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Everything posted by NecroTheReaper
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
Anyone else feel like the cancel window for Haas and Naidas got increased? I've been able to reeeeeeally delay it while trying to get lyra oki. -
I love using english Rel just because Ginko and Col. Mustang are awesome. Plus I love his victory quote when you beat a Kokonoe. However, a lot of the english voices can drive me insane. Mostly because they seem more talkative while being punched with giant green fists.
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But werent Haz Ex combos easier? And ggs to those in lobby, feel a lot more confident than I did yesterday
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I dunno either, I loved Ex. The only thing I think CP has over Ex is the damage toning. Eating a valk 7k combo is no fun.
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Its not really a peeve since everyone has to deal with it, but why do some dp's have 15+ active frames AND huge forward hitboxes? You try and backdash to bait a DP into wiffing, its massive hitboc and active frames tag you anyway. And sorry if thats not the case Airk, it just sounds hostile.
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Corner 6A 6A>rc>6C>6DC>2DC>[4]6B>5C>5DA>2DA>6D1D>3C>6DC>2DB 4429 6A>rc>6C>6DC>2DC>[4]6B>5C>5DA>2DA>6D1D>3C>cOD>2C>6DC>super 6018
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
It ground bounces on air hit now, allowing links into 3C and making solo combos into it possible. -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
It does, especially since we have a new solo route thats no more difficult to confirm than Extends 5B>6B>6C route -
Seriously, everythong you say Airk sounds like a personal attack if you don't play Tsubaki. Someone compains about anything in this thread based on complaining and you instantly go into defensive "STFU" mode.
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Anything into a stance move has a gap for him that you can led ley. However, don't forget he can dash in stance and has a command grab with 50 heat now. Also, when it comes to chains, you want to make them wiff or have ignis eat them. If he tries to use his A followup, ignis forces him to block, and all of his other options force him to move around ignis instead of straight to you. This is good because if he uses another chain to get in on you, he doesn't have any more movement options left if you make him wiff, which temporarily gives you a moment to move in.
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
Most oki options assume you have ignis out, so here's a list of oki. Midscreen 3C>214C 3C>214B>block 3C>2D j.214B>214C j.214B>6622B>2D Corner (should always end with 3C. 4D for crossunder gimmicks) 3C>214C 3C>214B>block 3C>236D>j.B 3C>2D>block 3C>j.D>j.C 4D>66214C>j.7B -
Indeed ggs, though I feel.like a terrible player after being air grabbed out of so much shit x.x
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Can air grabs be removed yet? Relius air grab is even my main air to air, but when shit happens where you'll be visually in the active frames of a move and someone can jump and grab you out of it, I call BS. That, and wtf is with Tager's j.2C hitbox? It even traded with ignis 4D, Im like "ok... I'm pretty sure that impaled him." And yes Argent, I am raging about our matches xD mostly with that jump stuff
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SWD, you gotta wreck me more with Nu sometime. I kept doing the same stupid shit constantly and you called me out every damn time brvause good Nu's are hard to come by.
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Might as well get all our old BnBs in here. 2B/5B>3C>6D>j.B>2C>6C>41236B>5B>5C>sj.B>j.C>j.236C>j.214B 5B>6B>j.B>delay j.C>(66)6B>sj.B>dj.B>j.C>j.236C>j.214B Corner 5B>3C>236C>214A>5C(1)>j.C>j.236C>j.214B>j.B>2C>6C>41236B>5B>5C>4D>3C 5B>3C>236C>214A>2C>6C>41236B>6B>2369C>3C RC paths 5B>3C>236C>RC>665B>2C>6C>41236B>5B>5C>sj.B>j.C>j.236C>j.214B Decided to go ahead and make a list of combo enders after Leis. -41236B>3C (oki) -41236B>sj.B>j.C>j.236C>j.214B (damage+corner carry) -41246B>5B>6B>2369C>j.214A>AD>j.B>j.C>6B>4D>3C (damage, oki, close to the corner) -41236B>5B>5C>4D>3C (damage, oki, corner ender) Fun astral combos :D 5B>3C>cOD>2C>214A>214B>214C>66>214214D 5B>6B>j.B>delay j.C>2C>6C>41236B>2C>214214D corner 5B>3C>236C>214A>OD>5B>2C>4D>214214D
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Has OD 6D and regular 6D always been different SMP's?
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Ggs SWD and Nemesis. Honestly did not know until today Nu's C attacks could gatling into overhead.
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When people use a sprite and avatar of a character they dont even play. If it didn't take forever to bring up someone's player card online, I wouldn't complain as much, but you see someone walkin around with an izayoi sprite and avi, look at their card, and see that they olay Koko and Carl, its a bit annoying
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Midscreen to corner 6A>RC>6C>6DA>665B>3C>6DC>2DC>[4]6B>5C>5DA>2DA>6D1D>3C>6DC>(28C/super) 4013 (5113) DMG
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Arksys putting big-ass anti-air specials in the game and make you unable to barrier on air dash. Why? Im not even talking about getting in yohr face air dashing, just trying to get away so they cant use the big ass anti air on you Dx
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[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I was meaning to post that earlier xD. So, one thing thats interesting about the new Leis is that you can get a raw OD out before they tech, so it could be used to catch unassuming players in the air with 5B -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
But now solo confirms are a LOT better. I find it easier to convert into 6B off an air hit than I do off a ground hit, and with that, we can get at least 2500 damage and corner carry with no ignis cost. -
5B>6B>j.B>delay j.C>2C>6C>41236B>sj.B>j.C>j.236C>j.214B 3257/23/1000 Use to be character specific, but works on much more, if not all, of the cast. CH j.214B>2C>6C>41236B>5B>5C>sj.B>j.C>j.236C>j.214B 3701/26/4000(2500) Nice damage from new Lafino.
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[CP/EX] Kagura Mutsuki - FAQ/Q&A thread
NecroTheReaper replied to MikelAL93's topic in Kagura Mutsuki
Ok, so Kagura is like my most used character that I'm terrible with, amd after some recent friend matches, how the hell are you suppose to catch people? xD it seems like against a large amount of the cast, you can just super jump>air dash and you just bypassed all his neutral. Honestly, its gotten to the point where I'm almost convinced winning is decided on if you played paper-rock-scissors correctly at match start and got a hit. II'm comin from a character that can almost completely shut out most of Kagura's mixup, so I feel like this just might be somethin players have to deal with, or am I not gettin the secrets here? lol -
[CPEX] Relius Clover Gameplay Discussion
NecroTheReaper replied to HARD_BREAD's topic in Relius Clover
I hope its just him punishing himself with N-O. May also have to do with Koko being put in the arcades now that I think abouy it. I see a lot of great players struggling against even thr more average Koko players. Edit: this made my day xD http://shoryuken.com/2014/05/12/lordknight-compares-characters-ease-of-play-with-their-ease-of-winning-in-blazblue-chronophantasma/ SCREW PEOPLE BITCHING ABOUT RELIUS. Almost right in the center, so most of winning with Relius is skill xP xD