I just suggest block high most of the time and react to 2 lows, one is 3C and the other is 6D, and react to the 214A (Jumping throw move)
Noel has 3 overheads if i remember correctly, and 4 lows, and the only one that can actually lead to dmg are 3C and probably 6D
the rest all require 50 percent meter to rapid cancel into combos i believe