lost forever.
  13. Well that escalated quickly. . .
  14. BLASPHEMY Well, think about it. Just because they're fictional doesn't mean everyone's going to be rational. People wouldn't make mistakes and there'd be like zero conflict of personalities or interests in shows if every character was a reasonable human being. Especially in anime. Anyway, I can't stop getting hype for CP now. Izayoi looks boss, and I'm ready to finally hang up my Haku for Makoto. I feel like I've changed a lot in terms of my fighting ability since the last Blazblue, and with a new character I'm ready to show y'all some real nigga shit. Better be ready! I'm comin' for all of ya. Especially Jackie, now that I'll have a character with a decent astral.
  15. So Izayoi is GUNDAM. She's got iai strikes, godlike teleports, orgia mode (complete with Morrigan's backdash), fireballs, air-to-ground fireballs, and FANGS. Oh, and her midscreen combo loop goes off screen for two or three reps. Have you accepted your new god yet?
  16. I still love fighting games, but I have this odd feeling like I'll never get competitive again. Same with writing, it's like there's this unfathomable wall ahead of me that makes trying to put out any content worthless. Like I can dabble, but it seems like something's always going to keep me from getting as skilled as I want. meh Wish I played stick so I could drop in on someone for some easy Gear practice.
  17. This is why I love shitting walls of text all the time on dustloop haha. When you encounter that resistance or that bumper in conflict with your ideas, it's a really great way to home in on exactly what you're thinking and polish your hunch into a full-blown idea. If more people were open to this kinda thing and gave feedback then I think scenes would get a lot more out of each other. I feel like sometimes people are too focused on being right instead of learning something when it comes to a debate.
  18. Impossibru. I'm a helpless cripple atm. Even if I had gas I'm too doped up on pain meds to drive. I don't know if it's related, but this seems to lead to me also being extremely forthcoming with info nobody probably cares about haha.
  19. I worded that poorly - it's not like I don't want the game to be balanced, it's that I trust ArcSys not to fuck their game up too badly. It's probably going to be a fairly balanced game regardless, and no matter how good OD is it's not gonna break the game. Like you said, at this point it's pretty much KoF's comeback factor.
  20. I couldn't care less about balance at this point. BB is just something to have fun with, it's not like it's gonna be e-sports tier. I just wanna have fun wrecking shit with Izayoi/Makoto and playing with silly teleport shenanigans. FUCK ARCHETYPES! Not that I ever had one.
  21. lmfao. I love how we're talking about astrals, and I just had a dream that me and Jackie were chilling in some mansion playing Ragna mirrors. I landed some UNiB-esque EX multi-hit special that smacked him around for like 70% health, then mashed super hard and an astral came out and finished him off. We both sat there like, "lolwut" before I woke up. Apparently the input for Ragna's new Astral is 4123641236 burst. I like the new Astral music.
×
×
  • Create New...