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Everything posted by LaowPing
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What are these heat and damage nerfs I keep hearing about? Sent from my ZTE-X500 using Tapatalk 2
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Any chance you can do an ice car variant of the last combo for oki? Sent from my ZTE-X500 using Tapatalk 2
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https://youtu.be/v0FBGBKThV4?t=7m45s J.C(5), land, DP D is a thing aparently. Also, peep the swag at 12:05
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[CSE-CP] Jin Questions and Answers Thread - How Do I Shot Ice?
LaowPing replied to Moy_X7's topic in Jin Kisaragi
Sounds like what SKD was talking about. Jin without meter needs frame traps and throws to open people up. For frame traps, you want your blockstrings to look different each time, leaving the opponent guessing when he can press buttons. Things like 5C, 6B can be disrespected easily when repeated, so throw in more 2C and 6C if they get used to see that. I like to reset pressure early after 2B and 5B since they aren't obvious gaps. Later on in the match I delay my gatlings to trap them if they try to punish it. For throws, I find it's better to use the fear of a throw against people who are good at teching them. For example, a lot of people are good at teching 5B, delay, green throw, so what i do is 5B, delay, 6B. You'd be suprised by how often this works. If you opponents like to OS the throw, watch for barrier blocks during you blockstrings and learn to trm. If they jump, use lows and air unlockables to catch them. When you actually have meter use things like 6A and j.214D in unexpected place. For example, you can use both after a safe jump. Sent from my ZTE-X500 using Tapatalk 2 -
I thought everyone was the same when frozen? Sent from my ZTE-X500 using Tapatalk 2
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Every 4 bar I've ever played on has had at least one moment of lag. While 2 & 3 will be perfectly fine. Sent from my ZTE-X500 using Tapatalk 2
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Arakune is not a fighting game character as far as I'm concerned. He's a test of patience and annoyance. You spend the whole game trying to chase him down while his bugs take up all the screen space, then you eventually get cursed and have to deal 3 mix ups which you eventually get hit by, then he puts you back in curse or makes you play tag all over again. Sent from my ZTE-X500 using Tapatalk 2
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Wait, she lost her reversal? Plus it's a very obvious overhead so it shouldn't matter much. Sent from my ZTE-X500 using Tapatalk 2
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Jarin Renshouga: 236236D I had to look up what the hell that meant. I really need to learn Japanese next semester.
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Do you have footage? I have to see this.
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Never heard of guard bonus before. And errol, I heard in the Tao forums that her jump a might have a bigger downwards hitbox. Might have something to do with it. Sent from my ZTE-X500 using Tapatalk 2
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Reminds me of those moments where i go "I know i blocked that. I teched that grab. Wait, what happened to my super? I know I dped that shit!" Sent from my ZTE-X500 using Tapatalk 2
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Sounds like something fenrich would do. Sent from my ZTE-X500 using Tapatalk 2
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I've learned that the trick to dealing with DP characters is to do mix-ups early. Don't let them get comfortable and watch for openings. Do your grabs and gimmicks the moment they choose not to DP on wake up. I love fighting characters without a reversal though. Spamming 5B and 6B for pressure resets and they can't do anything about it. 2.0 is going to be awesome with that new OS Sent from my ZTE-X500 using Tapatalk 2
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I'm already getting bodied by a good Izayoi player. No need to make it worse. Sent from my ZTE-X500 using Tapatalk 2
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I personally enjoyed remix heart. Should probably go back and finish it at some point. Sent from my ZTE-X500 using Tapatalk 2
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Plat has unblockables? Sent from my ZTE-X500 using Tapatalk 2
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This answered a lot actually. I can never seem to out nuetral her due to the range on her specials but i see now i might just need to space myself better. Now that I understand the plan i might be able to deal with it. I'm going to watch some videos of good players and see how they handle it. Appreciate it. Good to have you on dustloop SKD Sent from my ZTE-X500 using Tapatalk 2
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Tryna work on some new Terumi meter management things. Anyone want to help out?
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@C0R Where are those tier list from?
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Ok, lets try something that might be more on topic then. How free is D projectile into D teleport? I've tried blocking and just got hit out of the air by that move that goes straight up. Is there a way to disrespect it or is it better to just block it and try to defend the mix-ups?