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Everything posted by Litherain-XIII
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[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
Yea dat shit ain't happenin son... -
[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
i get the feeling that everytime someone mentions jubei being playable i cant shake off the idea of him being a total let down on release.. -
[CSE] PSN Match Finder/GG Thread
Litherain-XIII replied to Amadeus46Art's topic in BlazBlue Online Play
tbh i hate how reliant they made her on her drives. hope CP shifts it a bit somewhat more to her normals... too much 2D and 4D going on. kinda glad 2D was taken out as a reversal option now its alot easier to see whos legit and who just simply mashing out. -
[CSE] PSN Match Finder/GG Thread
Litherain-XIII replied to Amadeus46Art's topic in BlazBlue Online Play
Soooo.... its ok for noel players to make ppl eat a 4D into 7k and keep doing it till they stop eating it (via kicked by host) and stranded in the bb lobby list for several mins? sure im down! -
[CSE] PSN Match Finder/GG Thread
Litherain-XIII replied to Amadeus46Art's topic in BlazBlue Online Play
Then wats the correct pronounciation? ppl either called me lie- ther- rain or lith - there - rain. Some just say lith or they just call me rain. -
[CSE] PSN - ID Thread / Chatroom Invitations
Litherain-XIII replied to zeth07's topic in BlazBlue Online Play
PSN ID: Litherain State/Province: GA Main: Noel Sub: Mu-12, Ragna Availability: Majority of the time. Most likely in the afternoon -
I use to have a scene in Atlanat GA but they moved out and closed the place a few years back so i have no particular scene close to me other than probably florida. But honestly i dont have the money to get the gas for that kind of drive due to college and schedule with working. Just driving to college alone kills most of my cash. I would love to have a scene towards my location i definietly would love that. Problem is theres barely anyone here in GA to play with and if there are, chances are they arent many at all or are totally unknown individuals.
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[CSE] PSN Match Finder/GG Thread
Litherain-XIII replied to Amadeus46Art's topic in BlazBlue Online Play
GGs to niii-saaan and NYAGGA58. Had fun -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
Litherain-XIII replied to HexaNoid's topic in Archive
True delaying AST isnt the best idea in a realistic match unless you can do that consistently otherwise stick to cross under method. I only used the delay method a few times before but some were unintentional in the past. But i picked up on it and sometimes i would do it on purpose when im lazy dont feel like doing 446C and end up 4D > d.6C > delayed AST for the hell of it since i can get away with it lol -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
Litherain-XIII replied to HexaNoid's topic in Archive
Ok the 2 problems you are having is the fact that bangs hitbox makes it funny for you to do 4D > AST so usually you kinda wanna try to delay the timing of 4D to allow bang to fall just a little more lower to the ground before you do 4D > AST otherwise if you do it regularly it tends to whiff more often meaning the timing is too fast on him so just delay it a bit on him. the Second regarding the crossunder 6C you already know the reason. you got the main concept down for that part you just have to cut the dash shorter to do it right. Its like trying to do the 446C input faster overall before bangs starts to fall back down after AST. You can practice this situation specifically in the corner by doing 6A > 6C(2) (both hits connect and wallbounds) > 6C > 4D > AST > 44 (this notation is more like tapping 44 instead of doing 4 > 4 Holding on the last 4 longer than necessary just to make sure you run under them) > 6C. Or you can say its like tapping 4 > 4 > 6 relatively faster than the way youre trying to execute it. It takes some practice but thats they way its done to make her do the dash at a faster and shorter distance under bang or any character shorter. Also another way to practice this is by doing 6A > 6C (first hit) > 4D > AST > 446C in the corner. This is just a quicker way to get to the specific part you're having problems at with the cross under 6c. Another Alternative to do this (although it is somewhat tricky to do and can be hard depending on execution) you can delay the 214D (AST) input when doing 4D > AST or 4D > d.6C > AST. Make sure that the 4D hits with the opponent relatively close to the ground before doing the delay 214D input IF you are doing 4D > AST. If you are doing 4D > d.6C > AST then only delay th AST (214D) input in this scenario. If you do this right she should do AST with a slight delay and hit the opponent with it but they will still be in the corner when it hits without noel crossing under them in the process. this would allow you to do combos without the need to do 446 inputs to cross back under them to continue the combo as usual but this is more execution based imo but you welcome to try it out of you like if you wanna try a different method. -
[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
Well i can see this happening just by CT someone who is dumb enough to forget to barrier block periodically and them smack them with a high damage OD combo for free with Mu-12. Seems a bit more plausable than whats being interpreted otherwise for me -
[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
Why does this look like a gold burst....? http://www.youtube.com/watch?feature=player_detailpage&v=B029NrfzZu4#t=77s -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
