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zdravkelja

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Everything posted by zdravkelja

  1. Viable way to finish the opponent. Sometimes it's easier to do AH and you are 100% sure thay you will kill him. For example, Jin's throw into AH... I AH-ed opponents, I was AH-ed, it's just one of the ways to finish the match. Just like IK in Guilty Gear. Stun into IK, very viable
  2. A summary and some explanations will be enough
  3. Thank you for translations Are you planing to translate all stories?
  4. I'm playing it almost every day.
  5. Easy: May ? I wouldn't put any charge caracter on the easy characters list...
  6. What numbers... Under the combo counter? They show damage that was dealed in the combo...
  7. That's gold Ky (maybe ex gold, I'm not sure) only... May doesn't have any secret moves. Sol - Super Dragon Install - 214214214214P+HS Chipp - Something like rebound - 46 in the corner Ky - Lighting Strike - 222H on downed opponent Jam - 100 hit overdrive - 64641236P+K I'm not sure if there are some other hidden moves, I have AC+ version where all hidden moves are listed in command list...
  8. K63214698S, the easiest way for me...
  9. APA: Are there any plans to release Guilty Gear: Accent Core Plus on Xbox Box Live Arcade and PlayStation Network with online play? Ishiwatari: It's something we would like to do. If the fans' voices are loud enough, we'll do it. So, about this.... Are we going to do something more than this thread? It seems it wasn't enough...
  10. Good work BTW, why Nightmare Fiction link in your signature doesn't work? There was a lot of stuff I wanted to read that was posted on 10th page...
  11. It isn't possible.
  12. In training mode turn on input bar. When you do frc-able move it will flash. At that time you should hit buttons.
  13. Ok, thanks for response. But there is another problem. I did 6HS -> dolphin, without charging 6HS. But in combo when I have to hit oponent in the air, 6HS will hit them earlier. There is no time to charge dolphins...
  14. Than, I'm not sure how he does it in this video: http://www.youtube.com/watch?v=eL3cwewxNK0 1:13 and 1:17 It doesn't look like he is charging it...
  15. Is there a way to do 6HS S/HSVD without charging 6HS? For example, in a combo like this: OHK, 6HS, SVD, S, JI, HS, Delay, HSVD, FRC, Air Dash, J.HS, Land, 6HS, SVD
  16. Yup, two ways. 1. You can do 22 8+HS/D, if you are fast enough it will jump istall, but you can only dash, not jump. 2. Inmediate 22 HS/D on landing after jump (duouble jump stored, or air dash), after double jump (one jump stored), and after super jump (air dash stored) Edit: didn't see the answers on the last page
  17. A little bit late response but what the hell.... As i recall, the combo goes like this: 236-k- [k],S,2D(-k-),214K,41236S...etc I'm not 100% sure, but it's not important.. I have found much easier way 236-k-,K,S,2D+K,214K,41236S...etc For the normal moves D has more priority than K, so the 2D will come out. For the shadow moves, K has more priority than D, so the Mawaru will come out. And obviously, since you are in the middle of the combo, you won't burst... With this metod it can be learned in no time, it's very easy and screw up possibility is very low.
  18. Ok, thanks I finnaly did it, twice . I have to delay j.D after j.HS. Tight timing, they eather tech or I get too close to the ground and miss j.D
  19. GGXX AC - Johnny - Tips http://www.youtube.com/watch?v=Iq4E1TUYmtc 3:11, 3:31 .....KJ FRC - j.HS - j.D - land - 6HS ..... etc Any advice on this, I have been trying to link j.D - 6HS for the last 10 days and still can't do it.
  20. Oh my God... That is the most awesome thing ever
  21. Isn't Muchourin that Bell, which is/was owned by The Sixth hero? Nice, more characters for the sequel Edit: Found the picture Hood, Bell...It seems she is the sixth hero
  22. I think I-No is the hardest, just because of that 5K HCL frc. And for some reason, HCL frc is very hard for me
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