Instead of trying to "balance" Tager they should just go all in on the terrible character that can win off one move concept and just make his 720 do 10,000 damage.
I heard there was a combo rate buff for Tager? If so, that finally gives you guys something you wanted for a long time... depending how much it is.
That must be why they nerfed the AC combo rate, although it was probably still not needed.
Yeah, the followups is what make it worth it half the time. I do it all the time. Outside of using it as an ender, anyway.
If 4C is any slower it's going to be as slow as 5C...
Wasn't his problem in this iteration that he didn't have enough stars to do enough damage? So now even if they leave the rest of his traits intact it might be enough to overcome his weaknesses.
Well, he said a 3 star combo would end in positive, meaning you'd gain 4 stars during those typical wallbounce combos.
Wait, I think I just confused myself...