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Circuitous

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Everything posted by Circuitous

  1. Mid-match subtitles would be, uh... hm.
  2. APRIL 12TH GOGOGO.
  3. Whoops. That should be fixed.
  4. One's vertical ([2]8) and the other's horizontal ([4]6). Their respective input priority determines which move you'd get if you hit [1]9, since that input could apply to either move.
  5. ICPM fucks full-screen Dragon Install Tyrant Rave. Yaaaaay. Even at closer range it's a viable escape if you're not close enough for F.D.B. to help.
  6. Do you mean it has netplay on the cabinet? 'Cuz #R and AC both had netplay on console, so it's not exactly a series first.
  7. No and no. Everyone has the same health. Chipp has a lower defense rating (taking more damage with every hit) than Zato does, but has higher guts. So the end of his healthbar depletes slowly compared to Zato's. In the end they have comparable overall health, but it all depends on how the damage is dealt. And, again, you're welcome to make a new thread if you feel so strongly about it, but this is for discussion of Xrd directly. We're already at 165 pages, it's hard enough to find info without extra clutter.
  8. PS2 version has 4 frames of input lag.
  9. Please do not ask questions that will completely derail the fucking topic. This is the Xrd thread. If you wanna ask how people got into the series, make a new one.
  10. Pffft what? No. Generally you only go for IKs off a dizzy if your IK's pretty fast and you're already in range, otherwise the risk of them mashing out (and you losing your Tension gauge completely) is too high.
  11. The slowdown from the RC stops as soon as 6K hits, and he's done it before without RCs, so I'm gonna say it's not doing anything.
  12. FAB does 6K HFB 6K in the corner all the time.
  13. Minus enough that Ky's 2K hits.
  14. Once the Sol theme is finished and adequately polished, it'll be easy enough to make new color combinations based on it.
  15. We need an English-speaking Potemkin in Japan please. So I've been thinking about 6K a lot. 6K combos into F.D.B. F.D.B. has 19 frames of startup. 6K is level 6 or F.D.B. is shorter, but F.D.B. doesn't seem shorter. (It's slightly shorter.) So 6K is level 6. This is cool. There's a lot we can do with this information. Mega Fist RC c.S > 2S > 6K > Hammerfall for a fat chunk of damage and knockdown, close enough for actual oki if you're so inclined. c.S > 2S > 6K > Giganter > Gigantic Blid more big damage, probably devastating in the corner or with cranked R.I.S.C. Here's an interesting thing: FAB PRCs Hammerfall, but there's no freeze or slowdown. He still loses the meter. The heck? Also, later in the vid you can see Trishula actually being used. It turns out that j.H is special cancelable, as evidenced by the j.H > ICPM, but ICPM is too slow to combo, so you do still need the RC. Seems like a really silly oversight imo. It might only be a frame or two too slow, but it's impossible to really tell - still, you might be able to black beat it sometimes.
  16. Speaking of Potemkin, I think his new 6K is pretty good. I'll miss having a standing overhead, but 6K is basically how he's expected to get ground combos now. It actually patches up a weakness he had in #R and I think once it starts getting used more, Potemkin might not be as miserable. And for corner air confirms? Wallsplat's a pretty helpful thing to have.
  17. Save OST discussion for Zepp Museum, please and thanks.
  18. re: Zansei Ryouga, I think the change is that only the last hit (the cinematic ending) hits the opponent, so that, as before, only the last hit can be the KO. It probably looked silly (and caused other issues) if the opponent died before the super ended.
  19. Moved somewhere relevant. Which theme are you referring to? There's the blue one (old default) and the red one (Sol style, still very much in-progress).
  20. Unlock them, then just select them. They're all time unlocked iirc.
  21. There's a random element to damage calculation for dizzy, between 1.0 and 1.3x. Everyone's maximum dizziness is a fixed number.
  22. Quentin Ross a.k.a. Arkayne is taking pre-orders for this Sol print, which will be available for purchase at BADC, along with prints of various other characters from the games featured in the BADC lineup. Preorders get a bonus May portrait as well! Send him a message if you're interested!
  23. Come to BADC and we'd be happy to.
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