Litherain-XIII replied to HexaNoid's topic in Archive
Ok for the 22B ~ C > dash cancel > 6C it takes time to get use to it. I would say try tapping forward in the 6 direction twice relatively fast right about the same time after 22C hit the opponent. its kinda like mashing 6 after you hit C in the middle of 22B hits that allows the dash cancel to come out. after you get use to that for a while its all about knowing the timing of when the dash cacel frames ends and hitting another double 6 notation again while pressing C so it should be 66C with you holding on the last 6 of the 66 (double dash notation) to compensate for the 6C input so she should dash 6C after the dash cancel fromm 22C is finished. At this point its just simply practicing on it for as long as needed. also on the dash cancel into 6C not coming out you may be hitting 6C too early so try to know the timing of when the dash cancel is done and press 6C at that time and it should work out for you eventually. On the corner combos regarding AST (assault through) if you do assault through in the corner you will cross under the opponent if you just let the move hit and dont press anything else the person will just fall infront of you with noel in the corner now. To cross back under out of the corner to hit 6C with the opponent back in the corner again you would have to double dash the opposite direction out of the corner so say you are in the right screen corner of the stage and you go into AST you would have to press 446C to get out and connect 6C while youre at it. the notation is gonna seem like youre back dashing instead of running out but in reality you technically kinda doing 66 > 6C in a way since when the assault through is done you are technically facing the left side of the screen with noel while the opponent is starting to fall down so this explains why 446C sounds weird at first but to keep it simple just wait till AST is finished then tap backwards twice then press foward and C to dash under and connect 6C. I hope this helps somewhat (althought i think i made it sound a little confusing with the technicalities if the situation) -
[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
*rubs his hands together slowly...* -
[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
I stil want an online training mode in player rooms where the host and 1 person in the room can both join the same training mode and play against each other and stuff and a further expansion on this in general. -
[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
Maybe they want to test the waters for all the characters in general in play before they add Nu and Mu since they are zoners and mostly everyone else is a rushdown or whatnot. Perhaps they wanna see how the cast fair enough without them in the equation to see how balance it will be before they start to hit the blueprint for the murokumos and nerf certain things to match the balance they want without doing too many iterations to change every character, furthering more rebalance patches/games in the process. But then again they could do this during loketest anyhow so it beats me other than they havent finished stuff with Mu and Nu... -
[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
Wuuuut???? Confirmed kokonoe and saya? *faints and passes out from hype* -
[CP] News & Gameplay Discussion (Old)
Litherain-XIII replied to kosmos badgirl's topic in BlazBlue Gameplay
I could imagine lambda's phase change to be as long as relius's Led Ley at best or faster. -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
Litherain-XIII replied to HexaNoid's topic in Archive
To be honest Delta you played pretty well. The only problem imo was that you were messing up on the haida loop parts trying to use the 6A > 6C starter to gain more damage but ultimately it backfired several times. In a noel mirror match its alot better to use the 66C > 236A > (stand in place) 6C > 22B....etc as the starter instead. Its more easier and less reliant on the spacing after the dash cancel after a 3C hit confirm. It seemed like trying the way you were doing was putting you out of the right range for the loop to exceed pass 2 reps which explains why it was turning blue beat in your matches. You were VERY solid on those barrier dash-ins hell i cant even do that. thats definietly something you got going for you in alot of matches it helps in alot of tight situations i give you hella credit for that cuz most of us noels cant do that alone consistently. Your hit confirming was solid although you did have a CH j.5D hit confirm on Nano that could have landed you 4.7k with 54 heat and would have put Nano in the corner entirely and if you DD at the end it would have been 5.7k that would have mostly sealed the round for you. But instead you hit a 2A after reload instead of 3C to get it off that was pretty much your round on that hit untill I saw the 2A and went facepalm. Other than other hits that could have been a bit stronger in the damage / corner push department overall you did excellent good stuff. ^_^ nice to see other noels trying to do haida loop i guess either you tried to teach them on the side or they read my thread over the matter but either way it pleases me to see its getting some play in tourneys just wish someone can do it more consistently and pitch perfect. (i would do it myself but unfortunately i cant go to NEC so i can only dream) -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
Litherain-XIII replied to HexaNoid's topic in Archive
I aint going no where Luna COME AT ME BRO! XD