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Everything posted by SolxBaiken
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
main v most likely means main visual -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Also note that location test 3 dates announced; 12/6~9 where Zato and ??? will make their debut... Where the FUK is Baiken damn it ; A; -
Nothing but support announcements this week .v. The entire SKET-dan count as 1 assist, that's kinda cool.
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lol, you know me too well, but I already let out my rage on Eventhubs, although honestly....I just....don't care anymore...
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#CPII4EVO2015
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Coming to PS4 (with Vita cross-buy AND play) and X1 Might be reason enough for me to get a PS4 until Xrd~ Depends on how soon, "soon" is.
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Well there's a latch and compartment for it now, Sugoi Engine, ACTIVATE! Also in Venom's victory display, the ball he throws down says "Dandyism" are the mantra and logo retained from Slayers days as Guild head even after all this time? .o. Oh crap, also didn't notice that Venom even has them on his sleeve o.o -
Yo damn, puppet characters confirmed Oga (w/ Bub) and Tsuna (w/ Reborn) enter the fight. And 2nd Gintama rep, Kagura, is support only.
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But CT and CS I would consider working very closely, it's only during CSE [where they took localization into their own hands] that things have become messier. Also [as I've stated before] I highly doubt this is even a localization [development] issue and just has more to do with North America's cluttered release quarter. EDIT: Actually, as a whole, yeah this is probably one of the better internationally handled series that doesn't come from a big company [Capcom, Square, . . . Bamco lol]
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
AWESOME :D -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Eh, I wouldn't want it to lose novelty. I actually rather like that there seems to be something to make everyone [more] unique; Sol's DI transformation [hope he gets a cinematic win screen with that], Ky's ponytail, May with stage specific win, I-No with her rainbow eyes, Slayer with Sharon's stage interaction. Can't wait to see what other little nuances they sneak in. -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
YRC for Tatami seems like a given but if they could give me YRC on Yozansen and GC-H (assuming it's like AC not #R) I'd be happy ^^ -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Wow, lol, that's kooky but cool . . . now I want Baiken to have it .__. -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Man, Xrd looks impressive each time I see it in motion, glad they're not skimping on any details, but I can't get fully hyped until Baiken is announced .v. Also gawd damn it, I know they want Ky to be the ultimate bishounen but the win pose x.x Now I kinda wanna know what the whole animation looks like . . . -
Chrono Phantasma Story Discussion [fun tentatively allowed again]
SolxBaiken replied to Chaoschao222's topic in Zepp Museum
. . . Can we please stop talking about this game story world, it's starting to hurt my soul ; -; -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
SolxBaiken replied to Hecatom's topic in Under Night In Birth
Dude calm down... That's a joke based off the spelling of "assume" ASS-U-ME. And I had to keep back tracking because everyone's statements made it sound like it was a firm confirmation rather than their "opinions" which is why I was asking if I was missing something. -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
SolxBaiken replied to Hecatom's topic in Under Night In Birth
Well I know of the hinting, but just saying guys, don't assume, it makes an ass out of you and me ; -; All I see is Japan being Japan atm -
Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
SolxBaiken replied to Hecatom's topic in Under Night In Birth
Wait, I just see an illustration, no actual mention of guest appearance, am I missing something...? -
BlazBlue Question Thread - Ask your questions here!
SolxBaiken replied to KayEff's topic in BlazBlue Gameplay
Clear illustrations for Abyss mode, beat Unlimited Mars mode with that character The announcers voices? Inset cash moneh!!! EDIT: Unless you mean the location test voices, in which case you just need to clear arcade mode with said character. -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Well to be fair, I don't think nearly as may people imported PBX, it's super niche [even in Japan] and is already coming off of a not so great reputation. That being said, now that 1.02 is out, I'd love to try netplay again and see if it's actually improved significantly. -
good games to Fang, I'm still so terrible [but man Hakumen is like a moving wall D:] but I felt pretty damn good about that Blackout OD Finish into Astral Finish :D Gotta enjoy the small victories ; w; Oh yeah, fuk Terumi, such a stupid character v.v
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Man, what's with all the homogeneity? I've never liked that everyone just has the same scheme throughout, with the only significant colors being references .v.
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Chrono Phantasma Story Discussion [fun tentatively allowed again]
SolxBaiken replied to Chaoschao222's topic in Zepp Museum
I'm not debating the tedium [though I do find it a bit arguable as having nice, defined points makes the story feel like less of a slug than it did this time around, but maybe that's just due to the fact I actually wanted Kagura and had 0 interest in Mu]. However because they want to tell a uniformed story the split is just utterly pointless, especially when you consider how loosely defined they are [with the exception of the 6 Heroes arc, which I feel could've gotten the jist of things in well placed flash backs since it's already abridged anyways] More accurate. -
Chrono Phantasma Story Discussion [fun tentatively allowed again]
SolxBaiken replied to Chaoschao222's topic in Zepp Museum
Nah it's true, Kokonoe was most prominent in the CP route where she and Kagura yammer on = 3= Honestly the splitting of the story lines was just arbitrary.