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StarGazer

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Everything posted by StarGazer

  1. Hakumen's pressure is weak Decent good. But he doesn't need a good "pressure" like most of the characters to achieve a strong offense.
  2. Yes, dunno how but it happened Noel vs Nu CPU don't miss it http://www.ustream.tv/channel/game-carnival now vs Mu
  3. Astral Heat doesn't require a burst Icon anymore?!!!! Makoto's Icon were flashing even though she just used a Barrier Burst!
  4. wait what?! from 2A starter!!! now watching the stream BBS no longer wallsticks, but the recovery looks way much faster and safer. I like it now more, it looks comboable after high altitdue hit. Smart changes ASW. Ah Ragna kicked the Makoto out, is it only me or Meteor Dive looks back to its CS1 Drive Charging speed? Not that slow but it do look slower. 2D Level2 does really work, it needs fastest possible level2 charge. If Level2 2D doesn't share a SMP with other Levels then 2D (2) > 5B 6A 2D (3) might works with a good starter!! all thanks to the increased gravity in BBCP
  5. Barrier Burst Active frames are now way shorter, just saw Hakumen dodging a burst with like the last 2 frames of kishuu invu
  6. It have nothing to do with how "good" she is, its about how "fun" she is. On how good she is topic its impossible to say anything right now tbh.
  7. Oh fk me, Makoto looks so boring in BBCP http://www.youtube.com/watch?v=B8JnHtdrKwQ&feature=relmfu The game keep leveling up while Makoto is degrading
  8. Makoto still slow? We lost to Bullet? fuuuuuuu Makoto is piss easy to play, if you are good your 1st day Makoto will most likely be better than mine. With that said they were 100% new players not new Makoto players
  9. How was it? (overall) what about the dash speed, did it change?
  10. Ughhh i can see a thing Dx I can hear the voices but the screen is pitch black
  11. The most used palette is gone :D 8, 9, 10, 13, 15 for me... i'll only pick when i try them in game.
  12. I envy you guys, i can't stay on one color, its just straight impossible with Makoto :/
  13. I made a playlist that hopefully contains all Goro matches in BBEX as a good bye http://www.youtube.com/playlist?list=PLkyLl2xOtDDiq9VVUsc1pqlcAIIl_vcFM last BBEX video Anzu vs Hakumen http://www.youtube.com/watch?v=e4Z7amKpg3o&t=4m40s
  14. but it was D: .... Edit: i'll link it instead
  15. Makoto BBCP Color Palettes. Enjoy http://twitpic.com/bex2e6 Speechless
  16. I guess Mu will have Lambda's palette too, i mean she have no one else to share palette with...wait... Izayoi?
  17. Sweeeeeeeet! Purple, Pink, Goro, Zessica, Ragna, Chie arghhh all palettes looks beautiful <3... still hate Order Sol palette Thanks zeth for the catch
  18. Awesome! Ughh, didn't know that such a thing exist (´Д`) Thanks for all the translation Hiago <3
  19. Makoto's 5A (which is 5 Frames fast, and have 2+ Adv on block) can hit Haku even when he is crouching.
  20. She do have a move that looks exactly like that in her Unlimited form, but yeah the name is not flashing... and there are no new move listed aside the ones we know
  21. http://blazblue.jp/cp/chara_makoto.html Makoto on the official site Cosmic Ray looks effing cool Unlimited Makoto? Sorry for double post ( ´∀`)
  22. So much posts on JBBS lately. The combos on post #612 looks feasible, it might be our new opt BnB. The rest of the posts seems to be talking about how poor/lame/boring Makoto is etc... so I picked this interesting batch of posts only. Also this wth does it mean :D?
  23. As far as i know; the SMP values is still the same in CP, it just takes effect immediately now. I don't think it have anything to do with SMB glitch combos, but it will hurt double SMP move enders like Platinum's car, Hazama's Flash kick, Makoto j.D/2D ender etc...
  24. Do an IAD after 2CC ASAP > do j.C then delay the second hit of it a little bit > *Land on ground* do whatever comes after the j.CC asap Edit: you mean by j.c a jump cancel right?
  25. Its called an Instant Air Dash (IAD) Input 956 to do it, the game will register the 9 as a jump forward + 6 so you only need to input one more 6 for the air dash to happen instead of 66.
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