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Litherain-XIII

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Everything posted by Litherain-XIII

  1. well i wanted to go ahead and get down all the start ups, active frames and recoverys of the normals and drives. that way later on today in the morning most should be done. if its possible to get the attribute, guard, level, P1 and P2 stats as well that would be awesome. Somebody give me a command to input info im eagered to start typing lol On a side note i also would like to know a list of all the new gatlings specifically other than the known 5b > 6A and 6c > 6B. if there are no other gatlings then disregard this request
  2. Idk to be honest. her pressure seems iffy on paper but she seems to still be ok on video. Well anymore info regarding the mook stuff DC? i wouldnt mind updating if possible currently.
  3. Well if it isnt a problem would it be ok if i can continue the update to the noel wiki for her frame data? Im always availiable to do some work regarding noel stuff.
  4. The only reason i thought it was false info was because the following: 1- he told use info regarding noel from a mook but didnt bother to actually post a link at all is rather odd considering everyone would like to see the frame data in general. 2- kurushii said he was scanning the mook to send it to the threads basically but if he technically isnt even finished (i assume this to be the case) then how the hell DC know what the mook says to begin with if the mook for noel wasnt even scanned or posted yet? unless they PM each other specifically then it beats me lol XD
  5. Ok i see it clearly says mook at the bottom of the book. welp! i still dont see how DC knows the content of the mook for noel if he hasnt read from it yet otherwise he still would have just posted a link to the frame data instead of relying on kurushii and others to say its true. sooooo im still not convienced until i see it set on stone on the mook until then... If it is true then ill probably pop a tear drop but on the side of that ill be happy to see the frame data nontheless ^_^
  6. On that note does anyone know when the jp will release the mook for the characters yet? On second thought where's the mook period?? do i need to ask kurushii?
  7. i already know. he made it painfully obvious when he decided to imply that its not a joke on april fools days. _-_
  8. And my only response to this news is where is your source of information and if possible link it to us for the sake of legitimatecy or ill forever hold my suspicion of a fasle claim in the house of God. Amen!
  9. Lol sadly but ill have to agree. he was making me face palm more times than american noels do.
  10. yeah. im generally the same with noel. kinda passive but sometimes like to be aggressive when i get my mojo flowin lol XD
  11. I find Kou to plays similar to the way I generally play noel. I also put more emphasis on normals than drives in the majority of my situations and matches. I like the way he plays.
  12. Its true what kurushii said. Ive also seen Daisul in a few matches and he does pretty well. his noel is pretty solid enough to learn a few things from him from different perspectives i suppose. he is the top rankings with noel generally in every bb game so he's proven to be worthy of atleast watching for noel MU and other stuff a bit.
  13. No r-1 still plays noel. if you happen to see a player named R-1 but plays with jin thats not him. Shirushino is the real R-1 its just another time of R-1 changing tag names again like the old days of CS1 and stuff nothing too new just funny stuff.
  14. Shirushino (this is actually R-1 but under a different name currently), R-2, Takeyama, Kou (also goes by kou-vermillion). you can also go to these individuals in the video thread thats should be located right under this thread for CP. when you get there you should see a list thats says "notable players" and should have the same list as i mentioned earlier. when you scroll down, you will see some lists of noel vs a specific character and eventually see some matches in bold lettering which highlights the forementioned notable players who are in those matches specifically so you dont have to search through videos if you wanna get to them quickly.
  15. yeah but hey wat can you do? _-_ it atleast is buffed to 1500 in damage so thats cool. Any other properties is unknown except for that 1 incident i heard her cmd grabbing through arakune's DD unharmed. Ive never seen the video for it nor do i thing it was legit sounds very fishy as i doubt mori would really give noel a invincible 1500 damage cmd grab 4 free. then again he did make CS1 5D which was basically the same thing but worse..... you never know...
  16. Noel already can cancel her ground normal throw with her cmd throw in EX you just need to do it before the 2nd hit comes out of her normal throw before she goes air borne after the knee hit. unless you are specifically saying an air normal throw ( both players in the air when throw is occuring ) into a cmd grab then no it doesnt work in either games as far as
  17. tbh i hate how reliant they made her on her drives. hope CP shifts it a bit somewhat more to her normals... too much 2D and 4D going on. kinda glad 2D was taken out as a reversal option now its alot easier to see whos legit and who just simply mashing out.
  18. Soooo.... its ok for noel players to make ppl eat a 4D into 7k and keep doing it till they stop eating it (via kicked by host) and stranded in the bb lobby list for several mins? sure im down!
  19. Then wats the correct pronounciation? ppl either called me lie- ther- rain or lith - there - rain. Some just say lith or they just call me rain.
  20. Oh hell yeah... dat corner push. http://www.youtube.com/watch?feature=player_detailpage&v=QzZ4Y8OTFEc#t=31s Also interested in checking out this 6C > j.A > J.C > J.B > J.D ~ 214A set upon all characters. although it was from a 2B starter it looks doable from typical 5A/2A starters close up. looking forward to the CP lab cant wait. http://www.youtube.com/watch?feature=player_detailpage&v=QzZ4Y8OTFEc#t=148s
  21. Yeah should. But hey you never know _-_ anyhow i was concerned about it because i wanted to post links to certain points in the video to further discuss specific things about the combos and other potential stuff we can do, but with video footage on demand at the convience of a click away. ^_^
  22. Well well well i see they started to emphasize a bit more corner push in some of these combos and ways to use 5C > j.D as a red beat. pretty good stuff just wondering if most ppl here can see it in case they dont have a nico account.
  23. interesting. Well the more i see of these scenarios the more i believe her drive pressure string are more viable and safer and the bait factor looks good if you do it intentionally too. Pretty nice to pressure now a bit more without ppl basically mashing dp the slightest gap of frames given as often now in CP unless they trying to get hit or something.
  24. Well it appears that j.4D no longer hits low in CP. So much for cross-ups now.. http://www.youtube.com/watch?feature=player_detailpage&v=j-maQU2zWzA#t=1507s
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