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Zoogstin

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Everything posted by Zoogstin

  1. You don't know how much I want that. I need to play you and Matt. Nobody has dat Carl experience.
  2. Just chillin. Doing school work, and watching the occasional BB or GG vid. And yes I still watch GG vids.
  3. Man I am so sad I am just seeing this. Good posts man.
  4. oh cool. Carl has a smash-like wavedash.
  5. Carl was magnetized and Tager was pulling him in. That's why Carl slid.
  6. did anybody notice that cantible->6B doesn't work anymore? Its not really a nerf considering how 5C works just fine. http://www.youtube.com/watch?v=bIGRnPrO9Fc&feature=player_detailpage#t=5m52s
  7. GG was fun. We should play it more. I also I posted this a couple of days ago but my post for some reason got deleted but I'll say it again. "Get well soon Sly."
  8. Yeah the closest thing we have is Relius right now in terms of footage. His moves are so HUGE!!!
  9. I'm bringing GG with me as well. Won't have a tv though.
  10. That is exactly why I got as good as I did. I was 100% online all the time. I found good people, friended them, and played them regularly.
  11. Congrats Matt on the win. Keep up the Rachel work!!! BB is pretty much dead down here but there are glimmers of it.
  12. yeah Carl better be interesting. I'll never drop him but that doesn't mean I won't be bitter if he is just like his CS2 version.
  13. I'll have GG at Tech for those who wanna play.
  14. Actually I may not be able to make it. I got school work a scholarship letter to work on.
  15. I agree. But CS1 carl for me was the most rewarding.
  16. I plan to go to Impact Clash
  17. I chose Carl because I'm well aware of Arc Sys track record with 2-in-1 characters. They end of pretty stupid. Liesolotte in Arcana Heart also helped prove this as well. I knew Carl would be stupid for whatever reason. Just wasn't quite sure how. *incoming throw loop in CT*
  18. I'm pretty sure there will be twice as many Relius users than Carl users.
  19. They are very active. Just don't post here as much. They still post a lot on SRK.
  20. I believe in BBCS2 Instant blocking reducess hitstun by 3 frames. This doesn't mean that you'll always be at advantage because depending on what move you instant blocked, your opponent can simply cancel the move into another. You have to know what your opponents options are after you block your opponent's move before you can just throw out an attack. DON'T THINK YOU'RE IN THE CLEAR JUST BECAUSE YOU INSTANT BLOCK SOMETHING.
  21. I know how you feel but Carl is waaay to unorthodox for even the developers to handle. Due to Carl's playstyle and character design adding just any random property to either his or Nirvana's moveset for some reason makes him crazy good. CS1: Jump B Fatal Counter: Best FC move in the game, believe it. Volante: Adding another move that Carl can use in combos. Carl's damage output overall was ridiculous. And lol does anyone remember how fast Nirvana's volante was during the initial loketests. She was machine gunning those things. Overall the best thing about Carl was his j.B FC. Man that thing was good. CS2: Super Armor on Anima during the loketest: There's no getting around this, this is broken. I would have loved it if it was in though haha. Con Fuoco not stopping if Carl was hit during loketest: o___O J.C knock down: Very good for Carl. It works well with... 3D Pickup: It compliments j.C nicely and allowed him to have better oki than most of cast. Combine this with his great mixup it makes up for his damage nerf. But what ruined Carl was: j.2C gatling from j.B: This was where Carl lost his respect. Needless to say it lead to some pretty stupid stuff. My point: What the heck can you do with Carl? Honestly I'm predicting bounce loops. I guarantee you that if the developers add any property to him or nirvana (ground bounce, super armor, wall bounce, stagger, burger flip) they'll probably be able to take advantage of it too a much fuller extent than the developers intended.
  22. I've learned to sit back, put on some sunglasses. and sip a martini. Carl will be just as retarded as before. I don't know how, but he will.
  23. Akira I don't think they're talking about the attackbox hitting higher. Just the opponent getting knocked higher (I assume after the second hit).
  24. What do you mean? Please tell. =)
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