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Everything posted by SolxBaiken
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Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
That's weird lol, guess the game really doesn't like projectiles = w= Also I wonder if you could boost rank...no way in hell I'll get platinum against Japanese players lol EDIT: Oh hey! ver 1.01 is live~ That's early .o. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Yea, mostly a jab at the general convention of numbered, "true" sequels as opposed to titles with other pre-, suffixes lol But I do remember an OLD interview back in CS' infancy where Mori did indeed feel that [the original] CS was more 1.5 than actual 2 and more or less saying that the true 2 would indeed have a number on it. Obviously things have probably changed in his thinking and in a way CS2 kinda still follows that philosophy lol. But yeah mostly just a statement for shits n' giggles -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Hmm, yeah that's strange then... It doesn't list a particular Super, just says use 2 and KO with one, but I personally used 4+HS. I can only think it might be a small glitch [i've encountered a few, like backing out a character selection only to be denied the ability to choose styles until I completely left the mode] so I would say try exiting the mode/game and trying again and see if you still get the issue. Also if you fulfill all the other conditions you should still hit 20, so unless you are a super completionist, you can still get the trophy and character unlock. -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Really? Weird, that's how I got it and it has the same description as one of Sophia's which I got in the same manner, you're doing the Strong ver of Specials right? And if I didn't 2/3 star it, I didn't list it, but I'm pretty sure Mikoto's is force hard knockdown 2x, but I haven't tested it, since I was getting really tired lol -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Much as I like the series based off these light novels, if there are no Sega characters this game can EAD as far as I'm concerned, so Siliconera better not be playing with my heart strings... At the very least Valkyria and Sakurai Wars characters are a possibility, but all more will be revealed on the 6th I guess .v. Oh, but putting in a Strawberry Panic character(s) would make me play and love this game unconditionally, but at the same time I'll be heart broken no matter who the rep is, since that's one of the very few series where I love the ENTIRE cast and each medium's iterations ; -; in fact, this game, just give me a Strawberry Panic fighter!? Japan plz! If you could make MariBato you could give me this ; w; -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
4? We aren't even on 2! Hue hue -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Damn auto-correct and my apparent blindness lol -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Depends on how you look at it; the 2 unique characters are guest and were even removed from the last ver of the game, and the 2 EX characters I feel don't really take anything away but they're nice to have around I suppose. Also unlocks >>> paid DLC any day :V -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
No problem guys~ And F4 there are only 4 unblockable characters (2 unique, 2 alternative versions) and there's no DLC Knowing the conditions it will probably take 20mins or so to get all 4 (give or take how much of a random dbag the CPU wants to be lol) -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Oh hehe ; -; that sucks, customs can be a bitch sometimes. Well I played some online matches (all the trophies I have left lol) and while I could only play red/0-bar/> 3< face matches it didn't feel THAT bad, like yeah lag obviously but it was fine for fun mashing lol. So hopefully stuff with you guys will be legit ; w; -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Ok got down Gaito's... so now you can unlock all 4 characters~ === Gaito === 1 - Yuzuha: Land 4 dash attacks, KO with one to get 3-star 2 - Waka: Land 2 supers, KO with one to get 3-star 4 - Ende: use Ukemi/Recovery 5x to get 3-star 5 - Sophia: use Slip Shift 3x (6x to 3-star) 6 - Shizuka: land 3 Counter Bursts, KO with one to KO 7 - Mei: KO with Phantom Break to 3-star 8 - Ren: land a 15-hit combo (20 to 3-star) 9 - M: counter attack after a successful Protection 2x 10 - Infinity: Beat Infinity (unlock Rimi) -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Sending these off my phone, so pretty rough (also noticed that conditions auto update once you get 2-star, so since I don't remember the defaults to some, I'll just list 3 stars for those that I got), also for Shizuka I really phoned it in [just got 20 and 1-star'd everything else for the trophy lol] === Shizuka === 1 - Mei: land 5 specials, KO with1 for 3-star 3 - Sophia: clash 10x for 3-star 4 - Ende: use Protection 6x for 3-star 5 - Gaito: Use Emergency mode 1x (3x for 3-star) 7 - Cocoa: land a 10-hit combo (15 for 3-star) 8 - M: Counter attack after a Slip Shift 2x (KO with this technique for 3-star) 9 - Ria: Super cancel (Special > Super) 2x (KO with this for 3-star) 10 - land 20-hit combo 11 - Beat L === Ende === 1 - Gaito: connect 5 Specials (KO with one for 3-star) 3 - Infinity: Nullify 5 of his attacks for 3-star (use 4+S, reflector) 4 - Ren: clash 10x (20-!- for 3-star) 5 - Ria: use Protection 6x for 3-star 6 - Sophia: Use Emergency Mode (3x for 3-star) 7 - Shizuka: use Phantom Break to KO for 3-star 8 - Waka: land 15-hit combo (20 for 3-star) 9 - Mikoto: counter attack 3x after Slip Shift 10 - Fin: Beat Fin (unlock Kurisu) Just need Gaito now... :\ don't like him at all lol Also Keo-bas it seems like pretty much everything you've said still holds up, I'd have to see the fight you're talking about, but the only time the CPU would guard cancel a jump from a rush attack was on the first possible frame the rush ended (like when Ria ends her million stab with a kick, the kick could be GC'd) -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Select Mikoto and then tap left when you're asked to select your style, W.Mikoto can onl use Hard style. Also I should add you so I know I have at least 1 opponent ; w; -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
I'll try this and your other notes in a bit if no one else has (knew I should've done my house work earlier ; w; ) Combination of limited Japanese, trial n' error, seeing some done in streams, and a friend's help lol Also you don't need to get more than 1 star (after getting your needed 20) to clear a route for the trophy :3 -
Developers have being attempting the balance between story and play for years with all sorts of mixed results [most of them bad...] and in a fighter your options are super limited. Pretty much all they could do is like deliver exposition while the fight ensues [sort of like how we have all sorts of special dialogue for various situations and matchups] or have you "play" cut scenes [i hope you like QTEs~ TRICK QUESTION, no one likes QTEs ; -; ]. So yeah, if you want a cinematic or even story centric game, you have to take away the very element unique to the medium, interaction.
