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Everything posted by Zoogstin
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Wow I'm late to this post. I live in GA right now but I use to live in NC. GG's out yes!!!! I barely find anyone online last night. I'm sure it will pick up this weekend.
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Zappaaaaaaaaaaaaaa!!!! Anyone have any questions about him?
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[CP] Carl Clover Loketest Changes and Discussions Thread
Zoogstin replied to Akira-Shiro's topic in Archive
Wat chu talkin' Willis? -
Doubt it. From what I've seen I don't think that has changed.
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Yeah now I remember they did remove the unblockable bite but I also remembered they made the bite a ridiculously low level now. I actually think Lvl. 4 or 5 is too high compared to what they actually made it. I hope they didn't follow through with that though. Besides that I'm sad 2H stagger is gone. Dog still looks very threatening and the of course his other summons keep getting better every version.
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Actually I just realized that the spit change is a nerf. I think it is in response to the dog's unblockable bit (or did they take that out)? Zappa's in Japan will often use the last part of the f.S to keep the opponent in blockstun long enough to get hit by the dog's 2D. However now, if the opponent gets hit by the spit and gets put in the air, when the dog bites them they might be able to tech before they hit the ground.
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Yeah I noticed all of those. The dog does look slower interms of startup and recovery frames. And the sword whiffs do have my concerned although as a whole the sword does appear stronger. I am happy about the spit knocking down. Also did anybody notice how Zappa's summon otg's? If the opponent is knocked down and the Zappa hits him/her with a summon they get knocked up as if they were standing rather then put them in quick tech state. The means if we have meter we can get full combos off of a naked airthrow. BUFF!!!!
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[CP] Carl Clover Loketest Changes and Discussions Thread
Zoogstin replied to Akira-Shiro's topic in Archive
I think Relius is inside of Ada. -
Thanks for posting. Hopefully people can make it out.
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[CP] Carl Clover Loketest Changes and Discussions Thread
Zoogstin replied to Akira-Shiro's topic in Archive
Oh if only... -
[CP] Carl Clover Loketest Changes and Discussions Thread
Zoogstin replied to Akira-Shiro's topic in Archive
That's good enough without Carl getting too stupid. -
[CP] Carl Clover Loketest Changes and Discussions Thread
Zoogstin replied to Akira-Shiro's topic in Archive
Well it good to be in a character forum where atleast someone can translate no matter what their level of skill is. Thanks. -
I'm so happy the current version of AC is coming to console before +R comes out. This will be my last chance to wreck havoc with Zappa's dog. Woohoo!!!
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Man I miss the old dustloop nc thread. Good times.
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Anime games are definitely played at the ReSe tournaments in Charlotte.
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Anime games. Persona 4 is pretty anime...
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And CS and CS2. When will we learn to stop worrying and just wait? Carl has been A-tier every game and people still keep freaking out during the loketests. Just wait.
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I feel for ya blake
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New BB coming. Who wants to bet Carl is still gonna find some way to be A-tier...
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Welcome to the club!!
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While sending the sword way out there is kind of risky for Zappa, the footage we saw was hilarious. I'm seeing this becoming a real problem for Potemkin and Justice unless this is one of those things where something seems strong at first but is considered not much of a problem once people get better.
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The sword is looking pretty hilarious right now. But I somehow feel its kind of gimmicky and wont' be much of a threat to the opponent outside of Justice and Potemkin (I don't know how those 2 are gonna handle that thing). I hope that this new property remains as a really good tool for Zappa. Right now from what I'm seeing, I'm lovin' it. Also it appears that the dog can't get hit while in neutral state anymore. It looks like a lot of moves including Faust's 2K go right through it. Also Ky's stun edges go over the dog so even if the dog can get hit, the stun edges probably would miss it. I think.
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I like the way you think. This could be really good afterall. Something the developers may not be thinking about (or are they?) Depending on how awkward or fluid the sword floatiness is, this could potentially lead to some excellent space control which may be the main reason why the devs allowed the sword to be blocked normally for the sake of balance.
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Based from the changes I feel that Zappa will still be a very strong character. Maybe not as good as AC Zappa, who was all types of lolz. But The dog pressure still seems to be there. Even though I'm incredibly sad to see the developers FINALLY address the problems that made the dog retarded he still seems to be very strong. As we all know, if the dog is hit when it is in its neutral state it will go to sleep, but does this apply to projectiles as well. I see this as a problem against characters like Ky.
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[CS2-CSE] Carl Clover General Discussion - Shota Shorts Edition
Zoogstin replied to Rishtopher's topic in Archive
I was a very active Carl member as some of you know. Then I went to Grad school. My gaming life has been shot. And it sucks because this version of Carl looks like it would've been my favorite one. I thought CS1 Carl was hard to beat but from the videos I've seen, this Carl takes the cake.