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mAc Chaos

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Everything posted by mAc Chaos

  1. The timing is just that tight. I had a hard time landing the j.A > j.B after the 5B.
  2. From Xithmos: Gonna try it out when I have the chance.
  3. Everything feels so different. Takes some getting used to. You should try the challenge mode too, as it lets you learn some CS combos for your character.

  4. Hey Steel, good games tonight. I hope you didn't mind me jumping around taunting and playing Tager, I was just having fun since I barely know how to play CS yet. Didn't we play in CT a few times? I remember your name. Also :v: @ losing with Haku but winning with Tager. For some reason CS Haku isn't clicking with me at all... yet.

  5. The standard throw combo? When would you be able to do 5A>5A during that combo? I'm confused.
  6. You live in Philly? I live in KOP. :0 We should start a SCENE.

  7. Yeah, it was like that in CT too. When you land Yukikaze it freezes the opponent on whatever frame they're on. If Ragna is IDing, sometimes the moment you catch him is during his invincibility.
  8. :D We'll see about that! Also 6C Fatal is rofl

  9. I want to see what you can do against j.C and 4C. I just poke the hell out of Tager. :P I don't know how I feel about it though... a lot of the tension is gone. For now anyway... Day 2.

  10. FFFFFFFFFFFFFFFFF Hurry and get it! It really is learning everything from scratch again. Even moving around is way different. Inputs seem way stricter, or less responsive.

  11. YOU! We're gonna have our FIGHT.

  12. So, how do you guys deal with Lambda's guard break ability? The zoning is giving me a problem right now. I'm still used to CT but I noticed unlike VS Nu where I can block patiently through the swords until the right time, against Lambda between all her guard break moves, I'll be blocking for only a short time and suddenly I'll be one primer short of guard break. That forces me to try and fight out when I'd normally be blocking, which leads to me getting CH, which leads to big damage. I just need more experience but hopefully those who already have it can point out the way.
  13. You might be able to tack on a 3C after it too.
  14. Leonil, can we get the damage on those? Kain, I assume that combo is in the corner. It feels like getting a Renka in the corner should allow for more hits than that. But so far I've only seen two combos involving it and they both are pretty short. Does his new 6B actually hit after Gurren?
  15. I wish Guile's shades taunt was an ultra. That's what I thought it was at first and it would have been hilarious. You stun them then burn 100% of your meter on Ultra, the camera suddenly zooms in, he whips out the shades, and puts them on. :P Then the background goes crazy like when you win off an Ultra. Today's the day! Get CS before it sells out~

  16. Well, I just added a basics section to the combo thread in the Haku subforums, so maybe it'll make more sense now to people who aren't already familiar with him.
  17. The more I look at trying to organize it again, the more it looks too complicated. I'm just going to stick with what we have now, and tweak it here or there. It works and it's pretty straightforward. I added some basic / beginner stuff so people who were just looking on how to use Haku wouldn't be lost. Anyone else can delve deeper into the specifics, knowing what to do already. If that's too hard for someone and they can't handle a few minutes of reading a thread then they weren't serious about learning Haku anyway. :P Tomorrow CS comes out. Let the combo discoveries begin!
  18. Tomorrow's the big day! Make sure you get it fast before it sells out! They don't make many of them.

  19. You play BlazBlue?
  20. Look at the Haku combo thread. Is it hard to decipher or make out? I'm trying to make the right design for it. My brain is going to blow. :P I have a newer version based on the recommendations of other Haku players on the latest reply but I have a feeling the original may be better.

  21. One more day.

  22. Hey! What's up, lady? You gonna be playing CS with us?

  23. :D It's going to be "3C xN, mAc wins"

  24. What is going on here. Highs are overheads. You have to block standing. Lows have to be blocked low. Mids are just attacks that can be blocked any way you want.
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