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Everything posted by SolxBaiken
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EXTREMELY unlikely that the NA ver will launch with any differences from the Asia or JPN ver [well it MIGHT have a fixed up script, but I doubt that...]. If it did, expect the Asia and PSN ver to get patched.
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I disagree, alot of good/up and coming players are "Online Warriors" and make it out to events and surprise people with how far they get. Netplay is the closest equivalent most have to any semblance of a scene. Is it ideal? No, it never will be, but is it a growing necessity? Yes, especially as the genre becomes more and more accessible and well known #WWeSports
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Rachel =/= Justice Also me and TB were talking about this last night; I think it's safe to assume that "low priority" characters include Kliff, Justice, and Order-Sol [there's not reason to get rid of Robo-Ky from a gameplay or story aspect, unless the PWAB finally made Robo-Jam lul] however I think we could see "successor" characters like I told TB "what if they made Sin play like Order-Sol?" it could totally work, just make all the fire attacks lightning [bLITZ BLAZE!] I think the charge mechanic would fit nicely with him. If AC+ is legit and they'll be continuing story threads from it then that combined with all that Valentine nonsense from Overture pretty much locks in some form of Justice. Kliff is probably the hardest to easily replace but I mean with him dead and Ky a king now, surely someone in the Holy Order wants to take up the mantle, so this new character could use Kliff's sword and style just less...old [for their Overdrives they'll transform into a toddler! .o.] At the end of the day I'm more interested in what new styles they could possibly introduce as the cast is already so large and diverse....gets me excited just thinking about it, but it all leads back to Baiken :3 -
Was on the fence about this game before, but if it got pushed back into OCT no way in hell I'll get it [for now] with CP that month.
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So there's going to be an update to P4U adding Yukari and Junpei . . .
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Fearless Night, New Indie Fighting Game
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
Friday, August 31 at 5pm (EST) it begins... 24 hour stream where the 4th character and no doubt other surprises will be revealed! GET HYPE! #fearlesskappa -
Wait...did he just cock his axes
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Important? Maybe for some characters but it's not like if you cant FRC you will be dead in the water. RCs are an intermediate tool while FRCs are definitely for advance and expert levels of play, all FRCs aren't created equally and it can take quite a bit of combo grinding to get the timing of some down [and that's before adding the stress of doing it mid-combo]. Also I personally prefer looking for a visual cue to help with your timing. At the very least with this situational RC system the entry barrier should be more lax, it will be more about utilizing the time slow now, which given the small fractal windows will be the real herculean tasks. -
It might as well be nothing... That article was released in January with the original Asia ver releasing late December, it'll be a year without netplay and about 1/2 of year of being relatively outdated ; -;
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This rumor has been posted for awhile now, but until someone steps up and says something, yeah, I'm not going to bite, especially since we're already in the middle of Q3. Rise up, join the future! We are Joueurs Sans Frontières! Gamers without borders! ; -;7
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Everyone is waiting on this lol, and now we need the NSoC update ; -;
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You silly people and your refusal to import ; -; Rise up, join the future! We are Joueurs Sans Frontières! Gamers without borders! ; -;7
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Traditional media is definitely the best way to enjoy Ishiwatari's style, the copics bring in so much more style and flair. -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Mori did lead illustrations for CT [with Katoh doing most if not all of the arcade illustrations], Katoh then became the lead illustrator for CS, Mori is doing CP artwork again but Katoh was actually allowed to have a lot of creative control over the designs of the new faces [with Bullet being mostly him and Amane inspired by a concept from Sugita---Ragna's Japanese voice actor]. ARC has alot of talented illustrators under their belt so it will be interesting to see what they do for Xrd [but more traditional/copic illustrations from Ishiwatari please! I need a new artbook! :D] -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Accent Core's lead artist was Yuki Katoh [who went on to be a prominent illustrator for BlazBlue] -
Well speak of the devil and the devil shall come! A trailer for CC [nothing new, same as all the other region's PSN announcement trailers] was published in this week's NA PSN store update, so it should becoming sooner rather than later. The publisher is indeed ARC as expected. I really hope they cleaned up the English script, I'll rebuy it for that alone lol. So when's Netplay and New Signs of Catastrophe patch .v.
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
And how can ya'll hate on such a delicious flavor!? ; -; -
Sure, but from all the Gears we've seen, we've yet to see two share such similarity. So? That doesn't invalidate it, as no other characters have any sort of install forms [outside of Justice in AC+R and Kakusei Ky in Isuka]. Also Dizzy only has Necro Install [even a similar naming scheme, c'mon] in XX in her EX form in reference to her initial appearance in X as a boss in which she was completely berserk. No, she was about to go completely out of control but then Sol jumps in [this is where his ending plays]. And put like that, in a way isn't he indeed "father" to all Gears then, so Guilty Father wouldn't be too far off at that point You're kind of splitting hairs, which is exactly what I said would need to be done to NOT see any sort of connection. I'm not saying that it's 100% certain, but even if he isn't her father, there's no denying they have really strong connections to one another.
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
I shall dub it Berry Blue Typhoon! -
Obviously it's speculation, but unlike most, it has alot of evidence to support it [really what more do you need than their shared XX endings]. You have to try hard to say there's no parallel, just like how Faust and Baldhead being one and the same is never explicitly stated, but there's no denying that lol.
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
I don't believe any with altering skin tone appeared EDIT: Yes Millia has orange hair, Ky has a black hair ver, Sol with brighter brown hair, May with blonde hair, and Potemkin has a brown haired ver [i seriously don't think that's a helmet tassel, it's in the wrong place] -
There's 0 questioning that Justice id Dizzy's mother, as for her father there is a lot of evidence to support Sol as the father: - Both Gear forms initially appear as shadowy winged beasts - Both have install supers which completely drain them afterwords - Sol entrusts her to Testament and even has to convince him to let her go and hang out with the Jellyfish - Dizzy's Story Path 2 and Sol's Story Path 3 in XX
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Yes there were several alternate colors, and from reports 1 that apparently only appears during mirror match if both pick the same color(?) But I'm surprised you didn't see any o.o -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
3rd known state of Roman Cancel: Yelllow before/whiff an attack (most slow down) > Red during an attack > Purple after/recovery of an attack (least slow down) -
Honestly I have no idea what FKD are doing/have planned for the consumer ver, they've been pretty quiet on that front for awhile now but I kind of imagine they aren't too concerned with it, what with the standalone and NESSiCA ver doing pretty well. If any update for the consumer ver or an international ver are in the works, it will probably be with the implementation of the latest arcade ver [New Signs of Catastrophe]. One can only hope they plan on bringing that home...