reaVer
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Everything posted by reaVer
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I remember saying I don't do 6K as oki... Next to that, I want my opponent to eat 250 dmg when I remind him I have 6K. Anything lower is pretty pointless:P
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Fixed. I'd go for 6K only if I have 25% to make the CH worth it, and I wouldn't do it meaty because it destroys your offense when guarded. 2H during oki in contrast tends to be a lot less obvious for the opponent and that on CH without tension can easily net you 200+ dmg against any character. 6K I'd use during a situation where someone actually has to throw or wants to command throw.
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could you up the framerate next time? It looks like a slideshow currently.
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Ah that's good to know! Next time the need arises I'll skim that VV for the second hit CH into combo:D
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Its the most common mistake made by starting players, even the more experienced players tend to have this problem. This is primarily because adapting is a manual process, you don't start to play better just by playing, you start playing better because you're adapting. And the more care you take into adapting yourself the faster you will adapt and the faster you will improve.
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Well, when practicing you need to know why you lost or won, which isn't always as apparent to the player as it is to a viewer. So after playing you need to review your matches again(if necessary in your head) and most stuff will become obvious. From there you make improvements to your game and try again. If you were to 'just' practice, it will take really long to improve.
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ES: about that reading vs watching vids vs playing discussion... IMO you need to do reading and theorizing to get a sense of direction and you need to play to learn to execute that theory and see for yourself whether your theory actually works. Matchvids are good for stealing other people's ideas or making sure your ideas are completely original:P
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yay!!! Mr Wicked Cricket is returning!!! :yaaay:
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second part of the batch, comments are welcome.
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replays from me vs Chise, another batch following in double post.
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Mike Z, Zerite and RedBeard: you've been of good help already, tnx. If possible could you find that vid?
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yeah, on a ps2, with an iso that is successfully md5sum checked against a legal copy that someone owns etc etc.
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I was throwing with OS, and I was throwing bridget after Bridget got up from the ground.
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K, so I was playing in arcade mode, and I did a throw after Bridget got back up. Normally this would be the start of the combo, but I saw by combo counter at 7 when I landed only 2 hits after the throw. Anyone else has/had this? It's in AC+ btw.
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ey then that's easy, go play there and tell them you want your matches online:D
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ES: That's kinda weird though, if that's the case namely, then why is chariot putting up casuals? Do they share the same policies as other arcades?
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OS's basic attacks are 2S, j.P and throw, and they work vs any character, so it's a good idea no to use 2147K too often as OS could also j.P instead of 2S. Also, I'm not sure, but I think you can enter a SV after 2S whiffs your 2147K. KZO used this on isa for example, except KZO was airthrowing.
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What kind of bs is that? You can't record your own matches? Are they afraid their walls look to yellowish instead of white?
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A tripod, I was talking about some old fashioned cameras:P But cellphones can be accurate too if you're able to position them right.
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ES: no video camera?:P I remember there being casuals from Hirai online in similar fashion:) Ah well, if you can't do it, you can't do it, good luck:P
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Even though you regret it, you did the right thing:P This might sound cocky while not intended as such, but could you post up some vids of you playing(preferably those kind where you're having trouble with the opponent)? Perhaps people here see things you don't and are able to help you get qualified:P
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Whether CH l1Ri can be followed up depends on the distance. But if close enough you just use the regular slide follow up (2S5H sIAD.P-H SV) as described by Hatred Edge. Otherwise you can only link a fafnir and it pretty much ends there. LV1 BRP is an overhead which can be comboed if RC'ed, depending on how you follow up your first GB will either crossup or not crossup. If you learn this situation you have another way to fuck with your opponent:) Safe AC situations don't really exist, you have to give people the impression it's a stupid idea to try and get a counter hit on one of those. So for example, the first time you do Ri AC and you get away with it, the second time you most probably wouldn't, but that's where your fafnir would come in handy. If you successfully keep confusing your opponent like that you either gain level resulting in damage or damage from a CH, so with proper mixup this becomes win-win. Thorough uses for lvl1 moves, hmmm, well simply put, they are your staple moves, given any situation, at least one of those moves would work. If you want to see some good l1 action you should check out KZO, he barely leaves l1 but if given the chance he's as damaging as 0 and co. 0 kinda applies what KZO is doing, except he charges more, so some moves are more useful to 0 then to KZO(who only charges to get him out of icky situations and in combos). For example, l1BHB AC is a pain to spot and punish and if FRCed the thing even has an advantage. At the same time, KZO has more use for the l1BRP then 0 has, because KZO has more tension available to him to mix with it where 0 has to save that tension to keep AC FRC mixups going. Using your charge and tension kinda depends on how you use it, its hard to have both at the same time and a tension based OS can hurt just as badly as a lvl based OS. If you get both as most OS players these days try(such as 0, Inoue and Sanma) your OS is pretty much a mini slayer getting insane damage from random crap, but this is HARD. So it kind of depends on what you want to do. You could also use charge cancels to play games with people, like: you cancel into charge, but don't immediately stop the charge. Varying this successfully you will achieve 2 things: more meter, a confused and pissed off opponent that is becoming very eager to attack you, and that means a CH from for example a fafnir and then from the next setup a hit into a beefy combo(on some characters this could cost them the game).
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6K as meaty is riskier then you'd think(low profile weakness), I'd go for 2H during okizeme.