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AchedSphinx

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Everything posted by AchedSphinx

  1. Well, if you can't be mannered on the internet I think I've lost all hope for humanity.
  2. Updated it. Though I may need to reorganize it somehow, I dunno. Yeah, I've never done this on reaction, but 6DD > 236C could be used as well, but spacing is the problem. I can't tell you how much I love to hate 236C because it doesn't track like 236B does. But then again, if it did track, Lambda would be invulnerable during start up on up close opponents because the move takes 30F to actually happen and she simply wouldn't exist. Would be funny if that were true.
  3. Well, the work would be the timing in the 3C and 214A so that 236C connects. Interesting combo though, I think I'll try it out for a CV or something.
  4. True that. It's like when I play Noel, I think I'm Lambda, so I do j.2D for some reason. It's pretty tough for me to separate the two. If you're online, we should play a few games.
  5. Good games dood. I think you will have to practice a bit more with Rachel though. It's like me and Noel, I know her combos but I don't bother to play her. I still need much more practice though. Good thing I found that 3 month xbox live code, now I can play whenever :D
  6. I like that you can make the character color different from the persona's color. I would be interested in seeing what the extra colors will look like though.
  7. That loop Naoto has is pretty deadly. I haven't seen it used much in her videos, but Chie's charge seems like it could make her damage potential pretty insane. But then again, I guess you could say the same with Yukiko and her Fire Boost stack to 10 lol.
  8. I wonder if she has the highest damage output in the game. Some of her combos are pretty nasty.
  9. Overheat had a CV that had something similar to that. Where he used 236236D on a bad burst. Odd thing about using it with rolltechs is that blind spot. Could be interesting to see how well its used though. @swd, yeah you can do 214A > 236C mid-screen if you time it right. It's rather difficult though. For instance 2B > 3C > 214A > 236C > 5C > stuff.
  10. That sounds like an alternate bizarro dimension, Lambda doing 2C on wake up and people have to respect it. Another thing that's bizarro is that I'm actually doing pretty well against Hazama's now. I'll be sure to pinch myself to make sure this isn't a dream where Hakumen throws his sword as a projectile. That aside, GGs to Nem,Adventus, and Kyo. Late night bros.
  11. True, I liked her a lot in P3. She's damned awesome in P3P since you can actually control what she does in combat, tis fun. I've actually never played a non-zoner so it seemed like an interesting time to try. Imo, if you like a character, learning the character becomes much easier.
  12. So, who's all going to main Aigis? Sounds kinda weird asking in the Aigis forum, but I couldn't think of anything to say. Well, a better question maybe, what got you interested in Aigis as a main? I'll go first, she reminded me a bit of Lambda. Then I realized she plays nothing like her. Live and learn.
  13. Curious, depending on the position, can't you omit the 6B > 2C > TK > 5C[2], and go straight to the 6C? A lot of the times I can just do that. I'm thinking it might yield more damage overall, this is just speculation though. Though honestly, the timing is quite a pain to get for the spacing of 6C > 236D, so 5C beforehand for ease. Unless you're talking about beginning of the round mid-screen, then your method would be better. An aside, how would 5C[1] > 236C > 214A > 6C fare with corner carry? I'm not sure if the person will tech before 6C pushes them out of gravity and into the wall, or how high the person will be for a 236C connect. Actually, it's probably a bad idea to do that. Well, an easier, safer route that yields about 4k would be CH 5C[1] > 236C > 2C > 5C > 4B > etc. Good amount of corner carry as well. I haven't really found Lambda's best mid-screen combo atm. Best I can manage is j.B, nets about 6.5k. FC gravity would obviously be more, but I like j.B more. @swd, that combo is fairly impractical and has no use. Even with the 5k you did, 236B while you're in the corner is asking to be punished, and also you'd have to automatically assume you'll get the hit to actually pull the combo off. It's like catching a 5D CH or 5C CH when it's not against a DP or Rachel's stupid cat chair.
  14. I was checking the wiki and saw that Memento Mori is 6k dmg if the opponent is feared. Does that mean Elizabeth is somewhat like a Tager, with that command grab? Sounds like it will make for an interesting fighter.
  15. Thanks Toan, I learned a tip from my own thread, ain't that sweet. Anyways I'll update the main post with it.
  16. I suppose I could get it on xbox 360 then. Since most of my friends are there. I've just never logged on AchedSphinx in ages. I'll try to look from some xbox live gold specials to get back on it :P
  17. 2B tech punish seems to be something I've never done before. If someone does roll, it's usually into 214D. Ironic that I've never seen 2B used as a tech punish, or rather, I've never used it as one since people normally neutral tech against me lol.
  18. Tech punish, yeah it wouldn't. I'm thinking 2B > 2C > 5C > 4B > 2DD > 214A, to corner carry. I thought he was talking hit confirm lol.
  19. 2B > 2C > 5C > 6C > 236B or 3C into sickle oki.
  20. I feel you man. At first it was just Aigis and Naoto as sub. Then it was Aigis and Yu and Naoto as sub. Currently it's just Aigis and Mitsuru. I can't make up my mind. Oh and I can see everything wrong happening with Jin and Hakumen having a kid. I've always assumed Jin was the chick and Hakumen is the male parallel universe version of him. That's why everytime Jin sees Hakumen he blushes. It's very charming. At least I know you will be there whichever version I decide upon :D
  21. Everyone playing on PSN or what? I need to weigh my options here. Referring to P4U btw. Don't know if I feel like paying for xbox live gold if I only play one game.
  22. Really? That's a bummer, but then again, I've rarely seen Aigis run out of bullets in a round and I've seen at least 100 videos of her. I know Aigis uses her bullets for her zoning, but if she runs out, how much does it effect her gameplan? She still has Orgia mode to get in and those mortars and stuff, so I'm curious... does she become Carl without it? :P
  23. We shall see. I have a few more in the back of my noggin, but I tend to forget what it was when I hop on the computer. Odd thing when I play with Lambda, everyone neutral techs, so it usually works for me. Though if your opponent is a masher, you'll get hit, like Hazama and his godlike 2a.
  24. Close tie between Aigis and Mitsuru for me now. Man, dat rapier range. If Jin and Hakumen had a kid together, it would probably be Mitsuru. And I'm willing to destroy the continuum shift to see that happen.
  25. I read that Orgia mode reduces the amount of bullets consumed. Do you guys happen to know the base percentage it reduces, or how many bullets it takes off, or if it even does that at all?
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