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Everything posted by FlyingVe
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On another note, I'm also hoping the release the Melty Blood Current Codes in on Xbox in some fashion. That's a game I've always wanted to play.
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Have you watched his partner Hayao? He's pretty incredible with Hugo, but he is one weird, weird dude. God, I can't wait for SF3:3C HD to com out on Xbox arcade. Thought that won't be until late 2011.
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I'm glad you've seen that Kuroda Vid. That is the best trolling I have ever seen.
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On the subject of CS rachel my thoughts come from my experience with one player. Most Rachel players, when they saw all the nerfs went, "well, my only choice is to run away and suffer." This person still rushs down, he still locks you down with lightning and the frog, and averages 2.5k per combo. While it is no where near as intimidating as CT rachel, I can't help but thinking that maybe everybody else just has the wrong outlook on the character. She isn't CT Rachel, but she is still Rachel. I'm much more scared of Rachel played in that fashion than Noel or Tsubaki or 90% of Mu's.
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About that list, it probably wouldn't look the same now. Tsubaki would be worst, and a few other characters would move around. My thought's on Noel are a little salty so read at your own risk. Noel in CT was a character based entirely around BS moves. Things like 2D, 5A, 6C, 6A, and 3C, were all moves that are much more obnoxious than they should be. 2D and 3C dodge way to many attacks, 5A gave huge frame advantage, and 6C and 6A were too fast. In CS ArkSys realized that they had created a character that relies on lots of annoying, random, guesswork tactics to win. So they took away all the BS moves, and made them serve a specific purpose (for example, 6A is still a good AA, but is no longer Ragna 5B lite). Unfortunately, they took away all her BS and then forgot to give her anything back, with only 6B, throw, and her lol-worthy drive to mix people up, I'm really not ever afraid of Noel hitting me. All the damage output in the world doesn't mean much if you can't land a hit.
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Most importantly your good with the chains, (Maybe even better than Scam4Life). When we do Hazama mirrors, I got better pressure, mixup, and combos, but I suck with the chains, so you usually wind up destroying me. You got the hard part down, pressure and combos will come with time and practice.
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You're actually getting alot better. You need to brush up on your BnB's, but you are quite good with the chains and that is the most important part of his game. I have some thoughts. 1) If you only done one or less attacks before the 3C, do this combo: 5B/5C>3C>214D~C>5C>jCx5>2C>4D~D>214B# 2) Midscreen I don't think that 6D~Ax3>623D is the best followup for Jayoku 3)Don't use 214D~N for mixup often. It's only working because people aren't used to it. People will adapt and that will get you hurt. I want to yell at you for running away, but in reality, thats just kind of the character... and why I hate him
. GG's.