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Kitsoru

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Everything posted by Kitsoru

  1. Using the actual in-game models for story exchanges would be great actually, but I think someone at-loketest mentioned that at the moment at least, the characters seem to have untimed mouthflaps for all of their lines? Like, in that they don't seem to show particular expression or annunciation for their lines? Hopefully that's just for this test, but I hope they'll have fully animated faces for that reason. I can't imagine they'd not, after all this work- is there something about rigging a face that might be too difficult or interfere with the look they're trying to get?
  2. I'm sure there'll be a storymode on console release. They've said multiple times they don't want to do a GG x BB, so no. They're not going to drop "hints" for a crossover they don't want in the anticipated new entry of the main series...
  3. Does the Globe on char select show the location of stages? Cuz I gotta say, I've been curious in the past about where certain stages are meant to be.
  4. That was my first thought when I saw him actually. And Granny Liza reminds me a lot of Kokonoe Miwa's actually done art for Arc before (has a Johnny illustration in SLASH gallery iirc) so...
  5. I don't think Sol understands what a stomp is... :|
  6. Makoto May There is no underboob, only sadness. also 3rding Freddie!Sol.
  7. That's what I thought it was, thanks. Was trying to figure out if those long things in the sprite are his sword, his wings or just streaks of fire or what...
  8. pls steal me one Does anyone know what move Sol is using in that Dragon Install shot? Do Sol's normals change when in DI form?
  9. Awww. Interesting to hear them talk about character concept playstyle-wise though, you rarely get to hear them talk much about that in detail.
  10. Yesss. Happy to see Nirvana back. And curious to see Ky's (assumedly Illyria castle?) stage.
  11. Called it. Wouldn't happen to look like this, would he?
  12. I would also like to know about the music, and about the pacing and feel of the game with the cut-ins for dust/supers.
  13. Heads up for people planning to download the Japanese patch, I'm seeing reports of data corruption/errors when trying to download the patch in replies to Yamanaka's tweets.
  14. Are you sure? Just looked up an older profile and it lists the same height/weight as on the Xrd site. From my cursory google translating and what's been translated so far, it looks like short of Ky's profile mentioning he's king, no one's profiles have changed at all from the stock ones they've been using since like, X. For example, May's still says she's a young girl, but she can't be younger than 18-20 by this game. Guess we'll see when Suzaku gets through them (particularly Pot's..)
  15. Like 'Robotemkin', I presume
  16. Ahh, hm! Makes sense. I'll have to go looking through the materials again, because I feel like I might know which ones (Those pencil sketches everyone had that were printed really tiny, I always thought the perspectives looked a little Daisuke-ish...) Yes plz
  17. Less can be more and imo this is way too much. Source? Never heard this before...
  18. That would be Pachi I presume you mean, but as far as I know he only had a say on gameplay stuff, not design?
  19. Nnnnnope... GG is all Daisuke and always has been, at least art direction-wise.
  20. ^Yeah, those renders are noticeably weird in places, most distracting of which is May's cheek. Hope that's just a WIP... Also what's with everyone sticking their hands in the camera? Except Sol. He's too cool for that. I think I'm just reading you wrong, but... Mori has had absolutely nothing to do with Dizzy's design. I do agree though- I hope they use her Overture design, which while cleavage-y is still much better. I have no idea why Daisuke decided 'pirate' would be a good motif for Sin, honestly. Confuses me too, especially since there's no indication he's ever met his mother's crew as far as influence...
  21. Oh my god, just noticed that's pleating and not seams! I love this change. Venom also has a new collar and basically totally different seaming construction in his bolero, though I'm sure that's only of interest to those of us who sew this crazy shit Also, May has a sailor collar now! But weirdly, her front chest panel isn't actually attached to anything, it's just floating under the collar over her undershirt. Wtf, that's gonna be such a pain... I despise his duster jacket, so I hope that's tossed. That said Daisuke said the inspiration for his design was a 'piratey look', so I suppose any redesign might also follow that thread. I think Overture went a little crazy in general designwise so it'd be interesting to see what Daisuke does to bring him back to 2D (in look, anyway). GG dudes have always been jacked, but I agree the new style has something off in proportions. I think it's because everything overall has just gotten exaggerated 'bigger', hair, clothes etc, when it used to be more streamlined and balance out pretty well. Not sure how I'm liking how fantasy Popo's looking, to be honest... Curious what the rest of his body's looking like though. edit: Welp, if Overture is anything to go by, you won't have to worry about that one!
  22. It's been a year since Overture, so it's 2186. XX takes place in 2181, AC+ in early 2182 at latest. So 4-5 years.
  23. Which is a major point of GG's overarching plot. COULD DAISUKE BE TRYING TO TELL US SOMETHING!?
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