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Everything posted by NecroTheReaper
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If I remember correctly, I think you have to do a microdash 2C (which you make it sound like you're doing). I had a few issues getting that challenge done as well when patch first dropped. Also I think there might be another microdash after thr OD cancel.
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On average about a 2. That's how most people I know from here tend to be since we know how big a bitch lag can be.
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0 bars, because I can't think of a way to say I dont like fighting in lag without saying "no 0 bars" and sounding like an ass. Doesn't help that some 0 bars are better than 3 bars.
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
You could just do our standard punish instead of usin ignis, set up some corner oki, maybe even a vinum glitch setup. -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I guess. I can't imagine when we'd need FULL corner carry and have ignis active, since typically this means we're losing, but its nice for when you find a character you don't want out of the corner -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
No dice. Lauger is what gets the combo from midscreen to corner, so you'd have to cover a looooot of distance regardless of how you use 236C. However the time you land after an IAD and the timing they have to roll is still our advantage. Only option they'd have is DP or jump out, and ignis is right there with us. -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
Replacing j.214B with j.214A puts them right in the corner and leaves you a safe distance away, I'd say we have a winner. Still half your ignis meter for 3.4k, but with full corner carry. Sadly not enough time to get a 3C ender -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
Just did it. 3508 Damage corner to... alnost corner. About 2 character lengths away for half your ignis -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I found another combo path that doesn't involve leis that gets the same screen carry (or almost the same). Just do a delayed IAD j.B>j.c>j.8D after Tus' third hit -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I would ask if our standard crossunder 6B path would work there but I feel the cimbo timer would kill it -
To put it in perspective, this is what most new Relius players ask about when they look in our forums (mostly because its also our BnB combo)
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I'm just throwin out ideas right now, think you could use 4D before ignis crosses over to your side then pick up with j.B>j.C>j.236C>j.214B -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
Does ignis recover after Tus soon enough to act after leis? I havnt tested this combo, so I'm not sure as to what it looks like. -
Its because you have to delay the jump cancel. It only happens in lag though, so I don't see why this isn't a valid option of lag killing my inputs.
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
Could you do 6D>crossup j.B>2C>236C? -
Cuz you do the jump cancel and the 6D at the same time
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I was also referring to her j.A and its stupid hitbox, gatling capabilities, and hitting high. So do you cross up for that combo? Cuz i mean... couldn't you just not crossup if that's the case? -
Just my opinion, but in lag, Relius' pressure gets killed because of 3C>6D>j.B turning into 3C>j.8D. I'm sure everyonr knows how basic this string is for Relius, and when it gets screwed up, its practically a free air CH. Anyway, this is all in lag. And we all agree we hate lag (unless you're bad and love people getting hit by purple 360s all day long). Psn, you hurt my feelings
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I'm kinda split between the two. Imagine if 6C was lvl 5 and had increased launch om grounded opponents. But if leis had like a 25-28f startup (I thibk anything else would make it rediculous), it'd be a better pressure/time wasting tool. A reduced version of ley would be cool, its kinda annoying that they took some of Relius' cool exclusive moves and gave Koko better ones. -
Ggs to eevee and everyone else, psn is really frustrating. Any idea why its so bad lately?
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I think it depends on the izayoi's playstyle. Typically I just use a 6D/j.D to eat her sabers so she cant get stocks, but if she gets em, you're gonna get screwed. Arakune gives me trouble as well... but I never see him. I get an ara match like once every month. I can't make a valif decision on the MU if no one plays it xD. Also, anyone else love it that like tons of other characters are complaining about the azrael MU while we agree hes no big deal? Also, nothings bein said about the next CP, but who's hoping for meaningful crouch/CH confirms? A la higher 6C launch height. -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
So, there's not a lot of us Relius players, and I figured this would be helpful. What is your guys opinions of Relius' worst MU's vs his best? Differing opinions could help us all out in our problem MUs. To me, my most problem matches go like this (descending worst to best): Taokaka Valkenhayn Mu/Litchi Jin Kokonoe Carl Platinum* (*this one is random, but I feel like I'm just unlucky) Noel Ragna Hakumen/Bang Nu Amane Hazama*/Rachel (*changes on how the Haz plays) Arakune Makoto Tsubaki Izayoi Azrael Terumi Bullet Tager Kagura Relius mirrors are just learning new tech between us cool people, so I'm not gonna put it on here xD. Also note, it was hard enough to try and remember all of the characters so past the first 10 there may be a few that i didn't notice myself xD -
Hmm... oh well. And yep, fuck psn. It just mafe my entire ps3 crash. GET YOUR SHIT TOGETHER SONY.
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Not really. 6D's startup is longer than 2C recovery, so he could just DP, which is kinda risky if it hits the autoguard. Then his DP gets like 40 active frames. Granted its equally risky if he gets baited, this just turns it into paper rock scissors, which if he wins he gets 4-6k damage off it xD... I do tbis too much.
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I'll just say the specific scenario xD. Me vs Kagura, Kagura does 2C. I do ley and 6D to avoid his 2C, but he hits ignis, which increases 2Cs active frames long enough to hit leys recovery. Yeah, 2D would've won, but iI'm just griping about the frame increase.