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Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
You unlock 1 character per Situation Battle route [sophia/Gaito/Shizuka/Ende]. You don't "need" to beat all scenarios in order to unlock the character at the end, you just need to accumulate 20 stars [ie. I 3-star'd scenarios 1~6 and then 2-star'd 7 and could skip right to bonus fight]. I still need to go through all the routes to be sure but I've 100% Sophia's route [which gives you White Mikoto] and from the looks of Gaito's first mission he might have similar conditions as her's, likewise Shizuka and Ende may share route conditions as well [purely based on their 1st missions, so still needs to be verified]. Anyways... 1 - Fin: Use Dash Attack 4 times [2-star]. Finish the round with a Dash Attack [3-star] 2 - Ende: Use a Super (Strong Special) 2 times [2-star]. Finish the round with a Super [3-star] 3 - Itsuki: Use Overdrive (L+M) 2 times [2-star]. Finish the round while in Overdrive [3-star] 4 - Tokiya:Use Slip Shift* (Quick Style Parry) 3 times [2-star]. Us Slip Shift 6~9** times [3-star] (*not possible in hard style, **not sure on exact number lol). 5 - Gaito: Use Counter Burst (5 or j.S) 3 times [2-star]. Finish the round with a Counter Burst [3-star] 6 - M: Finish the round with a Phantom Break* [3-star] (*can't be used in Extra Style) 7 - Cocoa: Perform a 15 hit combo [2-star]. Perform a 25 hit combo [3-stars] 8 - Shizuka: Counter after a successful Protection* (Hard Style Parry) 2 times [2-star]. Finish the round with an attack after a successful Protection [3-star] 9 - Waka: Perform 2 Super cancels [2-star]. Finish the round with a Super Cancel [3-star] 10 - Yuzuha: Perform a 25 hit combo [2-stars]. (50 for 3-star? unconfirmed) 11 - Mikoto: Win with 60% or more health 12 - White Mikoto: Defeat White Mikto [3-star] -
But . . . GG's story format was already in "visual novel" presentation ["Adventure" to be more precise]. I just don't want GG to end up really bland, typical Japanese shlock like BB when it tries to be "funny" [which ironically are the only times I can even think of BB's story elements in a more positive light]. But I do agree, GG is just unclear while BB is so convoluted and pretentious it doesn't realize how far up its own rear it has gone. But I mainly blame this on Mori, he's a terrible writer lol, or rather, just really uninspired.
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Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
My copy just got in! Time to have some fun! Surprised by how high quality the packaging is~ -
Well, for whatever reasons, the ESRB did re-rate the PSN and XBLA versions of AC+ to be M [where they gave the original PS2/P and Wii ver Ts, coinciding with ever other ver/entry of the series]. With BB the innuendo and allusions to such things is more "intentional", they don't specifically want to flat out say those things because it's "funnier" to censor yourself. At the end of the day though, it really wouldn't add anything to the games, and like Kurushii said, it would just limit their potential audience pool.
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I dunno, seeing how there a bunch of shounen series [] I don't see a very high female presence, probably about the same as the Super Stars and Ultimate Stars games, and speaking of those, I'm not surprised they'll have assist only characters [sad as that is]. Also for anyone interested we have the control scheme.
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Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Ewww, I-ZA-YA!! D: Even though that's the obvious choice, I'd rather have Simon assist lol then again I might as well not get my hopes up at all, I don't see this game having too many if any multiple reps from a single series [assuming the assists aren't character locked, then maybe we might see more assist only characters ; -; ]. And I already know bishoujo moecchi is going to win out over everything else v.v -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Dude, I hate EVERYTHING and not even I disliked DRRR. To bad Shizuo won't make it into the game because Celty orz -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Replay glitch, pretty hilarious.