-
Posts
368 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Isuna
-
No reason to nerf him to D-tier. I take it from your avatar that you play Makoto. You should know what I am talking about.
-
Soon, maybe in August.
-
Each magatama is 1250 units. He gains 3units/F. So one magatama is 416F ~ 7 seconds. He gains 4/F when less 35% health, 312F ~ 5 seconds. So without doing anything it takes about 7 seconds. This really change though when he is attacking or is blocking. Each blocked 2A gives him 21 units, each 2B gives 26 units...
-
I think you misunderstood. Regarding match time: And while I would say that I am for long matches, I don't want time outs. I think it is a little boring to watch when Ragna hit confirms whatever into corner carry, then does Blood Kain and wins just because he read/guessed right in the wake-game.
-
They need not to destroy Haku J2A, 6D and Tager AC and I am happy. If Hakumen is too strong, nerf him, don't destroy him. >_> I mean, I don't know about how they did the super nerf to Makoto but, my friend plays Tsubaki and what they did with her was lowering the overall damage and removing frame advantage. They did not completely destroy every single of her combos, right? : [
-
Should have told me earlier. :p Dont know how far you live from Tokyo, but there is a new Loketest soon. Just hope it isn't in August, I would need to rename all my videos. XD
-
Personally I thought Tager's theme was one of the better, just because it focused on the bass and not on screaming electic guitars like most other themes.
-
Someone mentioned that Driver > 6B > Gadget is possible at the JBBS, and wasnt challenged. That raised questions about 3C losing speed, 6B gaining speed and whether 6B still is an overhead. What I wonder if this is correct is can you combo after 6B as it usually chains to 6C? o.o
-
Regarding CT... did he have a normal overhead? o.o Read some JBBS yesterday, someone said that Zantetsu only dealt 2427... Could one hope for better proration?
-
I overslept for third day. :/ But you know, there are things that are sold out before opening time! >_> Comiket is not fair at all. >_< I'm pretty sure I saw it miss first day. But it is hard to confirm as it is delayable. I think the only confirmed combo route after Collider is diagonal Spark... I saw someone try to Collider (miss) after with magnetism, but failed to follow up so that route is still unconfirmed. By the way, don't we need nickname for diagonal spark bolt?
-
[sarcasm] Nah, I am the same, I just like changing account every now and then and talk about the other account.[/sarcasm] : p The last of my videos wont be up until Sunday, as I am on vacation and have no access to the video files. I'm not sure whether to be hyped or not for BBCP. Hakumen is destroyed and Tagers collider seems to have changed too much. So maybe I must change characters I play. Maybe it is just because I joined up in CS2 and it is too much change for me. I didn't experience the CT to CS transition. : /
-
Sorry, I added an S by mistake to "a boss character". There is ONE unannounced character, which supposedly is a boss type character. I guess this character will be what Hakumen was to CT.
-
Regarding changes: Next part seems to be about the home version, I'm not sure if I will translate it, as I need to go soon.
-
Continues...
-
They talk a lot about the new character designs: Apparently it is Ragnas voice actor who came up with the idea for Amane. Mori wanted a character that puts on other characters and made Azrael. And then he used his orignal plan for Tager, a character that can throw with Drive, and made Bullet. For you guys who have actually played the story:
-
Losely translated:
-
He is not saying it literally, it was my impression of his voice. :p
-
The way it launches opponent makes following up hard. Overslept to comiket third day, got three out of four doujinshis but all other stuff was sold out.
-
Agito is written as "ago" + "katana (tou)", so it isn't a normal read and it means "Chin Sword". Though most Japanese players dont know that. Seende like the Japanese has a hard-on for chins. Fenrir in AH3 is written as "chin beast".
-
In CS he says "I am a Japanese super hero, so I must say cheezy things in a loud voice"
-
inb4 we start translating peoples names. Whiteface, Blade February, Camellia March, Tenthousanddash Liongod, Ridge... By the way, I'm leaving town today for some vacation. Whatever my smartass netbook didnt upload yesterday wont be up until Sunday. Sorry, kind of didnt have the time with comiket and all.
-
Rather "I am a American super hero so I must say cheezy things in this cheezy tone "
-
@ TagerTime 360 still goes to Gadget, but I see no 3C. I think OD only forces magnetism. You can combo into GP but not after. My opinion regarding Zanshin. While the input is much more easy than other reversals, you still have to chipsen between high and low,they dont catch throws,and isn't rapid cancelable. If you're going to hate a reversal, hate ID. You play each match-up diffrently anyway. Play Tager and see what a truly bad match-up is. After all, dont we all like BB because of the unique characters and the unique match-ups that follos, unlike Same Fighter? Regarding new sounds: indeed it sounds like the soundtrack got remixed. Hakumen is back to CT cheezy speak Bang taking inspiration from the dub made me sad. Litchi and Platinum sounds younger...
-
I don't think the calligraphy for Renka and Hotaru says something. As for the kanji appearing when you use a special, it is capital numbers.
-
In Extend you could either to A Fubuki or another one. As Fubuki is no more I guess not. Still 3,3k is a lot if it still is a reversal. I haven't watch much latest month but, about 50% of Valkenhayn/Hazama/Taokaka matches ends in time-out and against Lambda one cannot do anything but cry. What is bad about those matches isn't the fact that they are bad match-ups by design, all characters is going to have them, but becuase it is all about Tagers opponent doing mistake, rather than Tager playing well. Even with a blocked Spark Bolt he only has 6 seconds to make something happen, otherwise it is back to square one. And as it is so obvious that you're going to use Collider to pull them in, its still ike a 50% that Tager eats another combo, making him falling even further behind. As Collider's combo routes seems to be fewer now, he is not going to be able to as much damage and cannot always end with Gadget. Voltic Field is going to be an excellent tool to fight Tagers nemesis, time.